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Lord JayVizIon

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Hard! here's a report from my game with rommel last nite against the computer, and i thought i could share some tips with you guys,:

 

rom, rhett, and i played a game with 3 moderate computer opponents and withing 20 minutes, rhett was the only human player left while rommel and i were ousted by early rushes from the 3 computer civs.

 

in a second game with rommel (royal naboo) and i (empire), we teamed up against ONE moderate level computer opponent (gungans) and the game took 2.5 hours to complete! the game was played on Hoth (wampa galore!).

 

we each were attacked by early rushes at least 4 times (2 each) by the gungans. we had to save each others back to keep it going. each time the computer rushed, it mixed it up with either a ground assault or a serious air assault (gungans don't have the best air units, but if you're not prepared defensively early on, any air unit armada will nail you)!

 

after 2 hours, rom and i were able to develop an army of 167 imperial troops and 109 royal naboo. guess what, at least half of that grand total was depleted attacking the gungan base. it took rommel's pummels to take them down completely.

 

my point is that don't underestimate pummels. they're awesome against turrets and buildings such as the jedi and command centers that have pretty good attacks. also, if you're playing with teams on multiplayer, take civs that complement each other. naboo's air force and stealth master jedis were awesome, while the imperial's mechs such as the AT-AT's were too powerful for gungan defenses. also, scout heavily and prepare for raids. it's a good idea, ESPECIALLY IF YOU'RE A NEWBIE, to attack someone's command center b/c newbie's don't tend to build turrets around the command center, rather around the outskirts of a base. however, if you're a newbie and that happens to you, build a few turrets (light and anti air) around the center so that it's not taken out completely. also, build a few power cores around them so that if one is taken out, the other is still there. however, i'd recommend at least 2-3 workers repairing a power core so that it makes it tougher for them to demolish you.

 

happy gaming...

here's a pic of rommel (darthrommie) and i (jazinknight) achieving victory!

Jay's Site

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Guest DarkTrooper

i think the empire and naboo are best together b/c the empire has awsome mechs and hvy weapons and the naboo have excellent air and jedi. perfect combo

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I agree, the cmop is really really tuff. Playin with another guy against some comps on hard, i got asted within 10 minutes by one of the computers. When i left, each computer had atleast 70 military units, and one of them had over 100 of em :eek:

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Yes, well, it's supposed to be tough on Moderate, Hard, and Hardest. If you're playing it for the first time, don't choose moderate and start complaining. Choose Easy or Easiest.

 

after 2 hours, rom and i were able to develop an army of 167 imperial troops and 109 royal naboo. guess what, at least half of that grand total was depleted attacking the gungan base. it took rommel's pummels to take them down completely.

 

You make it sound like you attacked the base with only troopers. In that case, I'm surprised you only lost half of them :p. Ever heard of mixed armies (think about what the Gungans would have done if they "went Air".. :)

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actually, i had about 16-20 AT-AT's upgraded, around 12 AT-ST's upgraded, several bounty hunters and sith masters along with several sith knights, around 50 dark troopers (phase 2) and some air units in that group. and yes, the gungans did go air on us...that's why it was a good idea i had over 2 dozen anti air units....

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Originally posted by Dagobahn Eagle

Yes, well, it's supposed to be tough on Moderate, Hard, and Hardest. If you're playing it for the first time, don't choose moderate and start complaining. Choose Easy or Easiest.

 

 

 

You make it sound like you attacked the base with only troopers. In that case, I'm surprised you only lost half of them :p. Ever heard of mixed armies (think about what the Gungans would have done if they "went Air".. :)

 

We didn't. Our strike force was made up of air, mechs, crusaders, pummels, laser cannons... you name it, we had it.

 

Also, (air) raiding is incredibly important... not to brag or anythhing, but if I hadn't killed of the gungans nova workers early on, we may have faced something much more dangerous...

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I havn't noticed it being to hard...I set it up to hard difficulty several times so far (I just got the game today and still havn't explored every civ) I really like the AI in the game though...in skirmish mode the AI will actually try and ALLY with you!!! Instead of them always rejecting your tributes sometimes they will give in!!! It is so awesome to play with diplomacy in the skirmish mode for a change!!!:)

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Nothing ever becomes obselete in this game... after age 3, in AOK, pummels were useless. In GB however, they seem to be the best siege unit available... wanna know why?

 

Because, ranged junk can't hurt them! Laser cannons take a ton of ranged damage, but pummels just soak it all up!

 

So, count on pummels replacing trebs in swgb!

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Good report.. the AI is hard.. on hardest its ridiculous the computer gets like a 50% economic bonus on EVERYTHING... its smart too adapts makes AA and does some nice drops... its really surprising me..

 

Me and my friend kept losing vs 2 comps on hard... because the computer rushed us both.. heh..plus we are getting used to the game..

 

There is so much to write.. this is the best game EVAR.

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Guest BlackMantis

JayVision:

 

Hey there. Nice post. Well it is nice to hear my brother and I are not the only one's experiencing difficulty when teaming up against the computer. We have played many skirmishes against the computer, and finally had to give up trying 2 vs. 2. They simply kept kicking the crap out of us.

 

Similiar to your experience, we then went 2 vs. 1 computer, and had a very hard time winning. We are now getting to the point where 2 vs. 2 takes so long to win... it is amazing.

 

One thing I have noticed... if you can somehow get an early team of troopers over to the computer's base to harass him a bit... it seems to "throw him off" just a spec. I don't really know how to explain it... but we seem to do much better when we do this. It is never any earth-shattering force, but just enough to disrupt his "gameplan" a bit. I believe that is one of the keys to beating the computer a bit faster.

 

Keep posting battle reports, they are a blast to read.

 

Peace,

 

~ Mantis

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Im assuming you all play RM......which does make the AI unstoppable.........(f you notice they get tech 4 at 10 mins where it takes a human no less than 23 mins)......but i play DM, and nothing but.......and i can take 3 AI on hardest by myself with barely any probs.....its a matter of suckign up the maps resources and blocking them off until they cant breath.....then wipe them clean off the map.

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