Pedantic Posted June 13, 2002 Share Posted June 13, 2002 Wow, this looks to be the sweetest JK2 map yet! I can't wait to play...but first I must take a shower. P.S. I can't believe it's only getting an 8.0 out of 10. Link to comment Share on other sites More sharing options...
RichDiesal Posted June 13, 2002 Author Share Posted June 13, 2002 Ehh, that's because I had a highly inflammatory "I hate Massassi" sort of message in the readme and I think I upset some people. It has been since removed. Link to comment Share on other sites More sharing options...
xan Posted June 13, 2002 Share Posted June 13, 2002 Well I don't know about anyone else, but i'm givin it a 10/10! Link to comment Share on other sites More sharing options...
D.L. Posted June 13, 2002 Share Posted June 13, 2002 Excellent map. Just one suggestion. Could you add the Slave 1 prefab!? That would makle it perfect. It's great as it is now. A 10/10 Link to comment Share on other sites More sharing options...
Kagami Posted June 13, 2002 Share Posted June 13, 2002 Sorry but I think that its doesn't really give that duel feeling since it has a barren feel to it. Don't get me wrong, i like this map and the effort that has been put into this but at most i'll give it a 8/10. I think that you should really try to implement rain even if the fps kill since that is one of the major reasons why this duel is so popular.. Link to comment Share on other sites More sharing options...
Xcom Posted June 13, 2002 Share Posted June 13, 2002 I am gonna d/l tonight and if I am not gonna like it, Rich - save your prayers. Link to comment Share on other sites More sharing options...
TheMadDoofer Posted June 13, 2002 Share Posted June 13, 2002 Really cool map, Rich! I've already played it about 5 times! Also, a Slave I prefab in the middle would be cool. Link to comment Share on other sites More sharing options...
The Truthful Liar Posted June 13, 2002 Share Posted June 13, 2002 Originally posted by Kagami I think that you should really try to implement rain even if the fps kill since that is one of the major reasons why this duel is so popular.. You can't have rain in MP Link to comment Share on other sites More sharing options...
pud1 Posted June 13, 2002 Share Posted June 13, 2002 and he already made the platform smaller so a slave1 could not fit in there for dueling purposes I think its great how it is Maybe sp could be more movie-like for you guys! Link to comment Share on other sites More sharing options...
RichDiesal Posted June 13, 2002 Author Share Posted June 13, 2002 Have you ever dueled online, Kagami? Well maybe it's just me, but a nice small circular dueling arena where your opponent can't run away from you (the reason I made it smaller) is the kind I like best. But to each his own, I suppose. Plus I find it extremely fun to run away from an opponent, wall walk a 360 on a column and then kick off the column and strike down on his head! And yes, the SP version will be much more movie like and a bit more harrowing, as there will be no wind gusting (don't need to balance for gameplay in SP, now do we ) and RAIN! Lots of rain. I could have implemented the Q3A rain into this version, but it wasn't necessarily framerate (though it did reduce FPS by about 20-30) but that it reduced framerate and looked absolutely horrible. Link to comment Share on other sites More sharing options...
pud1 Posted June 13, 2002 Share Posted June 13, 2002 i just noticed that the map i got has no skybox(black surroundings) did i just get a early map or is there no skybox for the mp map and the pic was just to make it look better?? I still like it alot rich Link to comment Share on other sites More sharing options...
Xcom Posted June 13, 2002 Share Posted June 13, 2002 Well, I got it. All in all good work, Rich. Two problems tho: 1. found sparklies where the walkway sticks to the platform. 2. I dunno if it's supposed to be like this (I doubt it) but I have huge totally black shadow right across the half of the platform. Dunno what might be causing it. http://home.planet.nl/~xcom/art/shot0013.jpg Link to comment Share on other sites More sharing options...
RichDiesal Posted June 14, 2002 Author Share Posted June 14, 2002 That is the skybox in the pic... and that shadow line... is really random... The colors are off in your pic... and there are no sparklies in mine... I have no idea what could be causing that, Xcom. Did anyone else run into this? I took the screenshots at http://richdiesal.jedioutcastmaps.com/showcase/ myself right at release... that's how the map should look. Anyone else's look different? And did everyone get theirs from jedioutcastmaps.com? No one got it anywhere else, did they? Link to comment Share on other sites More sharing options...
rolsen Posted June 14, 2002 Share Posted June 14, 2002 I can vouch for you Rich, mine looks just like yours! Link to comment Share on other sites More sharing options...
Epimetheus Posted June 14, 2002 Share Posted June 14, 2002 AUGH! PEOPLE DON'T READ PAST POSTS ANYMORE! AUGH! End Peanuts exclamation. Link to comment Share on other sites More sharing options...
Pedantic Posted June 14, 2002 Share Posted June 14, 2002 I noticed that something near where the walkway meets the platform always gets that "force fog" whenever I force push or pull in that direction. And does anyone know why it doesn't show up in my list of duel maps in the game? I said map duel_kamino and it worked fine, but it doesn't show up on the list. Link to comment Share on other sites More sharing options...
RichDiesal Posted June 14, 2002 Author Share Posted June 14, 2002 Bleh, I'm never making another MP map. I dunno what that effect is you're seeing, I can't recreate it... And double check to make sure "Kamino Landing Platform" isn't in your Duel list... it is duel only... I dunno why it wouldn't show up... hell, open up the .pk3 and make sure the .arena file is still in scripts/ Link to comment Share on other sites More sharing options...
Kit Fisto Posted June 14, 2002 Share Posted June 14, 2002 It looks fine on my computer, no weird shadows, no hairy bush nuns, just the richdiesal prize Link to comment Share on other sites More sharing options...
The Truthful Liar Posted June 14, 2002 Share Posted June 14, 2002 :D Link to comment Share on other sites More sharing options...
FunClown Posted June 14, 2002 Share Posted June 14, 2002 I like the force push fix. Great work Rich! Link to comment Share on other sites More sharing options...
Xcom Posted June 14, 2002 Share Posted June 14, 2002 Originally posted by RichDiesal The colors are off in your pic... and there are no sparklies in mine... I have no idea what could be causing that, Xcom. Set you GFX to low and 16 bits. Maybe this will reveal it. Link to comment Share on other sites More sharing options...
VIO Posted June 14, 2002 Share Posted June 14, 2002 very nice map rich i love the use of trigger_push as air jets i love side walking the pillers a little small but that couldn't be helped i guess wuith all the curves very well made and i know how you feel about making MP maps! Link to comment Share on other sites More sharing options...
CheshireKat Posted June 14, 2002 Share Posted June 14, 2002 Great Map!!! Link to comment Share on other sites More sharing options...
DukeSkywalker Posted June 14, 2002 Share Posted June 14, 2002 Very good work!!! Link to comment Share on other sites More sharing options...
The Truthful Liar Posted June 14, 2002 Share Posted June 14, 2002 Indeed. A very good map, Q3 quality Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.