lonepadawan Posted February 16, 2002 Share Posted February 16, 2002 In JK forces were unbalanced. Most Light jedi powers are stopped by seeing. Healing is useless in a saber duel. Absorb is about the only good power. I know. I just about always play light. A darkie could have you imobilised and cut you down (And now slam you against a wall. Nock you off with a huge blast of force destruction, lightning you to death and instantly kill you with crates. As yet not one light power has been unveiled to us. So once again I think the only way to win is to go dark. Link to comment Share on other sites More sharing options...
JPMaximilian Posted February 16, 2002 Share Posted February 16, 2002 I think Raven looked at JK and is going to have balanced Multi-Player in JK2. In JK the light side is still pretty good, it is harder to master though, you can't just blow stuff up with brute force, but I think thats the idea behind the light side. Link to comment Share on other sites More sharing options...
Eternity Posted February 16, 2002 Share Posted February 16, 2002 Correct me if I'm wrong, but is there any light and dark? I thought that there was just force powers this time around--no choosing. Link to comment Share on other sites More sharing options...
Lord_FinnSon Posted February 16, 2002 Share Posted February 16, 2002 "I'll never turn to the dark side!" Few previews said that there will be some Force powers exclusively for MP, so I'm sure they include also light side powers which will make gameplay much more balanced. Link to comment Share on other sites More sharing options...
lonepadawan Posted February 16, 2002 Author Share Posted February 16, 2002 I know. Like I said I alway play light. (For reasons of moral, which I know any elite person hates) but just about everyone else uses dark, and it gets very annoying to be gripped and slashed for the 40535252525252351234123123123 th time running. Now someone will come along and say I'm rubbish. Bet you any money you like. Link to comment Share on other sites More sharing options...
StormHammer Posted February 16, 2002 Share Posted February 16, 2002 Didn't it say in a preview somewhere that you will be able to choose Light or Dark in MP play? If that is the case...then surely Raven have taken a good, hard look at how Dark and Light side force powers are balanced? I seem to recall mention in an interview that for every force power there is a counter-measure. How effective these will be is uncertain until we actually start playing the game...but considering it's importance in terms of gameplay, I would imagine it is one of the major focuses during play-testing. I'm more worried about whether some of the Force-users will be unbalanced. Link to comment Share on other sites More sharing options...
Dan12R Posted February 16, 2002 Share Posted February 16, 2002 If anything, I thought that the dark was the weaker side. After I became good with the light side, not many could take me down with dark powers. It does take more skill. It's not just, pull the trigger and watch them die. Force Absorb basically shut down all the dark powers and it protects you from having your weapon stripped from you. So while I'm holding my saber, I've got guys with guns who can't hang on to them. Once they have nothing but their saber, I back up and blast them with a concussion rifle or something. If they already have the saber, I just run, dropping seq. Charges until I get a good distance and blast them with once again, the concussion or the rail. Plus, while their force powers are useless, I've still got Blind, presuasion, and healing. Skill is key to the light powers and once someone becomes good with them, they can be deadlier than the dark. Link to comment Share on other sites More sharing options...
lonepadawan Posted February 16, 2002 Author Share Posted February 16, 2002 But what about light saberists? Link to comment Share on other sites More sharing options...
digl Posted February 17, 2002 Share Posted February 17, 2002 lonepadawan, you are not the first saying the game will be unbalanced IMHO, saying this now doesnt make much sense at all. We dont know the 16 force powers (7 passive, 7 only available in mp) without knowing all of the powers, and more important, how they work, we cant assume how the game will be. Besides balancing gameplay is one of the most important things, so thinking that Raven wont work on game balance is thinking they wouldnt care for gameplay, which is in the end the most important point of a game As yet not one light power has been unveiled to us. So once again I think the only way to win is to go dark. heal, absorb and drain This is contradictory, you say dark is better because they havent announced light powers? Link to comment Share on other sites More sharing options...
JaG|Kaiser Posted February 17, 2002 Share Posted February 17, 2002 My guess is yes. But isn't it all pointless speculation at this point? Link to comment Share on other sites More sharing options...
JR2000Z Posted February 17, 2002 Share Posted February 17, 2002 For me, obsorb is pretty useless. The odds of someone relying on dark force powers is slim compared to blasters/lightsabers. Protection is usefull but its way over-rated. Link to comment Share on other sites More sharing options...
