Trex Posted June 29, 2012 Share Posted June 29, 2012 Searched and couldn't find an answer to this specific question. I've created maps to go with my own modules, but don't know how to get the correct map to show up. What do you change to what to get a specific map to show with a module? Link to comment Share on other sites More sharing options...
newbiemodder Posted June 29, 2012 Share Posted June 29, 2012 Hey Trex~ The maps follow the format of as in this example....lbl_map711KOR.tga....it can go right in the override then. Here is a tutorial by DarthStoney on making ingame maps http://www.lucasforums.com/showthread.php?t=194449 Link to comment Share on other sites More sharing options...
Darth InSidious Posted June 29, 2012 Share Posted June 29, 2012 Isn't it set in the .are file? Link to comment Share on other sites More sharing options...
Trex Posted June 29, 2012 Author Share Posted June 29, 2012 A-ha! Thank you newbiemodder, I think I have it now. Just to clarify it for others ; name your tga map files "lbl_map711KOR.tga" and exchange the "711KOR" for the module name in your area file. Note : It does not follow the name of the module when compiled, but the name in the are file. So if I stick "666nem.git", "666nem.git" and "module.ifo" into a modue named "024end.mod", I name it "lbl_map666nem" (without quotation marks). Link to comment Share on other sites More sharing options...
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