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Acrobatic Move: Butterfly???


Crease

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I was playing on a server and this guy kept doing this crazy Darth Maul-like spin-jump-kick thing. So, I looked it up in the animations and it seems to be something called butterfly. Anyone seen anything like this or can do it.

 

The player bends a the waist, sweeping their arms then kicks up their legs until their horizontal to the ground. I swear some guy was doing this with the shadowtrooper.

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no the butterfly ( if u look at the animations in the modelviewer , was a move darth maul used in episode 1 , i have been trying to figure out how to pull it off to no avail. there are a couple of moves i havent seen anyone do that r in the animations that looks sweet as hell

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The butterfly is when you run forward, release forward and tap jump straight away. Instead of doing a normal forward jump, he drifts forward only slightly, with arms extended to the sides, and in a sort of flying position.

 

That's the butterfly I believe, but it doesn't sound like what you're describing.

 

:biggs:

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The Shadowtrooper you say?...

 

...

 

*thinks*

 

You know... This might be a model-specific animation. That, OR.... It might be Multiplayer Specific. Hmm....

 

*runs off to his game*

 

---EDIT---

 

That's not the butterfly. That's the dive. You cand also "dive" to the left and the right by strafing, releasing the strafe, and tap jump right after.

 

You've just discribed the dive.

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He right its some new move, I looked at it in the modview

Its the move darth maul pulls which I cant explain for the life of me. Looks really cool though.

 

Now the question is, are you sure you saw this in multiplayer or single player?

 

As stupid as a question as that is (considering they have the animations in all models) I just want to be sure.

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I received an e-mail earlier today from someone who said he was messing around with the code and found a way to bind certain animations to certain keys. Aside from the butterfly, he said he could also feign death (like in TFC) and do cart wheels at will.

 

When we get the info (assuming Raven doesn't plan on patching this issue) - we'll release it on the site.

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Originally posted by ZeroXcape

I received an e-mail earlier today from someone who said he was messing around with the code and found a way to bind certain animations to certain keys. Aside from the butterfly, he said he could also feign death (like in TFC) and do cart wheels at will.

 

When we get the info (assuming Raven doesn't plan on patching this issue) - we'll release it on the site.

I think that would be cool if you can do that. If you can, than maybe you can detach your own body parts at the touch of a button? :p

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I'm using ModView, the model viewer for Soldier of Fortune 2. There was a description of how to use somewhere in the forum in Chang's post about skinning mp models.

 

I'm pretty sure the animations are attached to the skeletal _humanoid model. Since, there is an animation: BOTH_BARTENDER_COWER (for Chiss in the Nar Shadaa bar scene) for the ShadowTrooper. I would guess the same animations exist for sp/mp, but I'm just specualting. The name of the animations I am talking about are:

 

BOTH_BUTTERFLY_FL1

BOTH_BUTTERFLY_FR1

BOTH_BUTTERFLY_LEFT

BOTH_BUTTERFLY_RIGHT

 

The butterfly is not any of the moves you gave combinations for.

 

On a more humorous note, there is a whole class of animations for KISSEE and KISSER (the Kyle + Jan scenes). Funny to watch a ShadowTrooper kissing the air.

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I have seen this in multiplayer and I have done it myself.

I don't know how I did it, but every time I've done it, it's been out of a jump. Like, I'd jump and hack down with medium, then I'd hit jump and fire again or something and I'd do it.

Basically what it is is a move where you jump directly up from your position and your saber goes straight up. When you come back down your a$$ is wide open to hits and you can't defend yourself.

 

I don't know the exact thing but it's definetly not "model specific"

I've seen bots do it as well and I've done it with different models. Never used darth maul.

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Dusan and Ransack this is not the move they are talking about, that is a known move in the medium stance. They are talking about some moves that only NPC's in SP were previouly able to pull off, I do see this in the animsounds.cfg's in the models area with modview and if someone was indeed able to bind these to a key it would be kick arse. Would add tons more to the game.

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OK, I'm confused...

 

Is this the move where Maul jumped up, kinda kicked his legs up, then landed, spun his saber around, and then flung the driod head into the door control panel?

 

I've never seen that move... but if someone can figure it out, that'd be sweeeeet.

 

Are we sure that it can be done, though, and that it's not just a stray animation they never put into the game?

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Originally posted by Cornbread

The butterfly is when you run forward, release forward and tap jump straight away. Instead of doing a normal forward jump, he drifts forward only slightly, with arms extended to the sides, and in a sort of flying position.

 

That's the butterfly I believe, but it doesn't sound like what you're describing.

 

:biggs:

 

 

i dont think that this

shot0045.jpg

 

is the butterfly...

 

the butterfly.. well i havent seen anyone at all use that move, only the npc's in SP...

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No... That's not the Butterfly...

 

I looked through the animations list, and that move is called "Forcejump1". I know this, because I used the console command "cg_debuganim," which displays the name of the animation being performed by the player. We don't want to do this move, nor the already confused player moves, "JUMPFLIPSLASHDOWN1" or "JUMPFLIPSTABDOWN" - which is the upside-down overhead slash special attack from Medium Stance.

 

The moves we want to do are called, "BUTTERFLY_FL1," "BUTTERFLY_FR1," "BUTTERFLY_LEFT," and "BUTTERFLY_RIGHT".

 

And then there are "CARTWHEEL_LEFT" and "CARTWHEEL_RIGHT" that we all want to try out.

 

Unfortunately, there are no input commands to execute these moves. I've taken direct control over Tavion, Reborn, etc. via Mind Trick Level 4. No luck.

 

And, I can't find any console command that allows us to execute any animation at will...Unless I'm totally missing something, in which case I wish someone would speak up...Now...

 

ZeroXcape, hurry the hell up so we can fiddle with these animation-to-key binders, will ya'?!

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