Zodiac Posted February 17, 2002 Share Posted February 17, 2002 I think the forces will be more balanced. If they're not, you could then always just play no force lol. Link to comment Share on other sites More sharing options...
OnlyOneCanoli Posted February 18, 2002 Share Posted February 18, 2002 Oh, please. The forces were very balanced in JK. You just needed to learn how to counter dark side forces. I hope JKII is just as balanced as its predecessor. But as of right now I can't see this being more than just speculation. But I have faith in the folks at Raven. Link to comment Share on other sites More sharing options...
Redwing Posted February 18, 2002 Share Posted February 18, 2002 Originally posted by digl heal, absorb and drain Are you sure drain will be a Light power? It seems more of a Dark power to me... Link to comment Share on other sites More sharing options...
digl Posted February 18, 2002 Share Posted February 18, 2002 Im not sure at all I imagine it could be light, because the powers have been described as defensive light side and offensive dark side Link to comment Share on other sites More sharing options...
Redwing Posted February 18, 2002 Share Posted February 18, 2002 Well...drain is kind of an "iffy" power. It steals your opponent's Force mana and adds to yours from it, which could fit either the leeching nature of the Dark Side, or the defensive nature of the Light Side. Personally, I'm hoping it will be a Light power Link to comment Share on other sites More sharing options...
digl Posted February 18, 2002 Share Posted February 18, 2002 or maybe a neutral one? Link to comment Share on other sites More sharing options...
Redwing Posted February 18, 2002 Share Posted February 18, 2002 Hmmmm. Possible, but in JK all the "dramatic" powers were split between sides. Basic skills like run, jump, see and pull were neutral. Of course, just because that's how it was done in JK doesn't mean that's how it'll be done in JKII. Link to comment Share on other sites More sharing options...
DeathBoLT Posted February 18, 2002 Share Posted February 18, 2002 Originally posted by lonepadawan In JK forces were unbalanced. Most Light jedi powers are stopped by seeing. Healing is useless in a saber duel. Absorb is about the only good power. I know. I just about always play light. A darkie could have you imobilised and cut you down (And now slam you against a wall. Nock you off with a huge blast of force destruction, lightning you to death and instantly kill you with crates. As yet not one light power has been unveiled to us. So once again I think the only way to win is to go dark. Well I'm pretty sure increased lethality of the lightsaber is going to aid in balancing the force.. between the bit about it being easier to hit someone with and saber throw(now only thing you need to do is close with them close enough to launch your saber) you're going to be alot more powerful when going agaisnt darkies, gunners, etc. I worry about drain.. I suppose it depends how badly it leeches someone's powers and if how fast a ffer could have restored mana(it seems like it restores it pretty quickly but having no force just when you need it the most sucks hehe) Link to comment Share on other sites More sharing options...
digl Posted February 18, 2002 Share Posted February 18, 2002 hmmm how could drain be countered? or what will you need to drain someone? be very close to him? stay still? and about mind trick... will it be neutral in mp or light? get invisible and grip somone would be a good combo although we dont know how will sense (passive?) and seeing work Link to comment Share on other sites More sharing options...
Moses Posted February 18, 2002 Share Posted February 18, 2002 Seeing is going to allow you to see through walls. I think that was on the audio chat. Link to comment Share on other sites More sharing options...
digl Posted February 18, 2002 Share Posted February 18, 2002 I remember that, but I think that wont be the only way It will work and besides we dont know exactly how this wall through looking will work Link to comment Share on other sites More sharing options...
Moses Posted February 18, 2002 Share Posted February 18, 2002 Well it obviously can't be the same as in JK because there is no map to look at. I think that the walls will become semitransparent and you will be able to see through them. The more stars you allot, the farther away from you walls become transparent. I agree with you though, I think there should be some sort of "Jedi is over to your left" signal or something. But on the other hand, just making the walls transparent and letting you look around would be sort of like "searching the area with the Force" Link to comment Share on other sites More sharing options...
Belgirion Posted February 18, 2002 Share Posted February 18, 2002 there arent any 'definate' sides in JO. I think the forces will be more like MOTS where all force powers are available Link to comment Share on other sites More sharing options...
digl Posted February 18, 2002 Share Posted February 18, 2002 Belgirion, there will be 'definate' sides check the divisions of power column by Vagabond, search for it in the jediknightii.net news remember there is the passive force sense I have no clue of how this will work there have been lots of ideas for it here, but no word from raven or lec about it yet Link to comment Share on other sites More sharing options...
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