DarkLord_44 Posted June 17, 2002 Share Posted June 17, 2002 Any updates? Link to comment Share on other sites More sharing options...
Darkhold X Posted June 20, 2002 Share Posted June 20, 2002 Every time someone even mentions making one of her it always just fades away. Link to comment Share on other sites More sharing options...
Harukaze Posted June 20, 2002 Share Posted June 20, 2002 Actually, Vesentac [sorry if I spelled the name wrong], I think he made perfect sense. The model author himself said he's making a difference in his mind between the two Maras, that the one in MotS is not really related to the books. Considering Kyle himself has no bearing on the books either, it's not hard to see what he means. Which is exactly why I eventually plan to do a TC for some EU story, but that's WAY in the future. If I get hired for the JK TC, then I'll gain the experience I need for an EU-setting TC. I'm still too new to editing to even think of tackling that yet ; ) Perhaps, when you're done with this Mara, could you offer the different heads to other model authors who wish to take up the torch and give you credit? That way, an Emperor's Hand/Jedi Master Mara Jade model could be crafted, and be at least partially attributed to you. Link to comment Share on other sites More sharing options...
Sniper Wolf Posted June 20, 2002 Share Posted June 20, 2002 Holy balls man this is feckin' awesome! You have made her hot (in an artistic perspective of course She looks a lot more feminine then in the comics or on cover art. Excellent job! Link to comment Share on other sites More sharing options...
Klorel Posted June 20, 2002 Share Posted June 20, 2002 great model. but i STRONGLY suggest you model both, and have them as deselectable surfaces so skinners can choose to have either hair up or hair down. Jan already has a ponytail, but i say do both on your model and give skinners more of a variety. then you wont see the same thing over and over. there really isn't a normal female hair down model, but she also looks cool with hair up. that way you dont have to choose, just do both-thats the beauty of this game. good job, cant wait to see her skinned Link to comment Share on other sites More sharing options...
Altimira Posted June 20, 2002 Share Posted June 20, 2002 I agree with Klorel with you being able to choose which model (hair up and hair down). Model looks great. cant wait to play as her. Link to comment Share on other sites More sharing options...
remark 666 Posted June 20, 2002 Share Posted June 20, 2002 anymore model pix ?? sorry bud, I didn't/don't have the time for a tutorial [****, ****, ****, ****] really sorry Link to comment Share on other sites More sharing options...
ReIIiK Posted June 20, 2002 Share Posted June 20, 2002 Hair down looks good, sets it apart from all the other female models.......wait theres only 1, in the game Link to comment Share on other sites More sharing options...
striderx2048 Posted June 20, 2002 Share Posted June 20, 2002 3 default female models jan, mon montha, tavion Link to comment Share on other sites More sharing options...
ReIIiK Posted June 20, 2002 Share Posted June 20, 2002 00ps forgot to count them, guess I don't think of Tavion as a woman, shes more of a SW skank, lol non of them have big hair tho like the Mara model. Link to comment Share on other sites More sharing options...
KMan Posted June 20, 2002 Share Posted June 20, 2002 Mara Jade is coming along rather nicely. Glad to hear that she is being mapped right now. Are you going to be doing the default skin for her or did you have someone else lined up for that already? If not, I would like to do the default skin. Link to comment Share on other sites More sharing options...
Nanodagiardino Posted June 20, 2002 Share Posted June 20, 2002 I think if you make the three hair versions as the CTF versions. (tail, unkept and normal) you could "hire" 3 good skinners and do the same thing Ches did for Maul. 3 alternate. That would turn this fantastic model into something superlative. Kman should definitely do one. But it's been a while I didn't see edward, or did I miss something? Link to comment Share on other sites More sharing options...
