SirYawnalot Posted July 1, 2002 Share Posted July 1, 2002 Well in my botmatches I couldn't get the scaling to work --while everything else in the mod worked-- but I really don't give a damn at the moment as long as Yoda and the next version of Vader are properly scaled when they're released. In answer to those folks who can't get anything to happen, I'm guessing you're unzipping the .zip file with WinZip right? Well, you have to MAKE SURE you have Use Folder Names ticked when you extract to ...\GameData. It's a very easy mistake to make, I did it several times when I was a wee lad. If that doesn't work, then it's something big and nasty and technical and I can't really help you Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 1, 2002 Share Posted July 1, 2002 works fine for me. Link to comment Share on other sites More sharing options...
Dest Posted July 1, 2002 Share Posted July 1, 2002 When you compile the mod in debug mod it crashes. That can't be good. Link to comment Share on other sites More sharing options...
Goooey Posted July 1, 2002 Share Posted July 1, 2002 I just wanted to know, will this mod work without the new patches installed on Outcast? (because I dont plan on installing any patches) Link to comment Share on other sites More sharing options...
m0stw8nt3d Posted July 1, 2002 Share Posted July 1, 2002 can i play this mod with the fanmod? or the enhanced sabers? cause i would really like to play with proper sized characters with all the features the fanmod has... and the enhanced sabers mod... is it possible? Link to comment Share on other sites More sharing options...
crazy_elmo Posted July 2, 2002 Share Posted July 2, 2002 Is it also possible to run this mod on a Linux server, or will their be a version compatible with Linux. I think it's fantastic what you did, but my server runs on linux.... Link to comment Share on other sites More sharing options...
Jaii der Herr Posted July 2, 2002 Share Posted July 2, 2002 I try to youse the source and I found some interesting issues: 1. the precision is restricted to 1.X 2. the qvm file does probably not work because you do not youse a buffer for your file. Or exactly: your buffer has the size of 1! you use char* buf; it must be char buf[MAX_SIZE]; in order to work corectly with trap_FS_read(); trap_FS_read allocates no own buffer I think. That curses the QVM to fail 3. I cannot insert your code into mine: *HOIL* Link to comment Share on other sites More sharing options...
Kururin Posted July 2, 2002 Share Posted July 2, 2002 You Do Have to have the patch 1.03 cause I would start the Mod but MP wouldn't start, then I downloaded the patch and The Mod and MP worked after that. __________________ "What if he doesn't survive; he's worth alot to me" Link to comment Share on other sites More sharing options...
DarthFreak Posted July 2, 2002 Share Posted July 2, 2002 Ehy guys the start.bat thing doesn't work for me.. it makes an error.. Any help would be appreciated, thanks Link to comment Share on other sites More sharing options...
Havokidm Posted July 2, 2002 Share Posted July 2, 2002 Very cool mod! Although in your read-me it says that the smaller the character, the smaller the lightsaber. I keep getting a guy about Yodas size (0.6) which is good, but he has a saber the same size as a regular sized player (1.0). Any help? Link to comment Share on other sites More sharing options...
nomad Posted July 2, 2002 Share Posted July 2, 2002 Havokidm, Yeah, he had to scratch the Lightsaber Size-Changes due to some collision errors. He meant to take it out of the ReadMe. DarthFreak (possibly) and anyone else having similar problems, I know one common mistake you can make with the installation is taking the files out of the tck folder by copying them into the gamedata folder. You have to put the tck folder (you know, the yellow/manilla envelope icon) with it's contents into the gamedata folder. -Not just the files inside the folder, but the actual folder- From there (inside the tck folder) the startbat will find JK2MP in the gamedata folder. This is likely to be the problem if you get the "cannot find JK2MP" error. Just thought that might help a few people. Great mod. Great fun. -nomad MTFBWY Link to comment Share on other sites More sharing options...
Havokidm Posted July 2, 2002 Share Posted July 2, 2002 Alright. Thanks for the info. Still a great mod! Link to comment Share on other sites More sharing options...
Sam Posted July 2, 2002 Share Posted July 2, 2002 Can someone tell me step by step how to get this to work i dont want to be the only one with out a short yoda:yoda: Link to comment Share on other sites More sharing options...
