Operation_JeDi Posted July 17, 2002 Share Posted July 17, 2002 I've extracted it...but it doesn;t appear in the Mod window in the game. So i thought it was always activated, and it did work when I found a Jedi Mod server....but i want the power to turn it off and on... Also, where can i find all the commands that can be used in this mod????? In the screenshots i saw a player sitting Jedi style, and in the description, I read that there's more moves and stuff... Is there a way I can find out all this stuff??? Link to comment Share on other sites More sharing options...
zworqy Posted July 17, 2002 Share Posted July 17, 2002 Seems like you have extracted it into the base directory. All files here will be loaded automatically. Put it in a new folder called "JediMod" or something in the GameData folder. Now you can (and will have to) load it from the mod menu. About the commands...in jedimod.zip there should be a file called "cvar.txt". Look in that... Link to comment Share on other sites More sharing options...
Dark_ZONE Posted July 17, 2002 Share Posted July 17, 2002 I know there are two new styles, which I am asuming are Bouble saber ones, but how do you get two sabers to appear?? Do you type it in? . .I have looked at the cammands and all I see to enter is that "Enabledoublesaber" command . . . What am I missing? Link to comment Share on other sites More sharing options...
Oran Posted July 17, 2002 Share Posted July 17, 2002 read all the text files that come with it. all you do is type /twosaber for two sabers. Link to comment Share on other sites More sharing options...
LivingSacrifice Posted July 19, 2002 Share Posted July 19, 2002 I have tried and can't get it to work. I put it into the gamedata and the base folders and still can't get it to go. Anyone else having this problem? And can you play it in MP when you create a server? Help! Peace:cool: Link to comment Share on other sites More sharing options...
LivingSacrifice Posted July 19, 2002 Share Posted July 19, 2002 I have tried and can't get it to work. I put it into the gamedata and the base folders and still can't get it to go. Anyone else having this problem? And can you play it in MP when you create a server? Help! Peace:cool: Link to comment Share on other sites More sharing options...
Stubbie77 Posted July 19, 2002 Share Posted July 19, 2002 when you extract it into gamedata does it make a new folder called jedimod? Link to comment Share on other sites More sharing options...
LivingSacrifice Posted July 19, 2002 Share Posted July 19, 2002 Ya, it does. Then when I go to the MP setup screen, its not there. What up? Link to comment Share on other sites More sharing options...
Stubbie77 Posted July 19, 2002 Share Posted July 19, 2002 In your jedimod folder do you have a file called description, and if so what does it say in the file? Link to comment Share on other sites More sharing options...
LivingSacrifice Posted July 19, 2002 Share Posted July 19, 2002 Unfortunately, I am at work and I can't check. Guess I will have to wait till I get home. What does it need to say? Maybe you can help me out later. Thanks Peace:cool: Link to comment Share on other sites More sharing options...
SirTwist Posted July 19, 2002 Share Posted July 19, 2002 extract jedimod check option "use folder names" extract it to your JkII Jedi Outcast/Gamedata folder, read the readme and the cvar txt, in cvar.txt are all jedimod commands like /twosaber /cheataccess /sit /shake start jkII mp got to setup screen /mod screen and highlight jedimod and click "activate" after the game reload check again the setup screen go to the tck mod screen and define the colors for ur sabers. start ur own server or check the server browser for jedimod servers.. to use twosabers u must type /twosaber in the console after that u must wait till the map restarts after that deactivate ur saber and type again /twosaber .. now u should get two sabers.. if it still don't work type in console: mod_dualsaber 1 gl Link to comment Share on other sites More sharing options...
Stubbie77 Posted July 19, 2002 Share Posted July 19, 2002 what does /cheataccess do? living if you have any type of instant message service tell me and i will try to help you. My aol is stubbe77. Link to comment Share on other sites More sharing options...
SirTwist Posted July 19, 2002 Share Posted July 19, 2002 it allows u to spawn stormtroopers.. nothing special.. btw. does anybody know what the cmd "tck_dualphase" does? Link to comment Share on other sites More sharing options...
blackfire Posted July 19, 2002 Share Posted July 19, 2002 "btw. does anybody know what the cmd "tck_dualphase" does?" It gives you extended sabers, quite amusing actually. Link to comment Share on other sites More sharing options...
