Luke in Bespin Posted May 25, 2002 Share Posted May 25, 2002 anavel, looks really good. the eyes and mouth are pretty much right. but i think her face is a little long... chin is too far from the mouth? just an idea.. u've been doing an awesome job. Link to comment Share on other sites More sharing options...
Anavel Gato Posted May 26, 2002 Author Share Posted May 26, 2002 Thanks for the cheers, enthusiasm and feedback guys (and girls? )! About the scale of the head ... I've got pictures of her with a round and also with a narrow head so right now I am not sure about the scale. When the whole model is done I'll see what fits best. I hope nobody's expecting this model to be done very fast because unfortunately I can't spend that much time on this fun stuff Besides this JK2 model I'm also on a Quake3 mod team. <pimp> It's called Gundam Universe and it's coming along very nicely .... http://www.planetquake.com/gundamuniverse/ </pimp> But nevertheless I should be done skinning Padme in 2 to 3 weeks and I'll try to post any meaningfull updates of the progress every couple of days. Cheers! Link to comment Share on other sites More sharing options...
Epimetheus Posted May 26, 2002 Share Posted May 26, 2002 2-3 weeks? Oi, I'm gonna need a bigger cup of coffee and a toilet... Link to comment Share on other sites More sharing options...
Luke in Bespin Posted May 26, 2002 Share Posted May 26, 2002 lol.. i'll just go watch the movie again Link to comment Share on other sites More sharing options...
AKPiggott Posted May 26, 2002 Share Posted May 26, 2002 Ahh.. I like the update.. one thing though is that she kinda looks like she's smiling.. which'll look pretty funny on the player's corpse... Link to comment Share on other sites More sharing options...
Cracken Posted May 26, 2002 Share Posted May 26, 2002 Sweet-ass avatar, AKPiggot. Anyways, 2-3 weeks is cool, a project as delicate as this cannot be rushed. Remember all the crappy TPM skins we had for JK when that movie first came out? We need quality, and this model looks to deliver. Link to comment Share on other sites More sharing options...
Darkhold X Posted May 26, 2002 Share Posted May 26, 2002 when is that mod suppose to be done Anavel Gato? *wink* *wink* Link to comment Share on other sites More sharing options...
Flasky Posted May 26, 2002 Share Posted May 26, 2002 2-3 weeks thats cool Link to comment Share on other sites More sharing options...
defalc Posted May 26, 2002 Share Posted May 26, 2002 Originally posted by Anavel Gato About the scale of the head ... I've got pictures of her with a round and also with a narrow head so right now I am not sure about the scale. When the whole model is done I'll see what fits best. I know a good reference pic (for the front anyway). Go to starwars.com and refresh until the picture is of Natalie Portman in the white outfit. Link to comment Share on other sites More sharing options...
Skellington Posted May 26, 2002 Share Posted May 26, 2002 Originally posted by Anavel Gato I made this model with Maya. I've always been using Max but am teaching myself Maya and this model was a learning experience for modelling. The modelling isn't that much different but I think that learning to map in Maya will be a whole different story Lol...I've spent the past year making the jump from Max to Maya as well...I LOVE the animation tools in Maya, but mapping is the most collosal pain in the ass compared to texturing in Max. If only Alias would just rip off Max's material editor and UVW gizmos the same way Discreet has begun to rip off all of Alias' animation tools and conventions Link to comment Share on other sites More sharing options...
AKPiggott Posted May 26, 2002 Share Posted May 26, 2002 Originally posted by Cracken Sweet-ass avatar, AKPiggot. Cheers... Jules Winfield is the ultimate BMF... a fitting avatar... Link to comment Share on other sites More sharing options...
Leagle Posted May 26, 2002 Share Posted May 26, 2002 Nice avatar! That game rocked. Link to comment Share on other sites More sharing options...
[SWS]Strider Posted May 27, 2002 Share Posted May 27, 2002 Any updates on this amazing model? Link to comment Share on other sites More sharing options...
Anavel Gato Posted May 27, 2002 Author Share Posted May 27, 2002 Originally posted by [sWS]Strider Any updates on this amazing model? Not really Been working a bit on the skins for the torso, arms and hands at the same time but I haven't got nearly enough work done to show something. Drawing wrinkles in cloth is hard but I'm starting to get it right I've taken some digital pictures of wrinkled sheets which help great as reference. Unfortunately my long weekend is over, I'm back @ work so I don't get to move along as fast as I'd like to ;( Link to comment Share on other sites More sharing options...
