Zippo85 Posted July 28, 2002 Share Posted July 28, 2002 OK M8S W HAVE GOT AND WE HAVE GOT , HELL WE HAVE EVEN GOT now all we nead is somone to Convert the existing saber hilts into a: ___----====MOD COMPATIBLE SABERHILT PACK====----___ ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! So is anybody up to the challange? Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 28, 2002 Share Posted July 28, 2002 you can do it yerself. it just needs a bit of pk3 editing and a preview picture for each one Link to comment Share on other sites More sharing options...
Zippo85 Posted July 28, 2002 Author Share Posted July 28, 2002 I would do it but i dont think i have the paitience.....but i will do it to all the hilts im releasing i the future. Link to comment Share on other sites More sharing options...
DigitalBuddy Posted July 28, 2002 Share Posted July 28, 2002 Are you talking about making it so when you d/l a hilt, not everyubody has the one you d/led. that would be kickass, becaue i wanna record the end fight sequence in Ep. 2 with JO, and i want dooku to have his own saber without everyone else having it. Link to comment Share on other sites More sharing options...
JediDante Posted July 28, 2002 Share Posted July 28, 2002 I have already made a compatible hilt pack! But the prob is is that there are no textures on the hilts? Anyone know the prob? I mean the hilts work fine but they are not textured Link to comment Share on other sites More sharing options...
Dest Posted July 28, 2002 Share Posted July 28, 2002 make sure the texture is also in the saber_hiltname directory. Link to comment Share on other sites More sharing options...
JediDante Posted July 28, 2002 Share Posted July 28, 2002 Oh! I see... Thanks a bunch dest! Now I have a working saber hilt pack Link to comment Share on other sites More sharing options...
Zippo85 Posted July 28, 2002 Author Share Posted July 28, 2002 Would you release it or host it yourself? pleace! Link to comment Share on other sites More sharing options...
JediDante Posted July 28, 2002 Share Posted July 28, 2002 Ok Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 28, 2002 Share Posted July 28, 2002 JediDante or Dest: i have a question: What pixel size should the saber pictures for the selection menu be??? Link to comment Share on other sites More sharing options...
Daskers Posted July 28, 2002 Share Posted July 28, 2002 I have done this and I have the textures in the same folder as the sabers, but the textures still don't show. Do I need the texture file to be specifically called 'saber.jpg'? Link to comment Share on other sites More sharing options...
Ironhorse75 Posted July 29, 2002 Share Posted July 29, 2002 I didn't find the directions on how to do this very detailed, can someone give me a step by step and where each folder/file goes. I know how to make pk3's and stuff like that, just confused on what goes where. Link to comment Share on other sites More sharing options...
Bogus Posted July 29, 2002 Share Posted July 29, 2002 this sounds great but does this mean that we can have like luke's hilt in one hand and dooku's in the other? and darthmauls double???? im confused Link to comment Share on other sites More sharing options...
12thMonkey Posted July 29, 2002 Share Posted July 29, 2002 Bogus that works right now cos u can choose a hilt already and u can select the luke hilt in the other hand cos lukes came with the mod. Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 29, 2002 Share Posted July 29, 2002 can you have the sepearate sabers on npcs if so tell me how Link to comment Share on other sites More sharing options...
Kn1ves Posted July 29, 2002 Share Posted July 29, 2002 Well, I've made myself a small hilt pack (I'm not planning on a release, I don't have the patience to make a preview for each saber). It currently contains Yoda's hilt, Dooku's hilt, Qui-Gon's hilt, Obi-Wan's padawan hilt, Plo-Koon's hilt and Darth Maul's hilt (which took me some bloody time and disassembly to find, it's not on jkii.net nor on jk2files.com). From my romp through the saber archives I realized that some sabers support the mod and some don't. *Takes a deep breath* If a skin is composed of a single piece, it can be renamed to saber.jpg, no probs - It gets problematic however, when hilts like the high quality Mace Windu hilt or Darth Vadar's hilt, which are composed of more then one texture file, which means the only solution would be combining all of the skin files and refitting the skin onto the model. Or in other words, BLEH Still The ones that work work great, grand job Dest! I'll just wait until someone more skillful then me to do it. One last thing! If you want (and you should, if you're serious about this pack thing) add Kyle's saber hilt to the selection menu, just add a folder called saber_kyle or something and leave it empty, it'll add the default Kyle hilt to the list. Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 29, 2002 Share Posted July 29, 2002 Originally posted by Kn1ves Well, I've made myself a small hilt pack (I'm not planning on a release, I don't have the patience to make a preview for each saber). It currently contains Yoda's hilt, Dooku's hilt, Qui-Gon's hilt, Obi-Wan's padawan hilt, Plo-Koon's hilt and Darth Maul's hilt (which took me some bloody time and disassembly to find, it's not on jkii.net nor on jk2files.com). From my romp through the saber archives I realized that some sabers support the mod and some don't. *Takes a deep breath* If a skin is composed of a single piece, it can be renamed to saber.jpg, no probs - It gets problematic however, when hilts like the high quality Mace Windu hilt or Darth Vadar's hilt, which are composed of more then one texture file, which means the only solution would be combining all of the skin files and refitting the skin onto the model. Or in other words, BLEH Still The ones that work work great, grand job Dest! I'll just wait until someone more skillful then me to do it. One last thing! If you want (and you should, if you're serious about this pack thing) add Kyle's saber hilt to the selection menu, just add a folder called saber_kyle or something and leave it empty, it'll add the default Kyle hilt to the list. dont spose you could give me a hand ive tried to make yoda and maul sabers work with it but the textures just look odd (they either are not aligned properly or are not there at all, not sure which. either way they are wrong) Could you tell me exactly what you have in each pk3. filenames directory names and stuff so i can where im going wrong Link to comment Share on other sites More sharing options...
Kn1ves Posted July 29, 2002 Share Posted July 29, 2002 Wah Only now I noticed how f**ked up the textures are! I'll get right on it Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 29, 2002 Share Posted July 29, 2002 textures work fine for me. Link to comment Share on other sites More sharing options...
Kn1ves Posted July 29, 2002 Share Posted July 29, 2002 Well, most work fine, it's just Maul's and Yoda's that are screwed... Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 29, 2002 Share Posted July 29, 2002 Yoda's work fine for me too. Matter of fact, I was on a server earlier with Yoda's hilt. Link to comment Share on other sites More sharing options...
MaxiNeo Posted July 29, 2002 Share Posted July 29, 2002 Get what I did here http://dark-matrix.tripod.com/jedimod_saberhilts.zip Soo simple, I cant believe its not butter...... Link to comment Share on other sites More sharing options...
Lord Infamous Posted July 29, 2002 Share Posted July 29, 2002 your link dosent work maxi neo, please fix it Link to comment Share on other sites More sharing options...
Tap[RR] Posted July 29, 2002 Share Posted July 29, 2002 The link works, but the models ALL appear unskinned. Also they use kyles default texture, dest this seems to be a bug, tried converting before ever looking on the foums and came up with the same problem, dooku, quigons and plokoon are the 3 ive tried on my own (quite easily done i might add) and they all used kyles default texture. Kind of hard to see on the dooku hilt but on koon and quigon its very easy to see that theyre using kyles. I tried renaming the texture files to saber_quigon (dooku and koon), but no success.. Anyone know how to fix this? Link to comment Share on other sites More sharing options...
-[MotU]-Lyger|=- Posted July 29, 2002 Share Posted July 29, 2002 yeah, how come its only Desans Lukes and The Reborn's lightsabers?? Link to comment Share on other sites More sharing options...
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