Jump to content

Home

RoR Playable Species 1 - Humans


redrob41

Recommended Posts

This is the first part of what I hope will be a long line of mods to come out of the work shown on this thread

http://www.lucasforums.com/showthread.php?t=213037

I figured I'd better get something out before the end of the year :xp:

 

This mod will add 31 playable humans (16 male & 15 female) to the game. They are based on the heads that I made for the Revenge of Revan Demo. Some are vanilla head models with rearranged skins, while others have slightly modified head models. Any head models supplied here should be compatible with any duplicated models in my Luxa Hair Fix and Head Model Fixes mods. One thing I forgot to mention in the read-me is that the portraits show the PCs wearing Jedi robes. These portraits were done for RoR and I didn't feel like re-doing every last one so that they showed the commoner clothes that the TSL PCs wear.

Show spoiler
(hidden content - requires Javascript to show)
RoRPlayableMaleHumans.jpg~original

Show spoiler
(hidden content - requires Javascript to show)
RoRPlayableFemaleHumans.jpg~original

 

Also, the underwear and dancer body models will be updated (these are the same models in my Player & Party Underwear for TSL, so there should be no compatibility problems), along with new textures. These textures are based on the RoR underwear design, but in Peragus uniform colors.

Show spoiler
(hidden content - requires Javascript to show)
TSLunderwearforHumans.jpg~original

 

Download at DeadlyStream

Download at FileFront (If you get "The following error has occured: Invalid File ID!", then you may need to refresh their web page a few times before the proper page comes up)

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 months later...

Thanks for the comments, I'm glad that people are enjoying the mod

Is this mod tslrcm compatible by any chance.

TBH, I don't know, since I've never installed the RCM. My TSL setup is a mess of RoR installs from various times as I work and rework character models, and I don't want to accidentally bring in someone else's work and accidentally pass it off as my own.

 

I set this mod up so that the TSLpatcher adds it to existing override, so I can't think of any reason why it wouldn't be compatible with RCM. If anyone else has tried the two mods together, please let us know :)

Link to comment
Share on other sites

Thanks for the comments, I'm glad that people are enjoying the mod

 

TBH, I don't know, since I've never installed the RCM. My TSL setup is a mess of RoR installs from various times as I work and rework character models, and I don't want to accidentally bring in someone else's work and accidentally pass it off as my own.

 

I set this mod up so that the TSLpatcher adds it to existing override, so I can't think of any reason why it wouldn't be compatible with RCM. If anyone else has tried the two mods together, please let us know :)

 

 

 

Best solution is to have separate kotor2 installs

 

I have one for kotor2 with the RCM, then i have a kotor2 with the jedi masters mod, and another with the RoR's developer build

 

This will remove the risk

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...