Padawan1587246512 Posted July 20, 2001 Share Posted July 20, 2001 It would be interestin to include some editors in the game like it was done for Unreal Tournament. Link to comment Share on other sites More sharing options...
Wilhuf Posted July 20, 2001 Share Posted July 20, 2001 We're all hoping that Radiant, the editing tool for Q3-technology based games, will ship with Jedi Outcast. Neither Raven nor LucasArts have confirmed this, but some of us are optimistic that some form of Radiant for Jedi Outcast will be delivered. At minimum, we're hoping that the existing versions of Radiant will work with Jedi Outcast. Check our Radiant Editor Resources and Links Thread for information on Radiant. Link to comment Share on other sites More sharing options...
KillerBee Posted July 21, 2001 Share Posted July 21, 2001 after playing with q3rad.. I hope they make a nice new editor, which is easier to use id needs to goto the guys at code alliance for tips on user friendlyness tho I supose when I get used to it it will be ok, jed was weird to start wif. Link to comment Share on other sites More sharing options...
Oreckel Posted October 11, 2001 Share Posted October 11, 2001 Q3Radiant it very easy to use. I like it alot, and no matter how raven makes JK2, q3rad will always work with those maps. It's simply new maps and new textures. Not much more. However there will be nothing to edit if they don't release any of thery're .map files Link to comment Share on other sites More sharing options...
StephenG Posted October 12, 2001 Share Posted October 12, 2001 Raven did release editing tools for Elite Force expansion pack but… Link to comment Share on other sites More sharing options...
SlowbieOne Posted October 12, 2001 Share Posted October 12, 2001 But what? Link to comment Share on other sites More sharing options...
matt-- Posted October 12, 2001 Share Posted October 12, 2001 ...they sucked? Link to comment Share on other sites More sharing options...
SlowbieOne Posted October 12, 2001 Share Posted October 12, 2001 Come on Raven old buddies, don't fail me now! Link to comment Share on other sites More sharing options...
Wilhuf Posted October 12, 2001 Share Posted October 12, 2001 Well, q3radiant would have to be able to support JKO's unique entities as well. That might not be a problem if the actual q3radiant is unaffected by entity types. Compiling might be difficult, though. Link to comment Share on other sites More sharing options...
Millions o' Monkeys Posted October 13, 2001 Share Posted October 13, 2001 even if no editors released with the game there will be one made or put into a patch later on Link to comment Share on other sites More sharing options...
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