Mitth'raw'nuruodo Posted August 13, 2001 Share Posted August 13, 2001 What do you think? Maybe shield generators? Link to comment Share on other sites More sharing options...
FlyBOy Posted August 13, 2001 Share Posted August 13, 2001 maybe turrets. Do turrets count as buildings? Link to comment Share on other sites More sharing options...
Guest Tie Guy Posted August 13, 2001 Share Posted August 13, 2001 Power generations are required for a shield to work, so i guess that it would be the most affected by it. Also, maybe troops or mechs will build faster if they have one, or maybe turrets and towers will fire faster if one is close by. Power Gens haven't been talked about much, maybe we'll get some new info soon. Link to comment Share on other sites More sharing options...
Mitth'raw'nuruodo Posted August 13, 2001 Author Share Posted August 13, 2001 i dont know, troops i think would be beter than turrets, cuz they can move. Link to comment Share on other sites More sharing options...
darthfergie Posted August 13, 2001 Share Posted August 13, 2001 Originally posted by thrawn12786 i dont know, troops i think would be beter than turrets, cuz they can move. 1)Yes but turrets are inexpensive 2) they use a different resource from troops 3) more HP 4) probably more powerful 5)got to have your villigers doing something:D Link to comment Share on other sites More sharing options...
Mitth'raw'nuruodo Posted August 13, 2001 Author Share Posted August 13, 2001 interesting point, but what about mechs (at-ats and at-sts) they would have lots of health and would be able to cover more area. think you can send the extras to the part of the base thats under attack. Link to comment Share on other sites More sharing options...
darthfergie Posted August 13, 2001 Share Posted August 13, 2001 Originally posted by thrawn12786 interesting point, but what about mechs (at-ats and at-sts) they would have lots of health and would be able to cover more area. think you can send the extras to the part of the base thats under attack. Why wouldn't you have turrets all around your base. There might even be an Anti Mech tower (Bombard Tower in AoK) You will also Have units for the defence of your base, but never forget about towers for defence in a game. You send off a large army to attack and you want some thing that defends, but doesn't go against pop. you build a tower or a Castle. Link to comment Share on other sites More sharing options...
Guest Tie Guy Posted August 13, 2001 Share Posted August 13, 2001 You could use mechs, but then you have to leave them at base when you want ot attack. Also, mechs don't have nearly as many HP as turrets, or at least they didn't in AOK. Link to comment Share on other sites More sharing options...
Mitth'raw'nuruodo Posted August 13, 2001 Author Share Posted August 13, 2001 all right all right, fine you put towers. Link to comment Share on other sites More sharing options...
Paragon_Leon Posted August 13, 2001 Share Posted August 13, 2001 it's my guess that power generators will enhance production and hp in general in the area they're placed in. unit-production-speed is one of the key advantages then; it is in AOK anyway.. Link to comment Share on other sites More sharing options...
darthfergie Posted August 13, 2001 Share Posted August 13, 2001 Also you maay have to have a certain amount of power to research a tech. Link to comment Share on other sites More sharing options...
blue_myriddn Posted August 14, 2001 Share Posted August 14, 2001 I definetly think that power cores have the biggest impact on troop producing buildings and ones where you research military upgrades. Just my opinion though. Link to comment Share on other sites More sharing options...
darthfergie Posted August 14, 2001 Share Posted August 14, 2001 And your opinion is worth a 1000 ofour because you have played it:D Link to comment Share on other sites More sharing options...
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