monsoontide Posted September 20, 2002 Author Share Posted September 20, 2002 Thanks T3rr0r, haven't seen that shot before - however, I've got so many reference shots now and most seem to be just different enough from each other to be annoying! The vents on the helmet are funny things, they're actually further back and more 'angled' than you can tell from these front shots. I've been refining the helmet a bit more - trying to cut down on the poly's and trying to get the shape more acurate. I have to do quite a bit more work on the body to get the count low enough though. Still sitting at 3200 polys so far (Without Caps!!!). Monsoontide Link to comment Share on other sites More sharing options...
monsoontide Posted September 20, 2002 Author Share Posted September 20, 2002 Hi All, I've uploaded the latest pix to my FTP site ftp://68.4.22.173/Monsoontide/JK2/ User: tide1 Pass: monsoon1 Pix are called ScoutWIP7.jpg & ScoutWIP_Blaster.jpg The Scout now weighs in at 2609 Polys - but I have to check for errors. There is no 'face' on the helmet as I removed the unecessary polys that made up that surface - it will be a texturemap. Monsoontide Link to comment Share on other sites More sharing options...
fat_101 Posted September 20, 2002 Share Posted September 20, 2002 i like it all we need now is a speed bike a moon of endor map and a whole lotta shootin FATTEH Link to comment Share on other sites More sharing options...
t3rr0r Posted September 20, 2002 Share Posted September 20, 2002 Originally posted by monsoontide Thanks T3rr0r, haven't seen that shot before - however, I've got so many reference shots now and most seem to be just different enough from each other to be annoying! although, they all definately have black gauntlets... they're just hard to distinguish in some images. maybe you could utilise raven's tie pilot's gauntlets. also, http://homepage1.nifty.com/MNO/Images/scout_trooper_1.jpg http://homepage1.nifty.com/MNO/Images/scout_trooper_2.jpg Link to comment Share on other sites More sharing options...
Padawan_7 Posted September 20, 2002 Share Posted September 20, 2002 Cool. I love scout trooper blasters! Link to comment Share on other sites More sharing options...
Xyphox Posted September 21, 2002 Share Posted September 21, 2002 Nice! I haven't really looked at this model until now. Wonderful work, keep it up. Link to comment Share on other sites More sharing options...
monsoontide Posted September 21, 2002 Author Share Posted September 21, 2002 Well fat_101, so far I've made a Sith infiltrator MD3 for SunBurN and a Jedi Starfighter in Radiant and recently I've just finished a Dewback MD3 for my own map, so I don't see that making a Low poly speeder bike MD3 would be too much of a problem - make a nice change from the red swoop bike everyone is using. In fact it would round out the final archive nicely - A Scout Trooper player model, A Scout Blaster and a Speeder Bike MD3. I think it's easily doable! Monsoontide Link to comment Share on other sites More sharing options...
fat_101 Posted September 21, 2002 Share Posted September 21, 2002 WOOHOO!!!! scoutbike , trooper and blaster is gonna rock!! You said about maps u made? would u consider making a endor map some time in jkiis life span??( b4 jk3 that is , hopefully in production) u could (i think) use the swamp textures etc outta the game as a basis? what do u think? FATTEH Link to comment Share on other sites More sharing options...
Padawan_7 Posted October 2, 2002 Share Posted October 2, 2002 Any updates monsoontide? Link to comment Share on other sites More sharing options...
monsoontide Posted October 3, 2002 Author Share Posted October 3, 2002 Unfortunately Not. I've been VERY busy recently - work, other projects etc. But.. don't despair - It will be done as soon as I can manage. (I have to relearn 3DS Max after a long hiatus from it) :-) Monsoontide Link to comment Share on other sites More sharing options...
frendon Posted October 3, 2002 Share Posted October 3, 2002 take your time thanks for doing this model it looks great so far Link to comment Share on other sites More sharing options...
frendon Posted October 3, 2002 Share Posted October 3, 2002 hey monsoontide where did you get that infiltrator model that's in your pics? Link to comment Share on other sites More sharing options...
monsoontide Posted October 3, 2002 Author Share Posted October 3, 2002 I made it ;-) And as soon as SunBurn releases his Sith Duel map, I'll be releasing the Infiltrator as a prefab, along with the jedi starfighter I also made for his map. Link to comment Share on other sites More sharing options...
{BK}SupremePain Posted October 3, 2002 Share Posted October 3, 2002 i cant see the pics u put on :( Link to comment Share on other sites More sharing options...
Scotchy Posted October 3, 2002 Share Posted October 3, 2002 Originally posted by {BK}SupremePain i cant see the pics u put on :( It's an ftp, numbnuts. you have to log in using the name and password included with almost all of his posts. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted October 14, 2002 Share Posted October 14, 2002 ummm did this die or is it ALIVE Link to comment Share on other sites More sharing options...
Matt-Liell Posted October 14, 2002 Share Posted October 14, 2002 GREAT MODEL! Might I ask what program u r using? Link to comment Share on other sites More sharing options...
Matt-Liell Posted October 14, 2002 Share Posted October 14, 2002 if u need a skinner for the model i could help! (provided someone skinmaps it first!) Link to comment Share on other sites More sharing options...
monsoontide Posted October 14, 2002 Author Share Posted October 14, 2002 It's alive, but I've been focusing on finsihing my ANCHORHEAD map (Which includes the hidden SAGA gamplay mode - see mapping thread for details). Now that it is in final testing stage I hope to have more time to devote to finishing the Scout Trooper Model and doing a speeder bike MD3. Everything is modeled in Lightwave and converted to MD3 with Milkshape. I am no 3DS MAX guru and will almost certainly need help SKINNING & BONING/WEIGHTING this guy. Any and all offeres of assistance will be greatly appreciated! Monsoontide. Link to comment Share on other sites More sharing options...
Madjai Posted October 14, 2002 Share Posted October 14, 2002 by skinning do you mean uvwmapping? do you have 3dsmax? Link to comment Share on other sites More sharing options...
{BK}SupremePain Posted October 14, 2002 Share Posted October 14, 2002 the model looks cool dude and ty Scot for telling that FTB thingy Link to comment Share on other sites More sharing options...
Matt-Liell Posted October 14, 2002 Share Posted October 14, 2002 just so u know my skinning offer still stands! Link to comment Share on other sites More sharing options...
{BK}SupremePain Posted October 14, 2002 Share Posted October 14, 2002 monsoontide that program u use "Lightwave " where have u gotten it? did u buy it or is it free? Link to comment Share on other sites More sharing options...
monsoontide Posted October 14, 2002 Author Share Posted October 14, 2002 Thanks for the offer Yadu -will get back to you in a week or so once my Map is finished (Release date NOV 1st) Never heard of Lightwave!!! It's been used to animate all sorts of things you may have seen including R2D2 flying through the droid factory on Geonosis! There is a demo version available from http://www.lightwave3d.com/ (It's a full version but the number of points/polygons is restricted - The full version retails around US$1595!!!) Check out the Gallery! There is also a tutorial on using LIGHTWAVE to build stuff for UNREAL TOURNAMENT 2003. Anyways it's a fantastic modeling program - I don't find it so obscure as Maya or 3DSMAX. Objects are easily portable to other formats. Monsoontide. Link to comment Share on other sites More sharing options...
Madjai Posted October 14, 2002 Share Posted October 14, 2002 ahh you didnt answer my questions. if you do have 3dsmax i can uvwmap, tag and set up the heirarchy for you, but i dont want to weight him, too long and boring. so if you do have 3dsmax i can do all that and send it back to you to weight. Link to comment Share on other sites More sharing options...
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