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Only Eight Saber Moves?


Emon

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Posted

There are 8 standard (directional) saber moves per style (for a total of 24), plus 2 special attacks per style, and a good deal of acrobatic moves. There are approximately 300 individual lightsaber animations (if you include all the transitions - each attack can transition smoothly to any other attack) totalling around 3500 frames of animation, just for the lightsaber...

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Posted
There are approximately 300 individual lightsaber animations (if you include all the transitions - each attack can transition smoothly to any other attack) totalling around 3500 frames of animation, just for the lightsaber...

Heaven, I'm in heaven

And my heart beats so that I can hardly speak

And I seem to find the happiness I seek

When we're out together dancing cheek to cheek

:lsduel::thumbsup:

Posted
Originally posted by ChangKhan[RAVEN]

There are 8 standard (directional) saber moves per style (for a total of 24), plus 2 special attacks per style, and a good deal of acrobatic moves. There are approximately 300 individual lightsaber animations (if you include all the transitions - each attack can transition smoothly to any other attack) totalling around 3500 frames of animation, just for the lightsaber...

 

Wwoowoahowhoahh....

 

Coooll/..

 

 

But is it editable? ;-)

Posted

Wait a second ChangKhan, are you trying to tell me you can make up your own combos with around a selection of 30 different moves?

 

I have always wanted to make up my own combos in games, but it was never included in any game I can think of.

 

So, Raven answers another one of my prayers.:D

Posted
Originally posted by ChangKhan[RAVEN]

There are 8 standard (directional) saber moves per style (for a total of 24), plus 2 special attacks per style, and a good deal of acrobatic moves. There are approximately 300 individual lightsaber animations (if you include all the transitions - each attack can transition smoothly to any other attack) totalling around 3500 frames of animation, just for the lightsaber...

 

Let's see, you can toggle between the three stances (defensive, normal, aggressive), so there is at least one key for that. Add to that 10 total attacks a style, plus a bunch of acrobatic moves. I think we're gonna need bigger keyboards!

Posted
Originally posted by Rat Boy

 

Let's see, you can toggle between the three stances (defensive, normal, aggressive), so there is at least one key for that. Add to that 10 total attacks a style, plus a bunch of acrobatic moves. I think we're gonna need bigger keyboards!

 

In my config, I can do every saber move and acrobatic with my standard setup: 4 movement keys (forward, back, left, right), jump, crouch and the mouse (3 buttons: primary attack, secondary attack, saber style cycle - which you only have to tap once to cycle your saber style)...

Posted

mmmm...just think of what one cd do with a five button mouse...

 

wsad-forward, back, left, right

shift-crouch

ctrl-activate

left-click -- fire

wheel-click -- secondary

right-click -- jump

furthest left-click -- toggle saber on/off(or take out saber)

furthest right-click -- toggle stance

 

now im gonna go hv lunch, and day-dream about jk2

 

jh

Posted
Originally posted by ChangKhan[RAVEN]

 

In my config, I can do every saber move and acrobatic with my standard setup: 4 movement keys (forward, back, left, right), jump, crouch and the mouse (3 buttons: primary attack, secondary attack, saber style cycle - which you only have to tap once to cycle your saber style)...

 

Lucky me, I got a five button mouse! Sounds like all this dancing around with the lightsaber will make Max Payne's bullet time dodging look like ballet in comparison.

Posted

I have five also.....It will so much fun, and so much easier with five mouse buttons..........Do we know how force speed works yet>>Is it like a bullet time where it slows everything else down around you??

Posted
Saber control will be tied to a combination of mouse movement and direction keys

 

Has anyone else realized this sounds very much like the GLYPH system that was supposed to be in the PC version of Obi Wan?

 

With that said, you must think of the "Styles" like that of a real life sword fight. There are different styles of fighting, different techniques. In JKII there are 8 different moves for each fighting style plus 2 special moves per style. and from what I have read there are 3 styles, making it a total of 30 moves.

Posted

Yes, but with the GLYPH system wherever you moved the mouse the lightsaber would move aswell....I dont think its quite as free as that, but the movement will be pretty close to what the GLYPH system was supposed to be like.

Posted
Originally posted by Proto

Yeah, it would be pretty cool to watch these epic acrobatic duels in slow motion. Max Payne would really suck in comparison.

 

Depending ont the quality of your computer, you may end up watching those lightsaber duels in "slow motion".

Posted
Depending ont the quality of your computer, you may end up watching those lightsaber duels in "slow motion".

Good point:lol:. However in my case it shouldn't be a problem: A1200, 256 DDR, GF2GTS64 ;)

Posted

You couldn't really make everything slow down around you in MP. So I think force speed will just be like it was in JK.

 

Hmmm....sounds like I'm going to need to make crouch more readily accessable.

Posted
Originally posted by CaptainRAVE

Dont start boasting about specs otherwise Gonk will split the thread.....its happened before :(........

Ok, sorry it won't happen again. I didn't want to seem boasting anyway:rolleyess.

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