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...and the final boss is gonna be George Lucas.


Should we make an Aresen fighting game?  

16 members have voted

  1. 1. Should we make an Aresen fighting game?

    • Yes
      16
    • No
      0


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Posted

Name: Deac

 

Description: A 3 metre tall half-ogre. Pale green skin, big eyes and eyebrows.

 

Story: Deac verses various agents of the evil gnomes who have oppressed his race.

 

Special Moves:

 

Guitar smash:

Deac grabs his guitar and smashes it on the enemy's head.

Starkiller:

Deac leaps into the air, grabs a supernova and shoves it on the enemy.

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Posted

I can picture the the opening for the game. Just like how smash bros comes on, showing each char doing something.

My char would be in a straight jacket inside a padded room, two jedi (takes a lot of power to restrain me) come in to bring me out and push me into an xwing.

 

 

My Char would be based on a cross between Ganondorf and Prince Marth.

 

Name: SXW

 

Desc: Long black hair, no helmet, leather trenchcoat with both Imperial and Rebel symbols on it. The Imperial symbol would be red and the rebel symbol blue (like in JK2 team matches). A blaster in one hand, and a purple lightsaber on his belt (not on of course).

 

Moves:

 

1 - the sword would act like a reflector, much like Star Fox's shield.

2 - blaster fire like star fox

3 - Special move: SXW calls in a fleet of ships (Xwings, A Wings, Y Wings, TIE (fighter, bomber), of some kind (random group)) to fire crash through the enemy like that noname pokemon

4 - throws corpse of some Aresen character at person (one that isn't playing)

5 - clumsy fall over dodge (player will drop down and avoid attack)

6 - Beer Chug (player shoots in random directions)

7 - lightsaber throw

8 - death stick throw (heh, wanna buy a death stick)

9 - straight jacket use (takes straight jacket and places it on player like Yoshi's egg attack) then action can be done to player

10 - Taunt (Sweettooth from twisted metal type of laugh)

 

Music: possibly something like the White Zombie song Ratfinks, Suicide Tanks, and Cannibal Girls

 

Level: SXW Hangar. Hangar will be large, containing TIE fighters and such. With ramps and elevators.

Posted

obiously ill ask for a sephritoh like character but that'll be copyright infrengement on squaresoft :p

 

uh...

 

Character name:

The Almighty Blargman!

 

Character distcription:

short spikey red hair (more like bed head)

a crazed look in face

grinning rather evilly

wearing weighted clothing (rather clode to sayain armour but metal and cloak attached) and when removed (special) it increases attack strength, speed and jump hieght with some loss of defence

w/o armour medium build with a line of black hair about 2 inch long allong the spine on his back

long black pants (very black, and somewhat reflective)

combat boots (also weighted, also special remove)

Lightsaber (emmits black saber color)

 

Character Specs:

Uses energy (with energy bar) to preform special attacks and combat boasters, must use taunts to charge engery)

Character moves:

1). Normal fast attack, used with complex techincal combos (normal attack strength, recoveres energy at small amount depending on each hit, and how long hit combo is)

2). Strong attack, slower but more affective then normal attack (also used for combos, increased amount of energy recharge, also amount of recharge depending how long combo is)

3). Shot to the groin!(obiously stuns male fighters) Followed by a Menacing 'BLARG!!! Muahaha!' taunt (allows slight chance to get a surpirised attack (maybe from person whom blocked attack or someone else, must have at least 1/3 energy, but also recovers 1/6)

4). speed boost (used for shot dodging and blocking melee attacks, but lowers attack strength for the duration of effect, jump hieght increased for duration, cannot use strength boost)

5). Attack boaost (used for increasing attack strength (negates with speed boost, lowers attack speed and movement, increases defence, all for duration)

6). Energy Blast (like ki attacks in Anime, but just a nice strong attack at speed based on what boast is being used, homing, have to recharge before using again, 1 sec no movement due to use of energy)

7). Taunt (either a homicidal laugh, 'Blarg!!!', 'Gralb!', or a random taunt specifically ment for a certain player, encreases energy)

8). Defence Boost (no speed nor strength lowers, defence increases with an aura (only if armour on), but if armour and boots off, just mean he puts em back on again)

9). Energy incappasitate (uses 7/8 amount of stored engery to stun all players (depending on how much was stored) expect him self but strength and speed lowers due to lark of energy)

10). Special attack (must have full engery bar full) removes armour and boots for speed and attack strength boosts, defence lowers til armour placed back on, max jump height enabled, both boosts are enabled (but decreases slowly) enableing max speed and strength til energy bar disappears, cannot use boasts, only both when energy bar is full again, armour is put back on with defence boost)

 

11). even more special, much hit special boost at least 3 time to use lightsaber

 

(id like simular specials like this ^^ with character that also use lightsabers, either that, this character hits more powerfully with his lightsaber then others)

 

Character Music:

Theme from Original Star Terk (one with kirk and spock fighting :p)

 

Character Level:

Sentate Meeting Room (the giant Sphere like room in both ep 1 and ep 2 (buth no sentate, but those platforms flying around randomly (if 2D just mak it look like the characters are spinning around the side)

 

Character Allies:

SXW

Cracken

 

Character Enemies:

Tekcon

Clefo

Posted

yeah it would be complex, but remember we thought was complex was simple as **** to not only other teacher but to Pat (hehehe picking on him not being here :p)

Posted

Um, it wasn't complex to Pat, because he wasn't doing it. Don't you remember, he sat there playing on the Internet while we were told to duck outta the way so Chris and Bill and such could throw s**t at him.

Posted

good point.

and his stupid star trek themes, and he had the monitor tilted so no one could tell. rofl

 

it was bad enough he found me at that red wings games...

Posted

Intro: Deac is protesting for various rights when a group of evil corporate guys appear and get the police to hold back the crowd. Deac leaps over them and does his head-smashing guitar move on them.

 

Theme music: Guitar Solo from MeatLoaf's "Execution Day"

Posted

Deac's friends are good characters, and enemies are evil ones. Especialy evil corporate guys.

 

Hey! An evil corporate guy trying to buy Aresen and turn it into a subliminal advertising hub couldbe an early boss!

Posted

That would be pretty cool if it can be done. I'd help in any way I could...but I can't programme.

 

What did you think of the early boss idea?

 

@Scar: Deac is friends with all good characters.

 

Level: Outside courthouse, with protesters in the background.

Posted

i got perfect application for music, its called Fruityloops!

 

as as for coding, me, SXW, and JangoClone can do that too

 

Deac: well as for BlargMan, BlargMan is Choatic Neutral, not really good not really evil, but He loves to destroy, and taunt people :)

Posted

Perhaps I could write a plot for "Story mode"...? If there's going to be one that is. If not, then that's o.k. It was your idea after all.

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