Darth_Kitty Posted August 18, 2002 Share Posted August 18, 2002 That's the problem. I read every damn tort and I can't have my custom md3s in game. I did the models/map_objects/mgs/heli.md3 but it doesn't do it when I compile. AND in the 3d editor, it just shows the blue box. I tried doing the "Skin and Box" or whatever it's called, to make it so that I can see it but it won't. I even used models/map_objects/yavin/(what ever one of the trees md3s are called and it doesn't show thoses either! PLEASE CAN ANYONE TELL ME EXACTLY ON HOW TO DO IT!?!??! I AM DAMN TO DUMB I GUESS!!!! AGHHHHHH!!!!! Link to comment Share on other sites More sharing options...
RichDiesal Posted August 18, 2002 Share Posted August 18, 2002 What's the error that you're getting in compile? And did you use the tut on my site (http://richdiesal.jedioutcastmaps.com/tutorials)? Link to comment Share on other sites More sharing options...
Darth_Kitty Posted August 18, 2002 Author Share Posted August 18, 2002 Yes. I did read it. I am not getting erros. Just no damn md3s. Soemtimes, because I think that after I am done telling it were to find the model, i click on it and it says enity can't be made because of no brush or something like that. Link to comment Share on other sites More sharing options...
RichDiesal Posted August 18, 2002 Share Posted August 18, 2002 Well the model should appear in Radiant as soon as you enter it's path... have you tried one of the stock models? Try: models\map_objects\bespin\streetlight.md3 Link to comment Share on other sites More sharing options...
Darth_Kitty Posted August 18, 2002 Author Share Posted August 18, 2002 Ok. I'll try that later tonight:( I have to cook dinner. Link to comment Share on other sites More sharing options...
Darth_Kitty Posted August 18, 2002 Author Share Posted August 18, 2002 No it didn't work. Link to comment Share on other sites More sharing options...
volrathxp Posted August 18, 2002 Share Posted August 18, 2002 Originally posted by RichDiesal Well the model should appear in Radiant as soon as you enter it's path... have you tried one of the stock models? Try: models\map_objects\bespin\streetlight.md3 try models/map_objects/bespin/streetlight.md3 Rich just copied that out of explorer cuz it was FASTER AND QUICKER! You dark side wanna-be. Link to comment Share on other sites More sharing options...
RichDiesal Posted August 18, 2002 Share Posted August 18, 2002 Mmmmm, actually I copied that from Radiant. Mine works. Link to comment Share on other sites More sharing options...
volrathxp Posted August 18, 2002 Share Posted August 18, 2002 Originally posted by RichDiesal Mmmmm, actually I copied that from Radiant. Mine works. Eh.... then there's something SERIOUSLY wrong then Come to the dark side of the GTK young padawan Darth Kitty and all your problems shall be solved. Link to comment Share on other sites More sharing options...
Darth_Kitty Posted August 19, 2002 Author Share Posted August 19, 2002 Well damn that sucks. Maybe it's a video setting I have on my computer? Link to comment Share on other sites More sharing options...
Leslie Judge Posted August 19, 2002 Share Posted August 19, 2002 Hmm... I think it could be the same problem as mine was. Try to put a beginning slash into the path like: /models/map_objects/mgs/heli.md3 Link to comment Share on other sites More sharing options...
volrathxp Posted August 19, 2002 Share Posted August 19, 2002 Originally posted by Leslie Judge Hmm... I think it could be the same problem as mine was. Try to put a beginning slash into the path like: /models/map_objects/mgs/heli.md3 no he should just switch to GTK. guarantee it will fix it because GTK doesn't have that little bug that JK2Rad does. Link to comment Share on other sites More sharing options...
Leslie Judge Posted August 19, 2002 Share Posted August 19, 2002 Anyway, that slash solved my problem with JK2Radiant anno. Link to comment Share on other sites More sharing options...
Darth_Kitty Posted August 20, 2002 Author Share Posted August 20, 2002 THE BEST!!! GTK!!!! OMFG!!!! Link to comment Share on other sites More sharing options...
volrathxp Posted August 20, 2002 Share Posted August 20, 2002 Originally posted by Darth_Kitty THE BEST!!! GTK!!!! OMFG!!!! ??? Link to comment Share on other sites More sharing options...
RichDiesal Posted August 20, 2002 Share Posted August 20, 2002 TRANSLATION: V0lr4th is a n00b, everyone knows JK2Radiant is 1337. Link to comment Share on other sites More sharing options...
volrathxp Posted August 20, 2002 Share Posted August 20, 2002 Originally posted by RichDiesal TRANSLATION: V0lr4th is a n00b, everyone knows JK2Radiant is 1337. funny man eh? Oh and learn how to spell right. That l33t bull**** is annoying. Link to comment Share on other sites More sharing options...
RichDiesal Posted August 20, 2002 Share Posted August 20, 2002 17'5 n07 my f4ul7 7h47 y0u'r3 j34l0u5 0f my m4d l337 5k1ll5. Link to comment Share on other sites More sharing options...
volrathxp Posted August 20, 2002 Share Posted August 20, 2002 Originally posted by RichDiesal 17'5 n07 my f4ul7 7h47 y0u'r3 j34l0u5 0f my m4d l337 5k1ll5. translation: Volrath rules and he owns your sorry ass. Link to comment Share on other sites More sharing options...
ViNYL_VeNGeaNCe Posted August 21, 2002 Share Posted August 21, 2002 The sad thing is they both suck. I have to use both in conjunction just to make up for the bugs in both programs... At least in GTK I remapped key binds...still trying to do the same in JK2Rad. Link to comment Share on other sites More sharing options...
idontlikegeorge Posted August 21, 2002 Share Posted August 21, 2002 yep, they both suck. Link to comment Share on other sites More sharing options...
acdcfanbill Posted August 23, 2002 Share Posted August 23, 2002 they do? well what do you use to edit then? i prefer Gtk... Link to comment Share on other sites More sharing options...
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