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Should Jedi be able to deflect lasers?


Should Jedi be able to deflect lasers?  

35 members have voted

  1. 1. Should Jedi be able to deflect lasers?

    • Yes, of course the can.
      28
    • No, they would be too good.
      7


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Guest xwing guy

I think jedi should be able to deflect most laser bolts but not all and if the block a mechs laser bolt they still take damage b/c the force if the bolt still hurts them.

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Guest Imperial Jawa

having a chance to block the bolt would be horrible, imho. In good strategy games, devs try and take out every element of chance they can, because if you have to many things decided by chance, than its no longer strategy, and more like gambling.

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I like my idea, about how Jedi should have an energy bar. Then when you click the buton they go into deflecting mode and will deflect lasers, but the energy bar continuously goes down when deflecting mode is on. When the bar hits zero the deflecting mode goes off. Or if you want to save energy you can hit the button again to turn of deflect mode. :D

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Originally posted by Compa_Mighty

No. No one would kill them. What weapons do Bounty Hunters have? Lasers. They shouldn't be able to block them, they're too good already.

 

Actually Bouny hunters use a variety of weapons, one example is thermal detonators, it's pretty hard to block an explosion with a saber, although jedi can use force shields, but I doubt they'll include that in the game.

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Originally posted by Paragon_Leon

it probably can be done, but it will be way too demanding on system specs. imagine a small army of Jedi deflecting.. think of all the calculating taking place at one time..

 

Yeah, I suppose you're right, they should just make so that Jedi have extra resistance against blasters.

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Originally posted by observer_20000

Yeah, I suppose you're right, they should just make so that Jedi have extra resistance against blasters.

 

Why even do that? Why not just let them shake off blasterfire like rain. They did that in the video so I wouldn't be surprised if it happened. My guess though is that Jedi will have armor like units in AoK, but they will have more than norm.

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Guest dvader07

I agree that the easiest way to handle this without bringing up too many balance issues would be too give the jedi some sort of defense bonus against blaster fire.

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Guest Dr. Evil

There are good and bad points

 

Good points

They would be the best unit

 

Bad point

They would have to be expensive

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Originally posted by Dr. Evil

There are good and bad points

 

Good points

They would be the best unit

 

Bad point

They would have to be expensive

 

Evil, they are all ready too expensive 400 or 600 ilum (I don't remember the exact cost) Ilum means gold in AoK. It was difficult to do monks at certain point of the game. Now imagine Jedi.

 

If they deflect lasers, they won't die to anything.

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Guest Tie Guy

I never really found it "difficult" or "pressing" to build monks, mostly i just found t pointless. Let's hope jedi are not the same way.

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i think if they could deflect lasers it would make them all but invincible. only way would be sending in dewbacks or the equivalent in tech level 4 or mass armies of jedi in level 3 (i guess that is when they apear like in AoK)

 

all most everything shoots lasers ecept mabye villager (suaside) and mounted units.

 

:barf::emperor:

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Guest Boba Rhett

Guys, they wont be able to deflect all the blaster bolts. If they have more than one person firing at them they can't block all the shots so they wouldn't at all be invincible. And just because the're Jedi doesn't mean that they can't miss bolts.

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Guest Gamma732

Its not like Jedi will be able to shake off AT-AT lasers like their nothing ;) It should be a bonous or chance to block non-bounty hunter infantry laser fire

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Guest dvader07

If they are going to be able to block laser fire, then they should be able to block all kinds of laser fire. If we are going to talk about a chance to block then it should be more difficult to block mech fire or Bounty Hunter fire. It would be cheap if tey couldn't block bounty hunter fire but block regular infantry fire. However, I think that this just gets too complicated, and I would rather see the developers put more time into other details other than this. It is really, in the end a very inconsiquential thing. They should (imho) just give the jedi a defense bonus against certain fire or leave them with extremely high hp and move on to some other more important development things. :ben:

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