JEDI_MASTA Posted November 15, 2001 Posted November 15, 2001 that a mod is only a dream they'll never crack the engine
Guest Hannibal Posted November 15, 2001 Posted November 15, 2001 I'd have to agree with Wraith on this one.
darthfergie Posted November 15, 2001 Posted November 15, 2001 1) the engine is the same as AoK 2) in most every game I've ever heard of they've cracked the engine 3) It has an editor built in. So they can use it as a portal to the game code... 4) don't worry about it...
Wraith 5 Posted November 15, 2001 Posted November 15, 2001 OK the wraith is still lost can someone please help the wraith???
JEDI_MASTA Posted November 15, 2001 Author Posted November 15, 2001 ok now im confused i thought nobody had ever cracked AOK guess i was wrong:confused:
Guest Sherack Nhar Posted November 15, 2001 Posted November 15, 2001 Well quite frankly, I don't even see the need to create a mod, due to the great editor built in. Wrong forum, once again... second time tonight, and counting! FORCE MOVE TOPIC!!
Paragon_Leon Posted November 15, 2001 Posted November 15, 2001 yes, you are. The AOK-engine was 'cracked', if you can call it that with mod-packs. This is an issue i'm a bit hesitant to discuss, since mod-packs are considered illegal by some gaming companies. But with certain game-types, they are secretly condoned. Let's hope GB works that way.
Guest Kioet Csuhen Posted November 15, 2001 Posted November 15, 2001 ya, mods can be stupid at times if u know what i mean.
EndSub Posted November 16, 2001 Posted November 16, 2001 Mods Ain't stupid...... I proberly played more Mods\Mutators in UT than tha base game......and they kicked some serious ass!
Young David Posted November 16, 2001 Posted November 16, 2001 Originally posted by Paragon_Leon This is an issue i'm a bit hesitant to discuss, since mod-packs are considered illegal by some gaming companies. But with certain game-types, they are secretly condoned. Let's hope GB works that way. I asked Sandy Peterson (ES_Sandyman) once on the heavengames forums ... he said mod packs to him were okay if he they didn't interfere with the game. (Sandyman is to AoK what Gaber is to SWGB)
Paragon_Leon Posted November 16, 2001 Posted November 16, 2001 well, then i guess we should ask Gaber. Don't you think ?
Guest Kudar Posted November 16, 2001 Posted November 16, 2001 If a mod can bring a new dimension to the game then I don't see any problem, and like EndSub I've played loads on mods on UT, I has given the game a well extended life. Though frankly I can't see what kind of mods they could make, unless it's new civs that would work in the current game.
Gungan_Reble Posted November 16, 2001 Posted November 16, 2001 Mod's can be ok if they are not overdone I have played. some RTS games were the modders go way over the top on one race and it spoil's the game totaly
Guest dlayers Posted November 16, 2001 Posted November 16, 2001 Mod Haters: (not forum mod haters ) Have you guys played CounterStrike? That game is like 1000 times greater than regular Half Life or Team Fortress.
chrisw_30 Posted November 17, 2001 Posted November 17, 2001 I dont think anybody will be able to crack the engine...if there is anyone out there who is going to try prove me wrong
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