Darth D Posted June 24, 2012 Share Posted June 24, 2012 Hmmm, I'll look into that. Strange that it only happened while you had the impossible difficulty on.... And don't worry, it's great that you're reporting bugs. It'd be a real bother if you found some but never told anyone. Yes you are right,there wouldn't be any benefit if I kept them(bugs) for myself. I have been thinking , about the bug/problem I told you earlier, maybe it is a scripting error because when you increase the difficulty the npcs get harder and harder to kill and the rakghoul hit is not powerful enough to kill the officer.I am not a modder but it is possible that something like this might have happened. Link to comment Share on other sites More sharing options...
Darth D Posted June 24, 2012 Share Posted June 24, 2012 I think I found something else too. After becoming the champion of Taris dueling arena and you talk to Bendak Starkiller he says to talk to Zax and the he leaves. I talked to Zax and he always tells me the same to wait some time. P.S. I have gone out and in the cantina a million times and that usually works and you can fight with Bendak , but not this time. I found another issue. After completing the "Promised Land" quest in the Undercity, the vanilla NPC's leave, but the added children remain. Parents can enjoy salvation, but the children become diseased orphans. Yes the same has happened to me. Link to comment Share on other sites More sharing options...
CptPriceless Posted June 24, 2012 Share Posted June 24, 2012 I think I found something else too. After becoming the champion of Taris dueling arena and you talk to Bendak Starkiller he says to talk to Zax and the he leaves. I talked to Zax and he always tells me the same to wait some time. I email/chatted about this with FG. No response yet. Patience for both I guess Link to comment Share on other sites More sharing options...
Darth D Posted June 24, 2012 Share Posted June 24, 2012 I email/chatted about this with FG. No response yet. Patience for both I guess OK! Then we will have to wait for a response ! Another question is this mod going to restore content only from Taris or from other planets and places as well? Link to comment Share on other sites More sharing options...
CptPriceless Posted June 24, 2012 Share Posted June 24, 2012 Another question is this mod going to restore content only from Taris or from other planets and places as well? This is a demo of what they've done so far. Their main goal is to restore as much as possible, meaning everything BioWare cut - as long as it doesn't interfere with or contradict the main storyline. Link to comment Share on other sites More sharing options...
Darth D Posted June 24, 2012 Share Posted June 24, 2012 This is a demo of what they've done so far. Their main goal is to restore as much as possible, meaning everything BioWare cut - as long as it doesn't interfere with or contradict the main storyline. That's great! So far they have restored only Taris right?What about dialogue option,for party members, that have been cut ? There is a mod about this though. Link to comment Share on other sites More sharing options...
Mandalore5 Posted June 24, 2012 Share Posted June 24, 2012 We have restored things on other planets, but only Taris and some Dantooine is in the demo. Link to comment Share on other sites More sharing options...
Darth D Posted June 25, 2012 Share Posted June 25, 2012 We have restored things on other planets, but only Taris and some Dantooine is in the demo. That's great! I am eager to check them out when the full mod comes out! Link to comment Share on other sites More sharing options...
Darth D Posted June 25, 2012 Share Posted June 25, 2012 I think I have another bug. On Dantoine , when you begin the quest with the murdered settler and you reach the point where you have to find a motive , after you talk to Handon("did you know the victim") the quest stays right there and it is not advancing. Link to comment Share on other sites More sharing options...
Mandalore5 Posted June 25, 2012 Share Posted June 25, 2012 Yep, we know about that one. Link to comment Share on other sites More sharing options...
LDR Posted June 25, 2012 Share Posted June 25, 2012 Does the Duel Announcer only say "Talk to Ajuur, he's in charge here."? Link to comment Share on other sites More sharing options...
Darth D Posted June 25, 2012 Share Posted June 25, 2012 Does the Duel Announcer only say "Talk to Ajuur, he's in charge here."? Yes, he was saying that even when I became champion. Link to comment Share on other sites More sharing options...
Fallen Guardian Posted June 25, 2012 Author Share Posted June 25, 2012 Does the Duel Announcer only say "Talk to Ajuur, he's in charge here."? Yes, he was saying that even when I became champion. Yes, that's the only thing BioWare left in the files for him. EDIT: The bug with the Black Vulkar cutscene has been addressed, fixed, and looks a lot better in my opinion. I'll get to work on fixing the bugs in the Lower City Apartments, and then the Undercity. I'll probably look at the cantina after that, and then Dantooine. Link to comment Share on other sites More sharing options...
Darth D Posted June 25, 2012 Share Posted June 25, 2012 Yes, that's the only thing BioWare left in the files for him. Why, was he supposed to do something else? Start a quest perhaps ? Link to comment Share on other sites More sharing options...
Fallen Guardian Posted June 25, 2012 Author Share Posted June 25, 2012 Why, was he supposed to do something else? Start a quest perhaps ? I doubt it. Maybe he would've reacted to your progression in the dueling ring but I doubt anything beyond that was planned. Link to comment Share on other sites More sharing options...