Edward Peretti Posted June 20, 2002 Author Share Posted June 20, 2002 Hey guys! I'm still here I've been busy with work lately. What I could do is create ranges from hair up to hair down, to jacket on / off etc. This would take longer, but the result would be nice. I'll have to look into the technical side of this later on. If anyone can provide any insight on achieving this, please do. I remember striderx2048 mentioning something about surfaces. I'm guessing that's all in the NPC's right? I'm currently setting mapping co-ordinates. I'll be working on the default skin, but if anyone wants to have a go at making a skin I'll see what I can do about an sdk. btw - If anyone has heard of Edge Magazine, you can catch some of my work on the cover. The guy in the cap knealing in the middle of all the characters, is from the game I'm working on. later! Edd Link to comment Share on other sites More sharing options...
striderx2048 Posted June 21, 2002 Share Posted June 21, 2002 the jan model is an example of the surfs thing the "torso with vest" is a completely different body then just the "torso alone" i.e. you have to turn off "torst with vest" then turn on "torso alone" if you dont, get back a blank space you theoritlly model under the jacket, but some clipping issues might occur http://www.jediknightii.net/files/index.php?link=file&id=223 get this file, it got the stuff on jan and the jedi2 Link to comment Share on other sites More sharing options...
Artic Blade Posted June 21, 2002 Share Posted June 21, 2002 two things. 1. i didnt think that mara jade had a ponytail. i thought it was just pulled back and left. 2. pulling the thread up from page 2 Link to comment Share on other sites More sharing options...
remark 666 Posted June 21, 2002 Share Posted June 21, 2002 I heard of Edge, just haven't read it for a while this is going to be so great, this model will be my fav female (this and that aayla one) Link to comment Share on other sites More sharing options...
KMan Posted June 21, 2002 Share Posted June 21, 2002 Just model it all the same, but have each hair style as a separate grouping, then, when the skinner goes to do the model and sets up the skin file, they would link it to the nodraw shader. Link to comment Share on other sites More sharing options...
Graphicsgod Posted June 22, 2002 Share Posted June 22, 2002 As long as she looks like the one from MOTS, I'll be a happy man. I didn't quite care for all the "expanded universe" ver.s that are out there. And I would also like to say, I hope I can get a chance to skin her . Been wanting to do a MOTS Mara Jade skin for a while, just haven't gotten around to it. Link to comment Share on other sites More sharing options...
Droidekas Posted June 22, 2002 Share Posted June 22, 2002 I hate the CTF version that only change color. It would be so nice to have a variation in each CTF char. Dunno it adds something that the game is missing, some depth, some variation. Don't forget some custom taunts and sounds! I'm sick of hearing tavion and jan. Link to comment Share on other sites More sharing options...
Darkhold X Posted June 22, 2002 Share Posted June 22, 2002 I have a good taunt for mara that was from masters that I use for my mara skin. She says never underestimate my power. Link to comment Share on other sites More sharing options...
remark 666 Posted June 22, 2002 Share Posted June 22, 2002 Originally posted by Darkhold X I have a good taunt for mara that was from masters that I use for my mara skin. She says never underestimate my power. that would be a sweet taunt Link to comment Share on other sites More sharing options...
Edward Peretti Posted June 23, 2002 Author Share Posted June 23, 2002 Heya, Modeling the body underneath the coat at the moment. Does anybody know if you can add extra bones to the skeleton? I'm still thinking of ways to make the hair move a little more radicaly. Also does anybody know why you can't view peoples custom models in the model viewer? cheers for pointing out that file btw, striderx2048. later Edd Link to comment Share on other sites More sharing options...
Edward Peretti Posted June 23, 2002 Author Share Posted June 23, 2002 I've also added a new image in the WIP page at http://eperetti.tripod.com/workinprogress.html I use the Jan model as a proportion reference. Edd Link to comment Share on other sites More sharing options...
striderx2048 Posted June 23, 2002 Share Posted June 23, 2002 unzip it in the base directory with the correct directory structure? ask the guys who did the aalya model, they got the lekku to move somewhat Link to comment Share on other sites More sharing options...
morphius_doh Posted June 23, 2002 Share Posted June 23, 2002 Does the model, with her hair in a pony tail, have a different suit or is it just the angles that make it look that way? On a side note....I'd release just the model without the hair pulled back, coz there are too many models out with the hair pulled back. Link to comment Share on other sites More sharing options...
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