AsbestosTeddy Posted July 19, 2002 Share Posted July 19, 2002 - and also potentially useful, especially when standing still, saber out, while facing someone else . . e.g : oh, is that your eye I just burnt out ? Link to comment Share on other sites More sharing options...
SirTwist Posted July 20, 2002 Share Posted July 20, 2002 are there any other emotes? i only know: sit, kiss, shake, nod, taunt.. .. i saw a guy who used different emotes.. i wanna know them all.. i tried dualphase but nothing happend and what is the difference between yoda and darkyoda model??? it' seems they have both the same size.. a list with all jedimod cmds would be very nice Link to comment Share on other sites More sharing options...
thehomicidalegg Posted July 20, 2002 Share Posted July 20, 2002 a list with all jedimod cmds would be very nice There is, there's a text file called cvar.txt with all the commands. this is a post by the creator of the mod, Dest, from the valley forum: The documents will be better in version 1.1. Here is the faq I am working on. FAQ 1. How do I turn on my second saber? 2. How do I turn on the dualbladed saber? 3. What emotes are there in the game? 4. How do I load JediMod with the dedicated server? 5. What are the new special moves? Trouble Shooting 1. JediMod doesn't load. Gives a white screen and a user interface error 2. JediMod isn't in the mods menu. 3. JediMod behaves strangely 4. Stance colors are missing FAQ: 1. How do I turn on my second saber? type /twosaber or /dualsaber in the console while your saber is off typing this again while your sabers are off will go back to the single saber. If you are hosting the server make sure mod_dualsaber is set to 1. 2. How do I turn on the dualbladed saber? type /thedestroyer or /dualblade while your saber is off to toggle the dualbladed saber if mod_dualblade is set to 2 then executing this command while you have double sabers will turn on double dual bladed sabers. 3. What emotes are there in the game? /sit -sits do again the stand up /stand -stands up from sit, typing /sit a second time will do the same thing /kiss -kisses another player if both of you have your sabers off /taunt -does the spinning saber taunt /draw -does a nifty saber drawing move /nod -nods your ehad /shake -shakes your head /super -strike a superman pose /thumbsdown -looks like your giving something a thumbs down when binding emotes or commands to keys make sure to leave the / out. ex. bind x "super" and not bind x "/super" 4. How do I load JediMod with the dedicated server? add +fs_game JediMod to the command line. ex. "C:\LucasArts\Star Wars JK II Jedi Outcast\GameData\jk2ded.exe" +set fs_game JediMod 5. What are the new special moves? purple stance: forward + jump + attack while facing the enemy. Jumps fairly high and does a spinning twirling thingy. orange stance: forward + jump + attack while facing the enemy. same move as the yellow stance. Trouble Shooting: 1. JediMod doesn't load. Gives a white screen and a user interface error Try updating to the 1.04 patch. If this doesn't work you may have a mod in your base directory that is interfereing with my mod. Try removeing all mods from your base directory. 2. JediMod isn't in the mods menu. Make sure all the files from the zip end up gamedata/JediMod 3. JediMod behaves strangely Another mod may be interfering with my mod. Try removing all mods from your base directory. 4. Stance colors are missing You need both JediMod v1.0 and the JediMod patch to version 1.1 Both JediMod (JediMod.pk3) and the patch (JediMod1_1.pk3) must be in the JediMod directory. Link to comment Share on other sites More sharing options...
keo718 Posted July 21, 2002 Share Posted July 21, 2002 In the readme file, Dest mentions a "special move" does anyone know how to do this, or what it is? Link to comment Share on other sites More sharing options...
thehomicidalegg Posted July 21, 2002 Share Posted July 21, 2002 In the readme file, Dest mentions a "special move" does anyone know how to do this, or what it is? do you mean a stance specific move? the purple stance or the 1 handed blue stance has this very cool loking fancy twisting jumping move. Its done the same way you'd do a yellow dfa. IT looks extremely cool, but it has little practical value, takes too long 2 perform, stuck in animation too long(though u can rotate) and the oppositions has to practically walk into you then stand there for half a day for it to have any effect Link to comment Share on other sites More sharing options...
qibbish Posted July 21, 2002 Share Posted July 21, 2002 Anybody know where I can track this file down? The link is broken at http://www.jediknightii.net. Secondly, how easy is it to find a server with this installed (it has to be installed server AND client side, right?). Link to comment Share on other sites More sharing options...
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