Darth D Posted June 25, 2012 Share Posted June 25, 2012 I doubt it. Maybe he would've reacted to your progression in the dueling ring but I doubt anything beyond that was planned. Yes you are probably right , it would be fun though. A quest that goes something like overthrow Ajuur . Link to comment Share on other sites More sharing options...
Fallen Guardian Posted June 25, 2012 Author Share Posted June 25, 2012 Yes you are probably right , it would be fun though. A quest that goes something like overthrow Ajuur . Yeah, but that would be a whole separate mod. Anyway, I've fixed the bugs reported in the Lower City Apartments (Basically just the realism breaking when the citizens witness Matrik.). I've also fixed the Black Vulkar Base issue in which you could just skip over the entire sublevel. Now you HAVE to do it. Now it's on to the Undercity! EDIT: Fixed all the undercity bugs... almost. Before I go mess with the Republic Soldier dialogue I was wondering, has anyone been able to repeat the glitch that Darth D had, where the Republic soldier would not die whilst playing on the impossible difficulty? EDIT 2: I've fixed the Dantooine issue in which you could not complete the Rickard and Handon and Bolook sidequest. Still waiting to see if anyone else encountered the impossible difficulty bug... Link to comment Share on other sites More sharing options...
milestails Posted June 29, 2012 Share Posted June 29, 2012 [DS playthrough] Two bugs and a suggestion/bug: The footlocker in the Vulkar pool is missing. If you side with the Vulkars and are about to begin the first swoop race, Zaerdra still contacts you on the communicator. She was long dead at this point in my playthrough. Even if she had cheats enabled, she wouldn't contact a Black Vulkar swoop rider. Shouldn't the Hidden Beks patrolling the main throughfare in the Lower City become hostile to you if you kill Gadon? The guard at the entrance to the Bek base attacks you. The remaining Hidden Beks should follow suit. Also submitted to Deadly Stream Link to comment Share on other sites More sharing options...
Fallen Guardian Posted June 30, 2012 Author Share Posted June 30, 2012 [DS playthrough] Two bugs and a suggestion/bug: The footlocker in the Vulkar pool is missing. If you side with the Vulkars and are about to begin the first swoop race, Zaerdra still contacts you on the communicator. She was long dead at this point in my playthrough. Even if she had cheats enabled, she wouldn't contact a Black Vulkar swoop rider. Shouldn't the Hidden Beks patrolling the main throughfare in the Lower City become hostile to you if you kill Gadon? The guard at the entrance to the Bek base attacks you. The remaining Hidden Beks should follow suit. Also submitted to Deadly Stream Replied on Deadly Stream. Link to comment Share on other sites More sharing options...
Blickan23 Posted June 30, 2012 Share Posted June 30, 2012 Hello, may I ask when or if the next version will come out? Yeah this is a first time poster but I will surely bring feedback when I have tested this version myself And, how do we know when we have reached at the end of the demo? Does the program say something when it ends or do we just have to "guess" when it does? I assume it is at Dantooine it ends but if there isn't such a message I would hope the "next version" would bring it up so several more users will know when it ends and what to report. As I may have already stated I haven't tested this mod(yet) but I will report any bugs I find. As I´m very excited for the full mod! I hope you're progressing very well with this mod Link to comment Share on other sites More sharing options...
Fallen Guardian Posted July 1, 2012 Author Share Posted July 1, 2012 Hello, may I ask when or if the next version will come out? Yeah this is a first time poster but I will surely bring feedback when I have tested this version myself And, how do we know when we have reached at the end of the demo? Does the program say something when it ends or do we just have to "guess" when it does? I assume it is at Dantooine it ends but if there isn't such a message I would hope the "next version" would bring it up so several more users will know when it ends and what to report. As I may have already stated I haven't tested this mod(yet) but I will report any bugs I find. As I´m very excited for the full mod! I hope you're progressing very well with this mod First off, thank you. The next version will come out when all the bugs reported for this version are fixed. There is no message telling the player when the demo is over, seeing as that's rather immersion breaking. Basically, nothing really new is added post Taris, aside from the Iriaz on Dantooine. Link to comment Share on other sites More sharing options...
LDR Posted December 30, 2012 Share Posted December 30, 2012 I'm in the sublevel. How do I open the static door? I cleared out the rest of the base (except the locked office). Link to comment Share on other sites More sharing options...
Fallen Guardian Posted December 31, 2012 Author Share Posted December 31, 2012 Which static door are you talking about? Do you mean the one at the end of the corridor the player does not spawn to when arriving in the module from the other area of the vulkar base? Link to comment Share on other sites More sharing options...
LDR Posted December 31, 2012 Share Posted December 31, 2012 Right when you get off the elevator, second door to the last in the Mechanic hallway. Link to comment Share on other sites More sharing options...
Fallen Guardian Posted December 31, 2012 Author Share Posted December 31, 2012 Ah, that door. You have to talk with the mechanic and advance the plot far enough for that door to open. Link to comment Share on other sites More sharing options...
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