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Guest madperm

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Guest madperm

I was wwondering if while your on some of these mission are their possibly gonna be space pirates that will come sweeping down and attack your ships and base. like maybe the black sunners???

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Guest Tie Guy

I don't think so, that would get really, REALLY annoying after a while. There are like rancors and krayt dragons that might attack your workers and maybe units too, but no black sunners i don't think.

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Originally posted by T.I.E

What if you could spend a bunch of resources to "hire" pirates or marauders to attack an opponents for a few passes?

 

I like that Idea...

It has been done before in other games...

You would pay a cetain amount of money at your fortress...It would take a while to build, but once it was done you could either order a pirate Fighter Wing...a bunch of Uglies or you could order in a strike force...elite units that are deployed in a small transport that holds like 5 of them.:eek:

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It would be like building a unit basically...but like the bounty hunter very expensive. And would take a while to make...they would be well worth it though. They would have firepower, but lower HP than normal hero units. You could only make one set of each at a time (RA2-Yuri's Revenge)

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Guest Admiral Odin

I like the idea. Although I think instead of a pirate civ. They do a criminal Civ.

 

Air units could be Uglies. would make an interesting civ in an X-pack.

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pirates would get my vote as well, but don't forget that they mostly are getting in EVERYBODY'S way. Hiring people would make them mercenaries. What if your 'relations-bar' would fill up once you have the special building up, and that filling would cost money automatically ? that way it would cost you quite a bit of money.

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Guest Admiral Odin

that would be good only if you could stop it. (if you need money and it is consuming I would like to be able to stop that option)

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Pehaps you could turn it on or off. When on it would slowly go up draining a trickle of money. When it got to the top it would say "Strike Force Ready" or something. However if you wanted to stop it it would pause in the middle of the realations. If you didn't start up again soon enough then the bar would go back to zero, because the pirates got tired of being put off. How about something like that? :D

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How about if you like breach an alliance before it is over you villies revolt and some become...Gurillas(as in gurilla warfare:p )

 

Also the pirates don't need to be a civ. No definatly not. Each side may hire pirates(with the exeption of Naboo) and would build them as units in their fortress. They wouldn't be able to detect Jedi's like Bounty Hunter, but they will have more firepower and can have Uglies...

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Guest madperm

yeah pirates would be cool...

 

it would also be cool if you could deal with smugglers as well. but those smugglers are dangerous to trade with. yet they give you stuff cheaper. that would add a risk dynamic to the game as well :D

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Guest Paladin

Yeah, pirates would be awesome.

They could have Cloakshape fighters and Gunboats.

Their Bounty Hunters would be the best `~`~`~`~`

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The Hutts seem a very possible race to do. Their building set could consist of Tatooine-style buildings. Their troops are already known from RotJ. You know, the ones that wear that covering over their faces like the one lando wore. Their villagers could be those pig things. Their scouts could be pod racers or swoop bikes. As for the mechs, the barge in RotJ that Jabba was on coud be the AT-AT equivalent. Wonder=Jabbas palace or whatever it was called. They had just as much exposure as the Naboo, if not more so they would be an easy race to make. Just fill in the blanks.

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Guest Tie Guy

Well, they definately could salvage a whole civs from the movies, but i think i would pass them up for some of the other civs. Namely the Chiss, the Noghri and the Mon Cals.

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Originally posted by Tie Guy

Well, they definately could salvage a whole civs from the movies, but i think i would pass them up for some of the other civs. Namely the Chiss, the Noghri and the Mon Cals.

 

Me too. Although I might change the Mon Cals to Hapans since the Mon Cals...um...well I was going to say they aren't exactly a galactic power but neither are the Gungans, Naboo or Wookie.

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