Pyro638 Posted July 17, 2002 Posted July 17, 2002 OK I AM READY TO EXPLODE........i d/l it put it in the gamedatabase folder picked tyrion, picked the custom saber colors created a server and tested it out.........now I have black & white boxes for a lightsaber and animations like explosions and force efftects.......W T F I feel like the devil has come and is torturing me:(
Pyro638 Posted July 17, 2002 Posted July 17, 2002 I do have the 1.04 patch and i also tried putting it in the gamedata folder......still wont work :compcry:
Dest Posted July 17, 2002 Posted July 17, 2002 there is probably another mod interfering with mine. Remove all mods from your base folder. Mods should have a folder of their own and not be in the base folder.
Horrorz2002 Posted July 17, 2002 Posted July 17, 2002 Not sure if anyone else has experienced this but the twin-saber stances are not working correctly for me. The stances are 2-handed stances, as opposed to Tavion's / Desanns... Yes, mod_extrastances 1 was set.
K.O Posted July 17, 2002 Posted July 17, 2002 Quote Originally posted by Andy867 but you might as well update your game, seeing as how nearly every server, including mine, is going to 1.4... but you don't HAVE to... just a suggestion... Also, after talking with DEST, some possible future implementations might include - toggable saber hilts for clients - ability to ignite dual sabers, one saber at a time - ability to activate destroyer, one blade at a time Well, I am off to enjoy the mod... Later Much! I have a couple questions for him too... 1) Will he make it so losing your saber in MP is just like is SP? Like more effects. 2) Sorry if you guys declared this but can he make the left saber useful at all? 3) Mid-Air Wall runs... Idea 4) Like Kaburii Saga WAS going to do, will he make it so there's an option to block lightning with your saber? 5) Give the dual saber and double bladed sabers the other 3 stances. ... I could go on. :| But not right now.
K.O Posted July 17, 2002 Posted July 17, 2002 Quote Originally posted by Phillio Whenever I try a console commnand with this mod, it says "No 2nd instance" or something like thta a bunch of times........what should I do??? I was getting this message too when I had my server up. What might be the problem?
Master Yogurt Posted July 18, 2002 Posted July 18, 2002 Dest whats the name of you server??anyone else that runs this mod plz give theirs too!
t3rr0r Posted July 18, 2002 Posted July 18, 2002 use the all-seeing eye to find servers. http://www.udpsoft.com/eye/
Adonai Saboath Posted July 18, 2002 Posted July 18, 2002 giving the double bladed and dual sabers the other 3 stances wouldn't work....they hold one saber with both hands there.....MAYBE....the double bladed saber might look alright...
Andy867 Posted July 18, 2002 Posted July 18, 2002 For those getting the 2nd saber instance, that means you downloaded the JediMod Beta version, which is outdated... the ner version that is fixed can be found at http://www.geocities.com/dmccarthy100 along with the name of my server **||GATEWAY WEST JediMod ||** (ip = 24.207.190.236) DEST"s server ip is 65.35.8.123 or is it 35.65.84.123 it's one of the two:) May the Schwartz be With You!
Cyris Posted July 18, 2002 Posted July 18, 2002 Dest is in my clan. Hes the coolest guy. He helped me soo much working on my models too. Hes like a god. ALL HAIL DEST!
pud1 Posted July 18, 2002 Posted July 18, 2002 Dest's server is 35.65.84.123 and his server locked now b/c hes working on client-side part of his jedimod(or something like that).
JediDante Posted July 19, 2002 Posted July 19, 2002 Just to let everyone know that if ya have JediMoves any version! It will screw up JediMod's Stances! So it would be best to take it out, If ya want a sweet mod!
t3rr0r Posted July 19, 2002 Posted July 19, 2002 there are a bunch of servers that screwed up and they put jedimod in the base folder... -_-
golfrguy87 Posted July 19, 2002 Posted July 19, 2002 I was playing on Dest's server yesterday and it was soooooo cool...He did this really neat thing where it looked like he meditated and put stormtroppers all around..all the stormtropers had disrupters and had perfect aim. They never moved and just guarded him the hole time! It was really neat. The only problem is that red line thing..
rut-wa jodar Posted July 19, 2002 Posted July 19, 2002 I have just been playing on Dest`s server and he has told me that JediMod v1.1 will be released very soon. He has fixed a few minor bugs ( hopefully bots will have rgb + double saber support ) and added some stuff
Dest Posted July 19, 2002 Posted July 19, 2002 Version 1.1 will be delayed about a week or so. Going tp be out of town.
Andy867 Posted July 19, 2002 Posted July 19, 2002 DEST's server webpage, if I recall it correctly, is 65.35.84.123 Its been about a week since I've been in there due to some new happenings in my Jedi Outcast life, like becoming of the new file posters for Jediknightii.net And plus I have my server to run, which is down at the moment, and i am out of town, but I will be back to get it up and running again... Can't wait to play as MrFlea again:D if anyone has any problems with the Mod, you can always contact me @ dmccarthy100@charter.net or through PMs, or AIM :Countryguy867... or soon, you can contact me at hopefully andy867@lfnetwork.com or whatever Visac can supply me for an email address... I can't wait to begin working on the site to help you guys get ALL the latest files..
t3rr0r Posted July 19, 2002 Posted July 19, 2002 Quote Originally posted by Andy867 like becoming of the new file posters for Jediknightii.net hopefully you'll upload some of the missing awesome files to appease the distraut creators (ie hapslash).
K.O Posted July 19, 2002 Posted July 19, 2002 The stuff you said he was thinking about adding, did he do it for 1.1?
Andy867 Posted July 19, 2002 Posted July 19, 2002 Honestly, I don't know if he did or not, but I do know that he said he would fix some of the minor bugs like the the RGB and the bot double bladed problem... but other than that, I hadn't heard what he got to work and what-not....
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