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The Return of Mara Jade


Edward Peretti

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Actually, Vesentac [sorry if I spelled the name wrong], I think he made perfect sense. The model author himself said he's making a difference in his mind between the two Maras, that the one in MotS is not really related to the books. Considering Kyle himself has no bearing on the books either, it's not hard to see what he means.

 

Which is exactly why I eventually plan to do a TC for some EU story, but that's WAY in the future. If I get hired for the JK TC, then I'll gain the experience I need for an EU-setting TC. I'm still too new to editing to even think of tackling that yet ; )

 

 

Perhaps, when you're done with this Mara, could you offer the different heads to other model authors who wish to take up the torch and give you credit? That way, an Emperor's Hand/Jedi Master Mara Jade model could be crafted, and be at least partially attributed to you.

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great model. but i STRONGLY suggest you model both, and have them as deselectable surfaces so skinners can choose to have either hair up or hair down. Jan already has a ponytail, but i say do both on your model and give skinners more of a variety. then you wont see the same thing over and over. there really isn't a normal female hair down model, but she also looks cool with hair up. that way you dont have to choose, just do both-thats the beauty of this game. good job, cant wait to see her skinned

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Mara Jade is coming along rather nicely. Glad to hear that she is being mapped right now. Are you going to be doing the default skin for her or did you have someone else lined up for that already? If not, I would like to do the default skin.

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I think if you make the three hair versions as the CTF versions. (tail, unkept and normal) you could "hire" 3 good skinners and do the same thing Ches did for Maul. 3 alternate. That would turn this fantastic model into something superlative. Kman should definitely do one. But it's been a while I didn't see edward, or did I miss something?

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Hey guys!

 

I'm still here :) I've been busy with work lately. What I could do is create ranges from hair up to hair down, to jacket on / off etc.

This would take longer, but the result would be nice. I'll have to look into the technical side of this later on.

 

If anyone can provide any insight on achieving this, please do. I remember striderx2048 mentioning something about surfaces. I'm guessing that's all in the NPC's right?

 

I'm currently setting mapping co-ordinates. I'll be working on the default skin, but if anyone wants to have a go at making a skin I'll see what I can do about an sdk.

 

btw - If anyone has heard of Edge Magazine, you can catch some of my work on the cover. The guy in the cap knealing in the middle of all the characters, is from the game I'm working on.

 

later!

 

Edd

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the jan model is an example of the surfs thing

the "torso with vest" is a completely different body then just the "torso alone"

i.e. you have to turn off "torst with vest" then turn on "torso alone"

if you dont, get back a blank space

 

you theoritlly model under the jacket, but some clipping issues might occur

 

http://www.jediknightii.net/files/index.php?link=file&id=223

 

get this file, it got the stuff on jan and the jedi2

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As long as she looks like the one from MOTS, I'll be a happy man. I didn't quite care for all the "expanded universe" ver.s that are out there.

 

And I would also like to say, I hope I can get a chance to skin her ;). Been wanting to do a MOTS Mara Jade skin for a while, just haven't gotten around to it.

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I hate the CTF version that only change color. It would be so nice to have a variation in each CTF char. Dunno it adds something that the game is missing, some depth, some variation. Don't forget some custom taunts and sounds! I'm sick of hearing tavion and jan.

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Heya,

 

Modeling the body underneath the coat at the moment. Does anybody know if you can add extra bones to the skeleton? I'm still thinking of ways to make the hair move a little more radicaly.

 

Also does anybody know why you can't view peoples custom models in the model viewer?

 

cheers for pointing out that file btw, striderx2048.

 

later

 

 

Edd

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