Nick Vader Posted June 17, 2011 Share Posted June 17, 2011 The Ferald Guild Ok, guys this is Added Content... Storyline: On Nar Shaddaa, the ever-wary bounty hunters, the Exchange and the greedy Hutts, and the hundreds of loose criminals were bound to force people into hiding. Now, those people have been organised and formed their own Guld. "The Ferald Guild" is a fortress built to protect those inside from the evils of the outside world on Nar Shaddaa. PLAYER'S INTERACTION WITH THE PLOT: Show spoiler (hidden content - requires Javascript to show) The player will find the guild's secret directions by accident, accessing a computer panel that only members of the guild knew of... Until now... After locating the Ferald Guild, the player will instantly be trapped and put into custody until his interrogation. During his interrogation the bounty hunters will be trying to break through the Guild's fort, when the player tells the interrogator that he can help them. After the bounty hunters are dead, the player can use this place as refuge, a place to hang out, buy items and play pazaak, as well as do some side-quests for the experience... The mod is 25% done. The plot will take place on Nar Shaddaa. This mod will also include: ~Merchants (done) ~Pazaak Players (10% done) ~Duel Arena (10% done) SCREENSHOTS: Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Istorian Posted June 17, 2011 Share Posted June 17, 2011 Nice one! Nar Shaddaa is one of my favorite planets in the game, and added content is always appreciated! Just a quick question, will it be a completely new module for the fort, or will you borrow one from the game? Link to comment Share on other sites More sharing options...
Nick Vader Posted June 17, 2011 Author Share Posted June 17, 2011 Nice one! Nar Shaddaa is one of my favorite planets in the game, and added content is always appreciated! Just a quick question, will it be a completely new module for the fort, or will you borrow one from the game? I will borrow one from the game, but it will be reskinned. Also, I will include a savegame on Nar Shaddaa so people can try it straight away. Link to comment Share on other sites More sharing options...
Istorian Posted June 17, 2011 Share Posted June 17, 2011 Nice, then!! Love a good reskin! Link to comment Share on other sites More sharing options...
salam263 Posted June 17, 2011 Share Posted June 17, 2011 you can alwayes use the hidden komplex on the docks that they restored in tslrcm if you get permission, that would be pretty cool:) Link to comment Share on other sites More sharing options...
Nick Vader Posted June 17, 2011 Author Share Posted June 17, 2011 you can alwayes use the hidden komplex on the docks that they restored in tslrcm if you get permission, that would be pretty cool:) Thought of that, but since it's been used before in another mod, I though of reskinning. Anyway, quick update before screenshots: This mod will also include: ~Merchants (done) ~Pazaak Players (10% done) ~Duel Arena (10% done) Link to comment Share on other sites More sharing options...
Nick Vader Posted June 17, 2011 Author Share Posted June 17, 2011 ~Added screenshots to 1st post:)... Keep the feedback coming guys... Link to comment Share on other sites More sharing options...
TimBob12 Posted June 17, 2011 Share Posted June 17, 2011 Will this be voiced? Link to comment Share on other sites More sharing options...
Nick Vader Posted June 17, 2011 Author Share Posted June 17, 2011 Will this be voiced? Hopefully yes. But I still have to complete the module, and then I shall see for voice actors... Link to comment Share on other sites More sharing options...
LDR Posted June 17, 2011 Share Posted June 17, 2011 I could voice act for ya. Link to comment Share on other sites More sharing options...
Warlord664 Posted June 18, 2011 Share Posted June 18, 2011 Nar Shaddaa was one of my favorite areas in tsl and adding more quests can only make it better! I will be adding this mod to my list of things im waiting for. Link to comment Share on other sites More sharing options...
Nick Vader Posted June 18, 2011 Author Share Posted June 18, 2011 I could voice act for ya. Noted. I will PM you in the following days... Nar Shaddaa was one of my favorite areas in tsl and adding more quests can only make it better! I will be adding this mod to my list of things im waiting for. Glad to hear that! UPDATE: I have finished reskinning the module... Screenshots up soon... Link to comment Share on other sites More sharing options...
Nick Vader Posted June 18, 2011 Author Share Posted June 18, 2011 The guild's sign/logo: Link to comment Share on other sites More sharing options...
LDR Posted June 18, 2011 Share Posted June 18, 2011 I don't think that star wars used english. They used Aurebesh. http://starwars.wikia.com/wiki/Aurebesh Link to comment Share on other sites More sharing options...
Canderis Posted June 18, 2011 Share Posted June 18, 2011 That logo is already used in star wars. Link to comment Share on other sites More sharing options...
Nick Vader Posted June 18, 2011 Author Share Posted June 18, 2011 New screenshots are up at the 1st post. Have a peek here: Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Nick Vader Posted June 18, 2011 Author Share Posted June 18, 2011 I don't think that star wars used english. They used Aurebesh. http://starwars.wikia.com/wiki/Aurebesh Galactic Basic in dialogues is written in English. Let's say I translated the logo... That logo is already used in star wars. I sort of knew, so recolored it to make it (somewhat ) unique... Link to comment Share on other sites More sharing options...
Canderis Posted June 18, 2011 Share Posted June 18, 2011 Its spoken in English. Written in aurabesh Link to comment Share on other sites More sharing options...
LDR Posted June 18, 2011 Share Posted June 18, 2011 That base looks... colorful. Link to comment Share on other sites More sharing options...
Sith Holocron Posted June 18, 2011 Share Posted June 18, 2011 Have you considered using Quanon's materials in your mod to make an area that will be more . . . unique? It would be a shame to see such quality not being used in some project. Also - before some one else inevitably asks this - will this be compatible with TSLRCM version 1.7? Link to comment Share on other sites More sharing options...
Nick Vader Posted June 18, 2011 Author Share Posted June 18, 2011 Have you considered using Quanon's materials in your mod to make an area that will be more . . . unique? It would be a shame to see such quality not being used in some project. Also - before some one else inevitably asks this - will this be compatible with TSLRCM version 1.7? I'm affraid that remains to be seen (about TSLRCM) I will also consider Quanon's models... That base looks... colorful. Yes it does. Which is why I recolored the logo, as it was, like you said, too colorful... (The current colors are not the ones seen in the screenshots.) Link to comment Share on other sites More sharing options...
Warlord664 Posted June 18, 2011 Share Posted June 18, 2011 Well you certantly made it look different from the old model. It looks very intresting. Ty for the screen shots! Link to comment Share on other sites More sharing options...
Jaevyn Posted June 20, 2011 Share Posted June 20, 2011 I'd advise you to at least write "The Ferald Guild" in aurebesh rather than english. It's in keeping with the Star Wars feeling. Link to comment Share on other sites More sharing options...
Zhaboka Posted June 20, 2011 Share Posted June 20, 2011 I agree with Jaevyn, but if you must write it in English, I would recommend picking a slightly different font. Link to comment Share on other sites More sharing options...
Nick Vader Posted June 20, 2011 Author Share Posted June 20, 2011 I'd advise you to at least write "The Ferald Guild" in aurebesh rather than english. It's in keeping with the Star Wars feeling. I agree with Jaevyn, but if you must write it in English, I would recommend picking a slightly different font. Will do. Thanks for the feedback. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.