Tchouky Posted June 17, 2002 Author Share Posted June 17, 2002 what do you mean nerfed ? it s just the 1.04 patch from raven and no i won't change it to defaults 1.02 damages and moves... well you can try the JK2 mod by fan for fan... he has implemented my code in his .. i m not sure that this version has been released yet thought ... and what do you mean color cycling ? you can create a script for it .... the cvar are tck_sabergreen tck_saberred tck_saberblue well if you don't know how to script then .... Link to comment Share on other sites More sharing options...
JediGhost[SITH] Posted June 17, 2002 Share Posted June 17, 2002 When I use this mod (and a few others) and I do a backstab attack I can't spin during it and the damage is weakened.. I'm requesting a mod that just has the RGB.. Every mod I've ever used is doing this.. Raven hasn't released a 1.04 patch yet, either. EDIT: If I was going to color cycle with tck_saberred then I'd need to load in the mod, which nerfs the saber moves. All I need is a way to do the RGB Saber colors Link to comment Share on other sites More sharing options...
Tchouky Posted June 17, 2002 Author Share Posted June 17, 2002 and they won't (release a new patch..) because lucasarts doesn't want too ! so they made the changes in the code before releasing the sdk so everymod has the new patch! If you read the other threads you would know that ! Link to comment Share on other sites More sharing options...
JediGhost[SITH] Posted June 17, 2002 Share Posted June 17, 2002 Oh, sorry! Thanks for the advice.. Hmm Well if you type these cmds: ui_saberred ui_sabergreen ui_saberblue It might do the same thing... But how do I enable them to work? I assume it works the same way as your mod, when you turn the RGB on. What becomes enabled when you select YES for the RGB colors? If it works the same then it can be done without a mod.. All's we need is a way to enable the RGB.. EDIT: I checked your menu files and when you select YES all's it enables is tck_saber 1. If I enable tck_saber 1 and do the ui_saberred/green/blue, it doesn't work.. THat's exactly what the RGB portion of your mod does, but only with sliding bars.. Is it even possible to do it without sliding bars and/or a mod enabled? Link to comment Share on other sites More sharing options...
dsfsfsf Posted June 21, 2002 Share Posted June 21, 2002 Deoes this work in multiplayer games? will they beable to see the color even if they don't hav the mod? Link to comment Share on other sites More sharing options...
Tchouky Posted June 21, 2002 Author Share Posted June 21, 2002 the server has to have it and loaded . It s just as if you wanted to play counter-strike on an half life server. Link to comment Share on other sites More sharing options...
Darkhold X Posted June 22, 2002 Share Posted June 22, 2002 Hey Tchouky, I replaced your glow pics today, using some default ones I altered. The glow looks alot better with it. If you want I can post either the pics, or just the pk3 with the altered pics in it already. Link to comment Share on other sites More sharing options...
Tchouky Posted June 22, 2002 Author Share Posted June 22, 2002 i ll be glad to test them... send me the pk3 and/or pictures. Link to comment Share on other sites More sharing options...
rut-wa jodar Posted June 23, 2002 Share Posted June 23, 2002 When can we expect to see an updated version of your great mod Tchouky and what will be added ?? I hope you are able to add the FFA bot challenge cvar so we don`t have to enable devmap code first !! :) Link to comment Share on other sites More sharing options...
rut-wa jodar Posted June 23, 2002 Share Posted June 23, 2002 By the way Tchouky do YOU know if it is possible to add more than 5 emmotional attachment characters to a MP Bots .jkb file ? I have posted a thread obout this subject but no one seems to be replying. If anyone knows if it is possible, i thought it might be you. Link to comment Share on other sites More sharing options...
Tchouky Posted June 23, 2002 Author Share Posted June 23, 2002 for the new version well not many things : - slower when using the extended blade. - saber locks outside of duels. - bot duels cheat protection removed. well i don't really have any other ideas so if you have any suggestions .... Link to comment Share on other sites More sharing options...
Tchouky Posted June 23, 2002 Author Share Posted June 23, 2002 for the attachement you need to change the code... one line to change : ai_main.h #define MAX_LOVED_ONES 4 Link to comment Share on other sites More sharing options...
NickR Posted June 23, 2002 Share Posted June 23, 2002 I know you have a problem with the your new ui_ cvars (eg. You can alter ui_saberred and the other 5 which you don't want) just change the CVAR_ statment in your cvar registers to CVAR_ROM|CVAR_INTERNAL. Clients won't be able to change them but you can still set the cvars in the code. I hope I helped! Link to comment Share on other sites More sharing options...
rut-wa jodar Posted June 23, 2002 Share Posted June 23, 2002 Originally posted by Tchouky for the attachement you need to change the code... one line to change : ai_main.h #define MAX_LOVED_ONES 4 Thanx but I`m afraid I`m a I wouldn`t know where to start. If i download your source code and alter the ai_main.h file what do i do then ? do i just run the batch files you included ?? will this compile it ??? Link to comment Share on other sites More sharing options...
