keo718 Posted September 22, 2002 Share Posted September 22, 2002 Bot support is ALWAYS necessary. I know how to do botroutes. If you wish, I can do them. Link to comment Share on other sites More sharing options...
buckman Posted September 23, 2002 Author Share Posted September 23, 2002 keo: thanks man that would really be super, but i would like to have the final and releasable versio nof the map before you put in botroutes in. Thanks man! -Buck out Link to comment Share on other sites More sharing options...
Tigris Posted September 23, 2002 Share Posted September 23, 2002 Hey, those "tents" look familar Looks great! If you need anything for the cantina, let me know- I'll send you whatever you want from my cantina. It really looks nice in the sunset. Could be someplace like Fort Tusken- perhaps you could add a T-16 coming from outside the wall and making a nice run over the city. That would definately look cool Link to comment Share on other sites More sharing options...
buckman Posted September 23, 2002 Author Share Posted September 23, 2002 Well, i didnt "steal" the tents from you, i had this reference picture: http://home.bip.net/joh.noren/rajraj/tatooine.jpg Well i dont know what a T-16 is, but if you tell me, maybe i could make it into a func_train or something... -Buck out Link to comment Share on other sites More sharing options...
Tigris Posted September 23, 2002 Share Posted September 23, 2002 Was jsut kidding, I myself took those pics as reference. A T-16 Skyhopper- available at http://www.jedioutcastmaps.com... Or to cut the search short: Here you are... Perhaps you need to rescale it a bit, but then it should really be a nice addition Link to comment Share on other sites More sharing options...
buckman Posted September 23, 2002 Author Share Posted September 23, 2002 I dunno...its gonna look pretty funky with that ship appearing from thin air (out of the skybox) and then disappearing (into the skybox again), But maybe ill give it a try, and see what it will look like Link to comment Share on other sites More sharing options...
Tigris Posted September 23, 2002 Share Posted September 23, 2002 Try starting behind the wall, so that it appears to come from outside the city. That way it doesn't look as if it was poping out of the sky... Link to comment Share on other sites More sharing options...
SiThLoRd><1000 Posted September 24, 2002 Share Posted September 24, 2002 One of the best Tatooines out there, if not the best. Link to comment Share on other sites More sharing options...
buckman Posted September 24, 2002 Author Share Posted September 24, 2002 Good to here that you like it SiThLoRd><1000. Its great to get some credit for all your hard work -Buck out Link to comment Share on other sites More sharing options...
Pnut_Man Posted September 24, 2002 Share Posted September 24, 2002 I just downloaded the new version of Mos Eisoly Cantina..no idea why it was 28.5 megs..even though it was really good..uh now you have some fine competition mr Buckman.. Link to comment Share on other sites More sharing options...
buckman Posted September 24, 2002 Author Share Posted September 24, 2002 Now i dont like to think that Tigris and i are compiting with each other, we are just both working on tatooine-maps, and we are trying to help each other out... at least thats how i hope it is...? -Buck out Link to comment Share on other sites More sharing options...
Tigris Posted September 24, 2002 Share Posted September 24, 2002 Well, that's what I thought too- otherwise I would be in trouble Link to comment Share on other sites More sharing options...
buckman Posted September 24, 2002 Author Share Posted September 24, 2002 "I sense much fear in you" Nah just kidding Im glad that we dont have to compete, maybe we could work toghether. I could really use some help with my cantina, and maybe you would like something that's in my map? -Buck out Link to comment Share on other sites More sharing options...
Tigris Posted September 24, 2002 Share Posted September 24, 2002 Yeah, as I said- I could send you over my tables (I proud of those ), dunno if you need anything else- the seats I made are junk the bar itself is nothing special either, but whatever you can use. Right now I'm compiling about 20 hours already for an update (to fix the last bugs I found)- then I'll upload it. After that the hard work of expanding the textures will begin. Perhaps I'll raise the detail-level in the buildings a bit more- if only Q3map2 worked; would love to see bump-maps in the cantina... Well, unfortunately right now I've got much work to do for myself. Link to comment Share on other sites More sharing options...
