Alexrd Posted May 2, 2010 Share Posted May 2, 2010 How can I do that? They are ".bsp". Thanks in advance. Link to comment Share on other sites More sharing options...
-=*Raz0r*=- Posted May 2, 2010 Share Posted May 2, 2010 Radiant works with raw .map files, which are compiled to BSP format for in-game use. .bsp compilation is mostly a 'one-way-street', but you can technically decompile them, though they won't be like the original. Things like lights will be missing (As they're 'baked' to a lightmap at compile time), and texture placement will be very wonky. Also, some brushes will be deformed. I'm running late, so I can't guide you through the decompilation process, but a quick google search for 'q3map2 decompile bsp to map jedi academy' should help. Link to comment Share on other sites More sharing options...
Alexrd Posted May 2, 2010 Author Share Posted May 2, 2010 That's my problem. This version comes with q3map2, but when I open it, the window quickly closes. Link to comment Share on other sites More sharing options...
acdcfanbill Posted May 3, 2010 Share Posted May 3, 2010 q3map2 uses a command line interface. You open a cmd window, navigate to where q3map2 is and run it. Also you can make a .bat file to run. You can see a list of switches that q3map2 uses here. Link to comment Share on other sites More sharing options...
Alexrd Posted May 3, 2010 Author Share Posted May 3, 2010 Got it to work, although some shaders don't appear. Thanks. Link to comment Share on other sites More sharing options...
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