LINK-ER Posted July 4, 2002 Share Posted July 4, 2002 I have to say, seeing Yoda Jump around at .5 height makes me gitty like a school girl. Link to comment Share on other sites More sharing options...
Paladin Musashi Posted July 4, 2002 Share Posted July 4, 2002 How did you get an ewok skin Eagle? There used to be a listing for an ewok skin pack on jediknightii.net but it never worked and they took it down... I wanna be an ewok dammit! -Master Musashi Link to comment Share on other sites More sharing options...
DarthFreak Posted July 5, 2002 Share Posted July 5, 2002 Guys i continue having the error.. the directory position is perfect it tells me that i'm having a keybord issue (?) and i need to reinstall windows... it's a very strange error.. Please help me Bye and thanks! Link to comment Share on other sites More sharing options...
Dest Posted July 5, 2002 Share Posted July 5, 2002 Darth are you using my version or tck's origional version? He has memory errors in his version that could do strange things. Link to comment Share on other sites More sharing options...
Dest Posted July 5, 2002 Share Posted July 5, 2002 here is a copy of my post for where to get the fixed version I fixed tchouky's model scaling mod so that all of it works as a pk3 now. I also doubled the maximum file size for the cfg file and removed the limits on the sizes of the mdoels. I'm not really sure why he had those limits in there so it might mess something up, but I played without the limits and reelo at size 0.2 is funny Here's the url. http://www.8op.com/dest123/tck.zip Link to comment Share on other sites More sharing options...
DarthFreak Posted July 5, 2002 Share Posted July 5, 2002 Thanks guys, working nicely! :D Link to comment Share on other sites More sharing options...
Nemesis731 Posted July 6, 2002 Share Posted July 6, 2002 Hey Dest I can't seem to download your file, its says can't directly link to files, so can you send me the file at Riskbreaker731@comcast.net? Link to comment Share on other sites More sharing options...
>-[The]-< *AsC* Posted July 8, 2002 Share Posted July 8, 2002 Bravo Tchouky ton mod est vraiment extraordinaire . Tu as beaucoup de talent . Tu suis des etudes en programmation ou tu te debrouilles ? J'aimerais avoir une discussion avec toi ( j'ai des projets a ta mesure ) . ( I know that you are french: look at ur site free.fr ) Link to comment Share on other sites More sharing options...
MysticSpade Posted July 11, 2002 Share Posted July 11, 2002 So even with the JediMod addon the saber's still won't scale down. I have tried over and over i have the height down but even with the addon the saber's are still normal. I don't want to use YODA with a huge saber. That's just unrealistic. Link to comment Share on other sites More sharing options...
crazy_elmo Posted July 11, 2002 Share Posted July 11, 2002 I've got the latest version of this mod, and the sabers do scale at my server. How larger the player model, how larger the saber and the other way around. I use the mod that is posted at the files section of jediknightii.net Link to comment Share on other sites More sharing options...
MysticSpade Posted July 11, 2002 Share Posted July 11, 2002 I as well got the latest version but it still no work. Even if i put the 0's after their scale number it still no work. It aint gonna be cool little YODA big saber i repeat NOT COOL. I need real sugestions, not just it worked 4 me. I don't mean to sound rude and such, but dude i've been at this th epast 24hrs tryin to scale these d@mn sabers down and it won't work. Link to comment Share on other sites More sharing options...
crazy_elmo Posted July 11, 2002 Share Posted July 11, 2002 Maybe this will help you, this is my autoexec.cfg in the Jedimod directory. seta tck_saber 1 seta tck_dualcolor 1 seta tck_red1 75 seta tck_green1 0 seta tck_blue1 170 seta tck_red2 0 seta tck_green2 110 seta tck_blue2 145 seta g_botdoublesaber 0 seta g_enabledoublesaber 1 seta g_enableextended 1 seta mod_dualsaber 1 seta mod_nerfbs 1 seta mod_blockThrow 1 seta mod_scaleModels 1 seta mod_nerfspin 1 seta mod_dualblade 1 seta mod_multilduels 1 seta mod_scaleSabers 1 Without this, the scaling of the sabers also doesn't work, at least I think.... ( I'm no expert on this ) Link to comment Share on other sites More sharing options...
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