Danger Nyk Posted March 17, 2002 Share Posted March 17, 2002 I was wondering how exactly this was going to be worked out? Will you just simply walk up to a person and swing wildly and whoever hits first with there lightsaber kill the other person(hope not). Or can you parry moves and block sword thrusts with your own thrust(ie: If he swings at you from the left and you swing in the same direction, will the lightsabers simply pass right through eachother like nothing even happened or will they they hit eachother and completly stop). This would greatly improve saber duels as i think they will last much longer and be a lot more fun. I have not seen anything about this so i would like it clarified. Link to comment Share on other sites More sharing options...
T-Dogg Posted March 17, 2002 Share Posted March 17, 2002 From what I know (or think I know?), the lightsaber always blocks anything that comes in it's way. So if another saber hits your saber while both sabers are swung, they block eachother. It's the same with laser bolts: if they hit your saber at any time, they're blocked. Link to comment Share on other sites More sharing options...
Danger Nyk Posted March 17, 2002 Author Share Posted March 17, 2002 Yes i hope your right because if that is true, than that will add loads of depth to gameplay in both sp and mp. Link to comment Share on other sites More sharing options...
TUS_Tomcat Posted March 17, 2002 Share Posted March 17, 2002 He's right Another possibiliy: You swing at the enemy and he blocks and you go into a saber lock... I think thats visible for a few seconds in the first trailer Theres 500 animations for the saber, and 3000 animation frames (and maybe more!) Link to comment Share on other sites More sharing options...
StormHammer Posted March 17, 2002 Share Posted March 17, 2002 There will be auto-blocking, of course, so when you are not attacking, you should be able to block your opponent's lightsaber in a similar fashion to that employed in JK. I am pretty certain lightsabers will not simply pass through each other if both you and your opponent swing at the same time, due to the more advanced collision detection in the game. With the addition of defensive moves, and 8 attacks each in 3 different stances (giving a total of 24 attacks), I think these lightsaber battles are going to be pretty intense. Link to comment Share on other sites More sharing options...
Rogue_Ace Posted March 17, 2002 Share Posted March 17, 2002 will you have to be pushing a button on the keyboard to have that blocking feature on or will it be like JK. Link to comment Share on other sites More sharing options...
JaG|Kaiser Posted March 17, 2002 Share Posted March 17, 2002 3 stances with varying moves, I believe Link to comment Share on other sites More sharing options...
Darth Ergotht Posted March 17, 2002 Share Posted March 17, 2002 There are 3 stances, every move is a different hit for each stance( foward, backward, left, right, jump, crouch, dodge, etc.) for a total of 500 animations. I think this game has a great potentiel !! Link to comment Share on other sites More sharing options...
Tie Guy Posted March 17, 2002 Share Posted March 17, 2002 I always wished that they would implement a system that would have directional blocking in saber battles. You could have the 4 basic directions, up, up, left, right. If the opposing jedi attacked high, you would have to press the up attack, and then you could either wait or his next attack or quickly try to counter ttack or dodge. Then the battle would continue until one of them made too many mistakes or one person fled. It might take a while to get used too, and you might need to develope some pretty fast reflexes, but if you could do it right i think it would be alot more engaging and fun. Also, the directional attacks would not always be the same. So, even though you may go left twice in a row, the animations wouldn't necessarily be the same. They could include some sort of "lock-on" feature that would engage the system. When you "targeted" a jedi you would go into saber mode. just a thought I think that the current system will be fun as well, if it ends up like they said. I still don't think you can have real dueling as long as you have autoblocking. Link to comment Share on other sites More sharing options...
Zek Posted March 17, 2002 Share Posted March 17, 2002 That sort of a system would really require lock-on saber dueling(similar to Zelda 64's combat), which would be very boring since it eliminates any kind of movement, not to mention a 3rd person coming up and killing both of you. Hopefully the dueling will be a little more than run up, swing, back up, repeat like it was in JK. Link to comment Share on other sites More sharing options...
Broode Posted March 18, 2002 Share Posted March 18, 2002 Originally posted by Zek Hopefully the dueling will be a little more than run up, swing, back up, repeat like it was in JK. God no! I hated that system in JK, it just wasn't epic enough for the feel of starwars. More like a medieval joust or something. The current design seems perfect to me. Link to comment Share on other sites More sharing options...
Desslock Posted March 18, 2002 Share Posted March 18, 2002 I wonder if we can bounce blaster shots back and forth between sabers. Link to comment Share on other sites More sharing options...
