Jump to content

Home

Area skinning question. Tsl.


harark1

Recommended Posts

In tsl apparently many of the textures are shared between the onderon palace and the place after the docking bay, what would you call that a marketplace?(The one with the fountain and statue and the girl giving you a quest to eliminate guards), well so in a seceret upcoming planet mod xxrevenxx and I making(Shh, don't tell anyone. ) I'm trying to make the marketplace area into a slum /ghetto / whatever you want to call a run down area of a city. But the texture are shared between this area and the palace which I am using as a palace in the mod so that can't be rundown.

 

Basiclly my question is: Is it possible to change it so the textures are not shared between the two modules? No Idea how you would if you can I just am wondering.

Link to comment
Share on other sites

Dak is right. Don't get the room models confused with the textures. The different modules share textures not room models. You hex edit each room model and replace the common textures with your new ones.

 

The only way they are both affected is if you take a new texture and rename it with the old name, for example OND_fl03 and put it in your override. Since both modules use the original OND_fl03 they would have the new one as well. That is what you don't want to do.

Link to comment
Share on other sites

:-O How did you know what exactly I did even down to which texture???? No you probally just got lucky but thanks. Hopefully now I can fix it.

 

 

Edit: What does Di stand for would that be Darth insidous' tutorial?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...