Kyr'am Galaar Posted July 21, 2010 Share Posted July 21, 2010 I'm trying to script an NPC into an area, but it's not working. Here is my script: void main() { object oEntering = GetEnteringObject(); object oPC=GetFirstPC(); if (GetIsPC(oEntering)) { CreateObject(OBJECT_TYPE_CREATURE, "IG76", Location(Vector(329.98,167.30,26.42), 0.0)); ExecuteScript("old_k_ptat18aa_enter", OBJECT_SELF); } } What am I doing wrong? Link to comment Share on other sites More sharing options...
Canaan Sadow Posted July 21, 2010 Share Posted July 21, 2010 Did it compile for you? 'Cause if that's all that's wrong then I know your problem... I got it to compile for me... chances are you probably won't notice the difference, cause it was just a minor change, but your "{" symbol doesn't need to be on the same line as "void main()"... So try this instead: void main() { object oEntering = GetEnteringObject(); object oPC=GetFirstPC(); if (GetIsPC(oEntering)) { CreateObject(OBJECT_TYPE_CREATURE, "IG76", Location(Vector(329.98,167.30,26.42), 0.0)); ExecuteScript("old_k_ptat18aa_enter", OBJECT_SELF); } } Link to comment Share on other sites More sharing options...
DarthStoney Posted July 21, 2010 Share Posted July 21, 2010 In this line CreateObject(OBJECT_TYPE_CREATURE, "IG76", Location(Vector(329.98,167.30,26.42), Is IG76 the creatures tag? if it is than that's the problem it needs to be what you used for the creatures "Template resref " name. Link to comment Share on other sites More sharing options...
Kyr'am Galaar Posted July 21, 2010 Author Share Posted July 21, 2010 Thanks guys! It worked! Link to comment Share on other sites More sharing options...
Canaan Sadow Posted July 21, 2010 Share Posted July 21, 2010 No problem-o! Got anymore questions about stuff like this and you can message me and I'll help if I can. (: Link to comment Share on other sites More sharing options...
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