NickR Posted June 23, 2002 Share Posted June 23, 2002 Emotional attachments? Surely not. I haven't heard much about this bot thing. What's it about? Link to comment Share on other sites More sharing options...
rut-wa jodar Posted June 23, 2002 Share Posted June 23, 2002 Originally posted by NickR Emotional attachments? Surely not. I haven't heard much about this bot thing. What's it about? you edit the bots jkb file so certain characters will not attack others in FFA It WORKS !!!! Link to comment Share on other sites More sharing options...
rut-wa jodar Posted June 23, 2002 Share Posted June 23, 2002 Originally posted by Tchouky for the attachement you need to change the code... one line to change : ai_main.h #define MAX_LOVED_ONES 4 I have edited the file but the game.bat file will not compile it. the paths seem to be wrong. what have i done wrong Link to comment Share on other sites More sharing options...
rut-wa jodar Posted June 23, 2002 Share Posted June 23, 2002 Originally posted by Tchouky for the new version well not many things : - slower when using the extended blade. - saber locks outside of duels. - bot duels cheat protection removed. well i don't really have any other ideas so if you have any suggestions .... Looking forward to your next MOD update with the above additions. Could you PLEASE add the following because i can`t get the source code to compile :( #define MAX_LOVED_ONES 20 Thanx P.S when can we expect the next updated mod to be released Link to comment Share on other sites More sharing options...
Darkhold X Posted June 23, 2002 Share Posted June 23, 2002 http://msprites.iongames.org/darkhold/shot.jpg yours is the left, and mine is the right. They are both set to the exact same settings, so you can see the difference. I want to fine tune it a bit in case you want to include it with your mod. Link to comment Share on other sites More sharing options...
JediGhost[SITH] Posted June 23, 2002 Share Posted June 23, 2002 Left One: Looks like 2 big pieces of blue poop. Right One: Looks like 2 big pieces of blue poop, with less wrinkles. Link to comment Share on other sites More sharing options...
Darkhold X Posted June 24, 2002 Share Posted June 24, 2002 Well the one on the right is pretty much the same as the default saber, just slightly modified. Link to comment Share on other sites More sharing options...
Cuda1 Posted June 24, 2002 Share Posted June 24, 2002 Yah know I would really love a mod thats so complete and has everything love in it, so we can play with all the cool stuff, not just one of them multiplayer. I think I speak for everyone when the majority of the stuff when want ( and yes i realize some of it is hard, and yes Im trying to learn to do some myself, I want to help but Ima newb) Double bladed light saber, with new stances perhaps? And also don't let the lightsaber stick thru your body Dual light sabers, another new stance perhaps? The cool moves, like the backflip instead of back roll, some sort of cool front flip move instead of front roll and the really cool arial cartwheels instead of side rolls, but without the slides. Also perhaps a way to duel 2 on 1 or 2 on 2 things like that You know we all want to re-enact Darth Maul Vs Qui Gon and Obi I mean seriously guys Imagine one really strong guy fighting with a dual sided saber vs 2 guys... or even 1 guy wielding 2 sabers, There are so many possibilities for this game. If we all pull together and make one GOOD mod it could overrun the regular version and would be sooooooo much more fun! Lets do it guys! Heh Im all pumped up now I better stop before I get my hopes TO HIGH! Good work though Tck and everyone else who has contributed even the slighest bit, I thank all of you! Link to comment Share on other sites More sharing options...
Cuda1 Posted June 24, 2002 Share Posted June 24, 2002 Ok upon downloading this mod I found a problem, I can't get double sided sabers lol, I type g_enabledoublesaber 1 in console and nothing happens even after I respawn, could someone shed some light on this problem for me? Link to comment Share on other sites More sharing options...
delquar Posted June 24, 2002 Share Posted June 24, 2002 be sure you turn off the saber and type the command /thedestroyer all his mod did was make it work without cheats enabled Link to comment Share on other sites More sharing options...
rut-wa jodar Posted June 25, 2002 Share Posted June 25, 2002 Originally posted by Tchouky for the attachement you need to change the code... one line to change : ai_main.h #define MAX_LOVED_ONES 4 I edited the above file and compiled it (eventually!!) but it still only seems to let me have 4 allies in FFA any more ideas ??? Link to comment Share on other sites More sharing options...
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