UltimateHK47 Posted March 1, 2012 Author Share Posted March 1, 2012 where would one insert the coordinates. Or, the coordinates are 53.23, 60.37 and 1.80 (x,y,z in order) could you show me the script? I know i'm a nuisence but hey, I have no common sence with scripting. Link to comment Share on other sites More sharing options...
darth-ackbar Posted March 2, 2012 Share Posted March 2, 2012 I always seem to have trouble when adding a location vector, but I think it goes something like: Location(x, y, z), xorientation, yorientation You might want to ask an experienced scripter or look at some source code about that one though. Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 3, 2012 Author Share Posted March 3, 2012 UPDATE: Well, it's 90% done. Here is the progress ladder: Dialog: 75 Scripts: 100 Module: 100 Placing:CUT UTP: 100 Creatures:CUT Journal Entries:CUT Patch: CUT VO's ISH (T3's) 100 Ok, some may know that i am having trouble compiling my placing script but I've got that in the script shack. The quest hasn't been started. Currently, I need: A script to check if you've got a journal entry. The stuff that hasn't been done can be done very quickly. Depending on the help I get, I estimate 3-14 days completion, which also depends on when I feel like modding. Also, the name for the mod is: The Turret Arcade And you pick up the console on Mannan. With a merchent near the hanger. That is all, -DJW UPDATE: I have decided that the quest will be cut, it wasn't much of a quest, but my jrls merging and checking I think there are some dodgy files. The ladder has been updated. EDIT: A huge set back with my scripts, but everything else is done Link to comment Share on other sites More sharing options...
noname35 Posted March 5, 2012 Share Posted March 5, 2012 UPDATE: Well, it's 75% done. Here is the progress ladder: Dialog: 50 Scripts: 90-100 Module: 100 Placing:CUT UTP: 100 Creatures:CUT Journal Entries:CUT Patch: CUT . So it should be done by next weekend? Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 5, 2012 Author Share Posted March 5, 2012 Likely, if I can get scripts to work. Link to comment Share on other sites More sharing options...
Dak Drexl Posted March 5, 2012 Share Posted March 5, 2012 So this is a mod that adds something that's already in-game? You should really add something or else it's kind of pointless. Prizes or a merchant or small sidequest or something. Then it would be pretty cool. Just my thought with this one... Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 5, 2012 Author Share Posted March 5, 2012 Hmm, tbh this is more of a personal mod. And I didn't know about HK. But anyhows, I wanna finish it. After this I have a few ideas... Good point though Dak, Link to comment Share on other sites More sharing options...
Dak Drexl Posted March 5, 2012 Share Posted March 5, 2012 By all means go for it then! Above all it'll be good practice for future stuff. Maybe for a version 2 down the line or something. Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 5, 2012 Author Share Posted March 5, 2012 UPDATE: Seeing that I'm almost finished, just a few dialog issues, depending how quickly I solve my last problem, I estimate a release in 5-6 days. I'll stress estimate, not that it'll take longer, perhaps shorter, but if something comes up in RL. I don't want to predict doom now do I? Link to comment Share on other sites More sharing options...
Scorge Posted March 5, 2012 Share Posted March 5, 2012 I estimate a release in 5-6 days. Don't estimate, that is what rushes modders, just take your time and effort into the mod. This is just a suggestion. I would really like to see how this turns out. It sounds really cool. Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 5, 2012 Author Share Posted March 5, 2012 Don't estimate, that is what rushes modders, just take your time and effort into the mod. This is just a suggestion. I would really like to see how this turns out. It sounds really cool. It really is nothing. Small and easy to use, it's more of a personal mod. Don't expect to much. I'm writing up the Read-me now hehe. I have plans, im just trying to get better Thanks anyway Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 5, 2012 Author Share Posted March 5, 2012 http://www.lucasforums.com/showthread.php?p=2806648#post2806648 It is out. The End. Thanks for all the help. Modding aspects to be posted here and further updates (if) will be here to. Link to comment Share on other sites More sharing options...
noname35 Posted March 6, 2012 Share Posted March 6, 2012 That was quick. Either way I'm gonna download. Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 8, 2012 Author Share Posted March 8, 2012 1.1 is here http://www.lucasforums.com/showthread.php?t=209694 a 1.2 is being worked on Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 17, 2012 Author Share Posted March 17, 2012 The Turret Arcade 1.2 if finished. This version is final. But I'm persuaded to do a 1.2.1 http://www.lucasforums.com/showthread.php?p=2807812#post2807812 Thanks everyone who have helped Link to comment Share on other sites More sharing options...
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