Eternity Posted February 16, 2002 Author Share Posted February 16, 2002 That's not what PC Gamer said, but no matter, now. Link to comment Share on other sites More sharing options...
dazilla Posted February 16, 2002 Share Posted February 16, 2002 "I dont think it is at all worrying. In Star Wars does Luke ever turn his back on Vader.......NO........it just doesnt happen. And if someone did do a force throw on you there are multiple options available.........force jump, side dodge or turn around and block.....simple" Also, you can push the saber out of the air with Force Push, if I remember correctly...(maybe you can even steal it out of the air and have two sabers then!)...but then that would completely make saber throw impractical whenever you're fighting a force user. Link to comment Share on other sites More sharing options...
TUS_Tomcat Posted February 16, 2002 Share Posted February 16, 2002 (think Anakin style): YIPPEEEE!!!!!!!!! *gets beaten up* Link to comment Share on other sites More sharing options...
Dan12R Posted February 16, 2002 Share Posted February 16, 2002 While I don't doubt that the reviewers did experience this, let's remember, pre-beta. What's the point of reviewing pre-beta anyways? I've heard of cases where theere's a big difference between pre-beta and the final product. I've downloaded beat versions of programs and the final is a lot different. So if there is a major problem like this, I'm sure the developers will fix it. Especially now that they know about it. Link to comment Share on other sites More sharing options...
Agen Posted February 16, 2002 Share Posted February 16, 2002 PC Gamer Uk's Scores are meaningless in almost everyway. they never review gold and they sometimes under-rate and over-rate. RTCW was good but not that good, Hitman was a thinking man's game not a fps as the reviewer thought. Link to comment Share on other sites More sharing options...
StephenG Posted February 16, 2002 Share Posted February 16, 2002 i read in one preview (sorry, forget the preview site) that you automaticly lock on (meaning if get behind him a then the other guy with the saber turn to face you and vice-versa) your saber counterpart in SP, is this still true. i'm not making this up i did read it somewhere. ii'l try looking for that preview. Link to comment Share on other sites More sharing options...
Agen Posted February 16, 2002 Share Posted February 16, 2002 Hmmmm peculiar.... maybe that's how raven have fixed it. Link to comment Share on other sites More sharing options...
Eternity Posted February 16, 2002 Author Share Posted February 16, 2002 I wouldn't see why Raven would allow them to review a beta. It only hurts them. Link to comment Share on other sites More sharing options...
Agen Posted February 16, 2002 Share Posted February 16, 2002 It's LucasArts that control the game. Link to comment Share on other sites More sharing options...
Guest Obi Posted February 16, 2002 Share Posted February 16, 2002 <font color=cbcbff> If you remember the trailer, you know that it's also possible to block saber thow with your lightsaber. The only way you <i>could</i> hit another jedi is from behind. Link to comment Share on other sites More sharing options...
Krak3n Posted February 16, 2002 Share Posted February 16, 2002 for me this isn't very worrying....mainly cos i know the basics, never loose sight of the enemy and always be watchful, but aslo listening can play a big part especially if you have suround sound, u can hear the direction people are comeing from. Anyway you could always avoid the saber through by force jumping over it Btw, anyone know if it is possible to straffjump in JO or have they made it impossible like in wolf or moh? Link to comment Share on other sites More sharing options...
Ushgarak Posted February 16, 2002 Share Posted February 16, 2002 It DOES seem odd to let them review something that is not a sufficient representation of the finished game. No matter what tactical points people make here, the issue boils down to only two things: 1. Was the reviewer correct? 2. Will it be the same in the finished game? And, for all you may think of PCG, the reviewer (the editor, in fact) is no fool. If he says that is the best way to fight in single player then, even if he is not literally correct, it ws very worrying. Link to comment Share on other sites More sharing options...
DarthLocutus Posted February 17, 2002 Share Posted February 17, 2002 Ush, You keep saying the same thing mate, when you are being presented with facts which should calm your fears (even from devs). Let me say again, JK will be and was worse in SP sabering AI. I could win a fight in 10 seconds on hard. It did not affect JK's success in the slightest, because noone cared. MP is where it's at, and I'll bet my right leg that this "tactic" will be void there. Link to comment Share on other sites More sharing options...
