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Visual Enhancment 2013


Xarwarz

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Interesting so does it stay active with the command or does it go away with each module load

 

Well, ~bright didn't just make that dark area show the texture, it makes the entire game brighter. It's hard to explain if you haven't seen it yourself in-game, but compare these screenshots:

 

Without ~bright

 

With ~bright

 

And that console command stays on until you restart the game, as far as I know, so the effect wouldn't go away with a module load, I don't think. However, I haven't played with ~bright turned on and actually transitioned modules before, simply because I don't want to play with it turned on, so I can't be sure. I do know that you can't just enter it again to turn it off, you have to restart the game.

 

So, I assume that the issue stems from that area not getting any lighting? I'm not sure, I'm not an expert. But it seems fixable.

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  • 2 months later...
Thats how the panels are...u could download the plc files from my older packs to change look

 

Sorry for the late post but, my question is this, are you going to be doing a PLC 2013 for this pack? Or should we just go with the previous?

 

And, an idea on the missing textures from the Ebon Hawk, would it be possible to insert something over those spots (on the floor)? Like some kind of... console thing, like what you wake up on at the start of Peragus? It may be able to hide the spots? Only other thing I can think of, and I apologize if I sound stupid for saying this but, if those spots are separate textures altogether, why not just remove that whole portion of the floor (in that particular hallway) and create a giant, single texture to cover that whole spot? I don't mod, so I am unsure how it works.

 

Thanks for the work you do, I personally love it. After so many playthroughs, it is nice to see some new things, something to spark new life in a gamers heart.

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These are amazing skins as always, Xarwars, but there are two errors you have continuously made with each year's posting that I wanted to point out: "Ravenger" and "Harbringer" should be Ravager and Harbinger.

 

I don't mean to be a pest; it's just a little annoyance that I finally had to say something about. ;) Otherwise, keep up the good work! Looking forward to seeing this year's work on KOTOR 1 (unless it's already up and I missed it).

 

[Edit] Oh yeah, and I think it'd be nice if we could see more screenshots of each planet instead of only one image per world. For example, I'd really love to see what the grassy fields and Jedi enclave on Dantooine look like instead of just the interior of Koonda.

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Sorry for the late post but, my question is this, are you going to be doing a PLC 2013 for this pack? Or should we just go with the previous?

 

And, an idea on the missing textures from the Ebon Hawk, would it be possible to insert something over those spots (on the floor)? Like some kind of... console thing, like what you wake up on at the start of Peragus? It may be able to hide the spots? Only other thing I can think of, and I apologize if I sound stupid for saying this but, if those spots are separate textures altogether, why not just remove that whole portion of the floor (in that particular hallway) and create a giant, single texture to cover that whole spot? I don't mod, so I am unsure how it works.

 

Thanks for the work you do, I personally love it. After so many playthroughs, it is nice to see some new things, something to spark new life in a gamers heart.

 

You can just use plc from 2012 mod........As far as ebon black texture apparently its a design error nothing i know how to fix.

 

These are amazing skins as always, Xarwars, but there are two errors you have continuously made with each year's posting that I wanted to point out: "Ravenger" and "Harbringer" should be Ravager and Harbinger.

 

I don't mean to be a pest; it's just a little annoyance that I finally had to say something about. ;) Otherwise, keep up the good work! Looking forward to seeing this year's work on KOTOR 1 (unless it's already up and I missed it).

 

[Edit] Oh yeah, and I think it'd be nice if we could see more screenshots of each planet instead of only one image per world. For example, I'd really love to see what the grassy fields and Jedi enclave on Dantooine look like instead of just the interior of Koonda.

 

Thanks for the correction on spelling....i wont be doing a kotor V.E. im working on system shock 2 now this year...sorry bout the one pics but i try to encourage people to try in game to better judge the textures....

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  • 1 year later...
  • 3 weeks later...

Please can you upload somewhere NOT moddb? I get 30kb/s download there and anywhere else I get 25mb/s, i have fios quantum and this really bugs me I get really HUGE files in DAYS, when it should take about 2 minutes for a 2 gb file. I mean common it takes me days to download a 300 mb file and it takes me 10 minutes to download COD MW3? (14gb)

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