PraetorJudis Posted March 18, 2002 Share Posted March 18, 2002 I wonder if we can bounce blaster shots back and forth between sabers.Some sort of light sabre la crosse game would be fun! Link to comment Share on other sites More sharing options...
TUS_Tomcat Posted March 18, 2002 Share Posted March 18, 2002 But were would the blaster bolt come from? Link to comment Share on other sites More sharing options...
Jyt-Pon Dai'el Posted March 18, 2002 Share Posted March 18, 2002 Originally posted by TUS_Tomcat But were would the blaster bolt come from? It could come from one or more of those inquisitor droids flying around. This would actually make a really cool Multiplayer mode. Who knows, maybe its already in the "saber-only" deathmatch mode? If not, it would be pretty easy to add it to a mod. Link to comment Share on other sites More sharing options...
TUS_Tomcat Posted March 18, 2002 Share Posted March 18, 2002 hmmmmmmmmm how bout you start that mod Link to comment Share on other sites More sharing options...
HBK Posted March 18, 2002 Share Posted March 18, 2002 Originally posted by StormHammer There will be auto-blocking, of course, so when you are not attacking, you should be able to block your opponent's lightsaber in a similar fashion to that employed in JK. I hope this isn't the case, but an option. Basic vs. Advanced Sabre defense. If you auto-blocked everytime, how would anyone kill you? I agree with Tie Guy: I always wished that they would implement a system that would have directional blocking in saber battles.[/Quote] If you had to block for yourself, well, that would really 'seperate the men from the boys.' HBK "Live, and in your face!" Link to comment Share on other sites More sharing options...
Jyt-Pon Dai'el Posted March 18, 2002 Share Posted March 18, 2002 Originally posted by TUS_Tomcat hmmmmmmmmm how bout you start that mod Well, I'm one of those people who are good at coming up with ideas, but can't actually do any of the coding. I really do think I'll get into modding once JKII comes out, so we'll see. - JPD - [EDIT: I bet real modders get pretty annoyed with people like me ] Link to comment Share on other sites More sharing options...
TUS_Tomcat Posted March 18, 2002 Share Posted March 18, 2002 I have been modding for Rainbow Six: Rogue Spear: Urban Operations (good title eh?) building new levels in 3d Studio MAX I intend to learn how to build levels in the Quake 3 engine when JKII is around and ive done singleplayer and multi and i feel like: ok now i wanna build something Perhaps I'll even try other stuff besides just building new maps Link to comment Share on other sites More sharing options...
Danger Nyk Posted March 18, 2002 Author Share Posted March 18, 2002 yea i really hope that there is not going to be an auto blocking system or if there was one, i hope there will be a way to toggle it off so i can do everything manually. Link to comment Share on other sites More sharing options...
SaberPro Posted March 18, 2002 Share Posted March 18, 2002 Originally posted by TUS_Tomcat I have been modding for Rainbow Six: Rogue Spear: Urban Operations (good title eh?) building new levels in 3d Studio MAX I intend to learn how to build levels in the Quake 3 engine when JKII is around and ive done singleplayer and multi and i feel like: ok now i wanna build something Perhaps I'll even try other stuff besides just building new maps Didn't Raven or LucasArts say that they will release editors for JK2 when the game is released? Link to comment Share on other sites More sharing options...
Zek Posted March 18, 2002 Share Posted March 18, 2002 Originally posted by Jyt-Pon Dai'el Well, I'm one of those people who are good at coming up with ideas, but can't actually do any of the coding. I really do think I'll get into modding once JKII comes out, so we'll see. - JPD - [EDIT: I bet real modders get pretty annoyed with people like me ] You sound more like one of those people who think they have good ideas, but don't really and don't have the skills or determination to do them anyway. I'm desperately hoping that there's a way to actually hit someone in a saber duel without having to go to their side/back... Saber duels in the movies weren't just people running in circles trying to get a positional advantage.. Link to comment Share on other sites More sharing options...
Danger Nyk Posted March 19, 2002 Author Share Posted March 19, 2002 yea that is what im hoping for also zek... Link to comment Share on other sites More sharing options...
Darth Yittreas Posted March 19, 2002 Share Posted March 19, 2002 NEWS!!! I know exactly how is saber dueling system!!! I, Darth Yittreas, will beat you all!!! Doesn't matter how good you are!!! Link to comment Share on other sites More sharing options...
Demolisher Posted March 19, 2002 Share Posted March 19, 2002 I know Heretic II had auto blocking where if you hit someone standing still, they blocked you. So I'm guessing it would be something similar to that but the sabers would lock together. Link to comment Share on other sites More sharing options...
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