t3rr0r Posted July 11, 2002 Share Posted July 11, 2002 he hasn't started the head, shoulders, or pack yet, as he already stated. that is just showing some work on the common skin. Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 11, 2002 Share Posted July 11, 2002 how bout making a low poly gun to go with them cos if you leave a trail of carnage in single player with these. their corpses will go but guns will remain and slow u down. not noticable with a few but once getting into huge number of guns on floor it has a effect Link to comment Share on other sites More sharing options...
SilentMobius Posted July 11, 2002 Author Share Posted July 11, 2002 I have been working on the blaster as well, but that is harder because you have such a close up view of the md3 version of the weapon in 1st person. It'll be lighter that the E-11 but not terribly so The blue and red checkerboard is indeed my test map for alligning UVW mapping, and not my first skin attempt, all I was really showing you guys was that slight differances in the mesh. Link to comment Share on other sites More sharing options...
pud1 Posted July 11, 2002 Share Posted July 11, 2002 looks good keep it up mobius Link to comment Share on other sites More sharing options...
Sam Posted July 12, 2002 Share Posted July 12, 2002 Oh well looks good then I never use 1st person I allways use 3rd so the close up of the low poly gun wont matter much to me Link to comment Share on other sites More sharing options...
Sam Posted July 12, 2002 Share Posted July 12, 2002 I got to get this back on the first page Link to comment Share on other sites More sharing options...
SilentMobius Posted July 12, 2002 Author Share Posted July 12, 2002 Ok, update time, I've just got my EP1 visual dictionary, and I can't believe how many cock-up I've made. I'm going to have to go over the mesh again and see what I can do about accuracy without adding many (if any) polys. Although on the bright side, doing a skin is going to be a _lot_ easier now Link to comment Share on other sites More sharing options...
keo718 Posted July 13, 2002 Share Posted July 13, 2002 Thank you for the model you are doing. I really look forward to this because this other guy who was making a battle droid model suddenly dissapeared. I respect all you guys who actually update as consistently as you can. Theres so many dying threads and abandoned projects in this forum it seems. People shouldn't make WIP threads unless they plan to see a project through to completion. Link to comment Share on other sites More sharing options...
Sam Posted July 13, 2002 Share Posted July 13, 2002 I was just wondering what the icons going to be. you know that picture of your character in the corner of the sceen when your winning Link to comment Share on other sites More sharing options...
t3rr0r Posted July 13, 2002 Share Posted July 13, 2002 use a picture of your model, not a photo. photo icons are bleh. does the tpm visual dictionary show what distinguishes droid ranks? Link to comment Share on other sites More sharing options...
SilentMobius Posted July 13, 2002 Author Share Posted July 13, 2002 Here is my new referance shot, its only fair I share it with anyone else who want's to do a battledroid and doesn't have the Visual Dictionary. I'll cross post this to the other BD thread. Large http://www.silentmobius.co.uk/GFX/Battle_Droid_TPMVD_Large.jpg Small http://www.silentmobius.co.uk/GFX/Battle_Droid_TPMVD_Small.jpg Link to comment Share on other sites More sharing options...
Lord Exar Kun27 Posted July 13, 2002 Share Posted July 13, 2002 Ok this is just an idea for the skin, and it kinda says something about the rank of droids. I collected the figures for Episode I and there are 2 battle droids..Battle Droid and OOM-9 who is the general and the back of his head is yellow. If you watch TPM in the beginning when the droids g oto "destroy what's left of them" them being Obi and Qui, I think it is OOM-9 who goes "Check it out Corporal" and the Corporal goes "Roger, Roger" i think the corporal has a color too so you may wanna check that out. Link to comment Share on other sites More sharing options...
Sounds Risky Posted July 13, 2002 Share Posted July 13, 2002 The Battledroid ranks are in the Visual Dictionary, so it's all good. Link to comment Share on other sites More sharing options...
t3rr0r Posted July 13, 2002 Share Posted July 13, 2002 someone needs to rip some sounds from the dvd. "roger, roger!" definately has to be the taunt. and when it's pushed it should yelp (you know the yelp, sounds like a dog). what else? Link to comment Share on other sites More sharing options...
xan Posted July 13, 2002 Share Posted July 13, 2002 I pulled these off the video awhile ago for the other battledroid.. http://users.bigpond.net.au/stsim/Droid-Arrest.wav http://users.bigpond.net.au/stsim/Droid-Pushed.wav http://users.bigpond.net.au/stsim/Droid-Roger1.wav http://users.bigpond.net.au/stsim/Droid-Roger2.wav Probably not the best wav's you've ever heard, but it's a start.. and it's not like you'll actually be listening closely as you put your saber through a droids body ...i was thinkin, for the caps where you cut droids in half, are you gonna have it bright orange, like melted metal? Link to comment Share on other sites More sharing options...
SithBrakiss Posted July 13, 2002 Share Posted July 13, 2002 and if you want,i have a wav of OOM-7 or whatever his name was.........i was wondering if someone could get me a wav of one of Jango's Seismic charges goin off......those sounded awesome.....it goes along with my sound affect/word i made......BAMMMMMMMF! Link to comment Share on other sites More sharing options...
xan Posted July 13, 2002 Share Posted July 13, 2002 even though it's a little off-topic, i might be able to get you a wav of it, Sith. i'll see what i can do. Link to comment Share on other sites More sharing options...
SithBrakiss Posted July 13, 2002 Share Posted July 13, 2002 Thanks xan....and Mobius,i hope everything is going good,this model looks awesome Link to comment Share on other sites More sharing options...
MacD Posted July 13, 2002 Share Posted July 13, 2002 Wow! Now those are reference pictures! All I had was grainy jpg's I ripped from the VHS Link to comment Share on other sites More sharing options...
pakmannen Posted July 18, 2002 Share Posted July 18, 2002 this is not abandoned right? you are still working on this right? right??! Link to comment Share on other sites More sharing options...
t3rr0r Posted July 18, 2002 Share Posted July 18, 2002 yeah he is. and i advise using cleaner sounds. Link to comment Share on other sites More sharing options...
SilentMobius Posted July 18, 2002 Author Share Posted July 18, 2002 Still working on it? oh yeah. Because the skinmapping was such a chore I'm still not sure I'm happy with it, while I was making up my mind I decided that the lower legs and the hand needed some more work. I managed to totally revamp the leg and save 2 poly's per leg, however I added 20 poly's per hand, but the hands are now _much_ more accurate. I'm now fitting the revised bits back to the bones and I'll post pics of them when I'm done. Still, minus backpack (which I consider optional) the model will be well under 1000 poly's I'm thinking of posting to the skinning forum asking what style of skinmaps the skinners prefer, minimal deformation or contigious mesh segment (because you can't have both) Oh and I'm looking at my recent animation discoveries, and trying to get a handle on XSI, and have something resembling a life at the same time. Oh and I just found out the guy I used to work with is now earning well over double what I earn...... bugger Link to comment Share on other sites More sharing options...
pakmannen Posted July 22, 2002 Share Posted July 22, 2002 any updates? Link to comment Share on other sites More sharing options...
pakmannen Posted July 27, 2002 Share Posted July 27, 2002 would it be okey to use this model for a possible sp version of "the sand arena v2" ? Link to comment Share on other sites More sharing options...
pakmannen Posted July 29, 2002 Share Posted July 29, 2002 please tell me this model isn't dead! Link to comment Share on other sites More sharing options...
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