Ushgarak Posted February 17, 2002 Share Posted February 17, 2002 That's all nonsense. I don't see how JK's crap sabre fighting should make any difference to how I feel about this. And you are totally wrong so say that MP is where it is at; single player is still the most important focus for these games, as nearly all developers will tell you. YOU may prefer multi-player but the majority still think single player is more important. I appreciate it is an early version. That is why I said it is ok if the flaw does not finally exist. If the developers DIRECTLY say that this was a flaw in the pre-beta that will not exist in the final version then I will be perfectly happy. As it is, all I can do is HOPE that is the case, and be annoyed at PCG for reviewing such an early version. Link to comment Share on other sites More sharing options...
daviddg4 Posted February 18, 2002 Share Posted February 18, 2002 Relax Ushgarak Everyone has their own openion on this matter okay. We should all wait for the game and see what happens if it is only a flaw it can be fixed but no game is perfect as all games have flaws. Personaly i don't care as you will be too busy defending and planing your tactics in saber dueling and also you will have little time to think. I am sure everything will turn out fine in the game and all we have to do is wait patiently and see the end result on this ' Major Gameplay Flaw' Link to comment Share on other sites More sharing options...
Chanke4252 Posted February 18, 2002 Share Posted February 18, 2002 as long as saber throw isnt autotarget like force choke is, and there is a risk/reward point involved, then its ok with me, i dont feel strongly about it one way or another. . Link to comment Share on other sites More sharing options...
daviddg4 Posted February 18, 2002 Share Posted February 18, 2002 I agree I am not bothered about this 'flaw' i will not use this tactic of going behind an enemy and using saber throw as it is just unfair and also dishonerable in my openion Link to comment Share on other sites More sharing options...
Chanke4252 Posted February 18, 2002 Share Posted February 18, 2002 I will probably tend to think of it the same way i think about kicking dirt in someone's eyes. Its not something thats smiled upon, but at least there are some defenses, such as getting out of the way or turning around really quick. Link to comment Share on other sites More sharing options...
daviddg4 Posted February 18, 2002 Share Posted February 18, 2002 good concept/openion Link to comment Share on other sites More sharing options...
Redwing Posted February 18, 2002 Share Posted February 18, 2002 Originally posted by Chanke4252 as long as saber throw isnt autotarget like force choke is, and there is a risk/reward point involved, then its ok with me, i dont feel strongly about it one way or another. . I don't see any reason why it would be, in multiplayer that is; in single player perhaps an auto aim option affects saber throw as well...if so, I'll just turn off auto aim. Although if it was auto target like you said, then I can see why it would become *too* effective... Link to comment Share on other sites More sharing options...
Chanke4252 Posted February 18, 2002 Share Posted February 18, 2002 I was really just trying to convey how much i hate force grip. But I think saber throw will be pretty good for a few reasons. 1- its not instant hit 2- its not auto aim 3- its blockable and avoidable. Link to comment Share on other sites More sharing options...
Silent_Thunder Posted February 18, 2002 Share Posted February 18, 2002 "I agree I am not bothered about this 'flaw' i will not use this tactic of going behind an enemy and using saber throw as it is just unfair and also dishonerable in my openion"--daviddg4 Well, luckly you won't have to do that, since it's fixed now anyways... Link to comment Share on other sites More sharing options...
digl Posted February 18, 2002 Share Posted February 18, 2002 Originally posted by Chanke4252 I was really just trying to convey how much i hate force grip. But I think saber throw will be pretty good for a few reasons. 1- its not instant hit 2- its not auto aim 3- its blockable and avoidable. Its auto aim in the strongest level, and follows all the targets that are close to you Link to comment Share on other sites More sharing options...
Chanke4252 Posted February 18, 2002 Share Posted February 18, 2002 Its autofollow at strongest level? well, at least its not instant damage like choke. Link to comment Share on other sites More sharing options...
digl Posted February 18, 2002 Share Posted February 18, 2002 From the PC gamer UK review: ...Saber Throw; which in its fundamental state fires out in a straight line and returns to your hand. Times two, it becomes controllable while in mid-air, and at full strength it has a mind of its own. Seeking out multiple enemies when launched... Link to comment Share on other sites More sharing options...
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