The Rel)ee(V)eR Posted May 27, 2002 Share Posted May 27, 2002 It looks very nice so far, but just some constructive criticism, I believe her face is too chubby, havning been obsessed with Natalie ever since Anywhere but Here, I think that is a very accurate representation of Natalie, but you should make the face thinner so it looks even moer like her, Link to comment Share on other sites More sharing options...
Cracken Posted May 27, 2002 Share Posted May 27, 2002 Her face only looks chubby because of her hairstyle. If she were wearing her hair long, her face would look slimmer. Link to comment Share on other sites More sharing options...
Andy867 Posted May 28, 2002 Share Posted May 28, 2002 Hey, awesome looking model, can't wait to see it in game... think when you are done, you can take a crack at making an anakin skywalker wearing his black jedi robe.?? :-D that would kick soo much ass!!! i would do it myself, but we'd be waiting till I died before I would ever finish!!! Link to comment Share on other sites More sharing options...
Royal Posted May 28, 2002 Share Posted May 28, 2002 DUDE SWEET MODEL. Do you think you could convince your mod team to release your Wing Zero Kai model in JK2 ? -Royal Link to comment Share on other sites More sharing options...
defalc Posted May 28, 2002 Share Posted May 28, 2002 Just take your time, don't rush it. ERm, if you need to find out what she looks like in AotC, refresh starwars.com a few times till her pic comes up, its accurate to the movie so.. Link to comment Share on other sites More sharing options...
ALIEN_JL Posted May 28, 2002 Share Posted May 28, 2002 Anavel Gato <--- That model looks great (boots are a bit too massive but...) So anyway you know how to do models.... But do you also know how to get it to JK2 ? I mean ARE you sure that you can get it to JK2 or is there still a risk that you finish that great model but it is never going to get in to JK2 ? -------------------------------------------------------- If you know how to model and how to get it in and there are NOO PROBLEMS then... I hope that you make it so that both arms, or both legs or... doesn't use "same texture.." I mean same part of texture doesn't appear in two places of that model.... I mean left arm could be blue and right arm could be red and left leg could be yellow and right leg could be green and left eye could be blue and... and all that at the same time... --------------------------------------------------------- And it would be nice if you could include cloak which then can be disabled if needs to.... Link to comment Share on other sites More sharing options...
Anavel Gato Posted May 28, 2002 Author Share Posted May 28, 2002 I don't know how to get a model into JK2. But I have Spacemonkey's manual which is very detailled. I've read it twice and know how to make the caps, place the tags, allign the bones/skeleton and know how to weigh the vertices. After that I need to export/convert the model which is described in there too so I think I should be able to manage. If not....I'll be in here asking questions About the skins .... Both arms will have a separate skin because when her white outfit is ripped one arm doesn't have a sleeve anymore. However both legs will have the same skin. Just because I'm lazy and this is also the case for the standard JK2 models. I'll make pretty detailled skins but think that half of it you won't see in the game because of the speed of the action. I will include a skin of her outfit all neat, 1 where it's ripped and probably team colors too which will be done by giving her arm bands and tool/weapons belt a color. That way you'll also see those colors when her outfit is ripped. In the first release I won't include a cape but it's a nice though for V2. I would have no clue how to make the cape move nive with the standard bones though. (boots are a bit too massive but...) I have changed them completely but the model pic in this thread isn't the last version I'll show that version when I have some skinning progress to pimp. Prob sometime this weekend. I've seen feedback about the shape of her head. 1 says it's too long and the other says it's too wide. Well...I have reference pics that show her head both ways and I will leave her head alone for the moment. When I am completely done I'll scale her head the way I think suits the model best. Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted May 28, 2002 Share Posted May 28, 2002 Sounds good. And I highly doubt anyone will ever use the normal non-ripped version. Link to comment Share on other sites More sharing options...
adillon Posted May 28, 2002 Share Posted May 28, 2002 Originally posted by Cmdr. Antilles And I highly doubt anyone will ever use the normal non-ripped version. lol ... you can say that again ... Link to comment Share on other sites More sharing options...
Anavel Gato Posted May 28, 2002 Author Share Posted May 28, 2002 Originally posted by adillon lol ... you can say that again ... Actually you guys make quite the point I was thinking about a couple of days ago. Maybe I should just forgot about the non-ripped skin. Link to comment Share on other sites More sharing options...
beep00beep Posted May 28, 2002 Share Posted May 28, 2002 True, but i like choices... if u have time, i think it would be better to have both of em. Its up to you of course. Link to comment Share on other sites More sharing options...
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