Fallen Guardian Posted June 4, 2011 Share Posted June 4, 2011 So in Kotor 1, I have an NPC walking waypoints. Now, unfortunately there are many doors in his path and instead of opening them he walks into them like a dunce. Is there a way to make it so the NPC opens doors, or must this be done through triggers? Link to comment Share on other sites More sharing options...
newbiemodder Posted June 4, 2011 Share Posted June 4, 2011 I thought I saw something on this....be right back Go to the Scripting tutorial section...look for the thread "Henchmen for the sake of henchmen" there is a script Dak Vasser made to put on the OnBlocked script parameter of the .utc which looks like will solve your problem of doors. Link to comment Share on other sites More sharing options...
Fallen Guardian Posted June 4, 2011 Author Share Posted June 4, 2011 I put the script by Vesser in the onblocked section of the NPC but he still just walks into the door. Link to comment Share on other sites More sharing options...
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