SiThLoRd><1000 Posted September 24, 2002 Share Posted September 24, 2002 That sounds quite promising... Link to comment Share on other sites More sharing options...
buckman Posted September 25, 2002 Author Share Posted September 25, 2002 The tables wooud be great, and mayby the desk in the mibble of the bar itself? That looked pretty impressing! What is bumpmapping? I have heard of it and i know my gfx-card supports it, but i dont really know what it means? -Buck out Link to comment Share on other sites More sharing options...
Tigris Posted September 25, 2002 Share Posted September 25, 2002 You have the original texture and a texture called bumpmap- the second is only monocron and shows the height-levels, where lighter areas are raised and the dark areas are lowered/stay the same. So it becomes a very neat 3d-object. Without raising the brush-count. Link to comment Share on other sites More sharing options...
buckman Posted September 25, 2002 Author Share Posted September 25, 2002 Wow, that sounds nice, and this can only be done with the q3map2 compiler? -Buck out oh abtw, i might throw up some new screenshots, so keep your eyes open Link to comment Share on other sites More sharing options...
Tigris Posted September 25, 2002 Share Posted September 25, 2002 As far as I know yes... BTW: Mind telling me how big your bar-desk needs to be? Then I'll build you a nice custom one. The table is here: http://www.durahcell.de/jk2preview/table.zip Just unzip it into your base-folder and you should be ready. Link to comment Share on other sites More sharing options...
Pnut_Man Posted September 25, 2002 Share Posted September 25, 2002 you guys working together..much gooderness Link to comment Share on other sites More sharing options...
buckman Posted September 26, 2002 Author Share Posted September 26, 2002 Just make he bar in the scale it has in the movie and all will be well. I can't thank you enough Tigris, if theres is anything you want from my map, just let me know... -Buck out Link to comment Share on other sites More sharing options...
buckman Posted September 26, 2002 Author Share Posted September 26, 2002 Ok, right now i dont know if this message will go through becasuse i am having trouble with the MySQL -scripts on this forum, anyway if i can fix it i cannot upload the screenshots. But im sure it will turn out somehow, anyway happy mapping folks... -Buck out Link to comment Share on other sites More sharing options...
LOTM_NadunHagar Posted September 26, 2002 Share Posted September 26, 2002 SIZE=1]*LOTM_NadunHagar chanting in the background*[/size] SCREEN SHOTS! SCREEN SHOTS! SCREEN SHOTS! SCREEN SHOTS! SCREEN SHOTS! SCREEN SHOTS! SCREEN SHOTS! SCREEN SHOTS! SCREEN SHOTS!SCREEN SHOTS! i cant wait for the new one, you should see the puddle of drul on my keyboard LOL. well keep up the damn good work.... and Tigris wonderful map too, wish you could combind them for one big SUPER map lol......im out Link to comment Share on other sites More sharing options...
Tigris Posted September 26, 2002 Share Posted September 26, 2002 Hehe, should I scare you? I've made a test version with bigger textures and now the pk3 is 68MB's big Hopefully it'll be only a test-file, but... ya know, those textures look sweet in the 1024x1024 resolution I'll make a nice bar tomorrow, then send it over- that pile of junk I'm using right now needs some modernization anyway- I'm running out of new things for my next beta Link to comment Share on other sites More sharing options...
buckman Posted September 27, 2002 Author Share Posted September 27, 2002 How da hell can your pk3 get 68 meggs?? Mine is 10 megs WITH music! Im looking forward to that bar! And i know what you mean with running out of things Its pretty hard to come up with new stuff that doesnt look the same as other buildings. ill try to get some screenshots up tonight if everything works out well... -Buck out Link to comment Share on other sites More sharing options...
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