Matt-Liell Posted December 7, 2002 Posted December 7, 2002 im happy to say that i figured out how to map and have started my first map using radiant but whenever i try to make it a .bsp it freezes and nolonger continues so i cant test my map, please help me!
Perfect Chaos Posted December 7, 2002 Posted December 7, 2002 It takes about 1.5 minutes, even with a small cube, to make it a BSP file so be patient. But thankfully this time never increases too heavily... my first CTF map which I finished a beta for still only takes 2.5 minutes to do.
Wes Marrakesh Posted December 7, 2002 Posted December 7, 2002 I've done a single-roomer in about 45 seconds. Well, there's two compile programs: sofmap2 (or sof2map, w/e) and q3map. Personally, I like q3, but they're both good. Which editor are you using, fellow swampie?
Leslie Judge Posted December 7, 2002 Posted December 7, 2002 In Edit\Preferences/Other/BSP Monitoring check EnableBSP process monitoring then you will see what happens.
Matt-Liell Posted December 7, 2002 Author Posted December 7, 2002 ya i did that, and wes my fellow swampie im using Gtk Radiant!
Matt-Liell Posted December 7, 2002 Author Posted December 7, 2002 how do u make multiple levels (as in taking stairs to a higher platform) using GTK Radiant?
Matt-Liell Posted December 7, 2002 Author Posted December 7, 2002 ok well i let it run and it finished but jk2 doesnt recognize it but anyway i have a map started go here to see! http://lucasforums.com/showthread.php?s=&threadid=86051
Leslie Judge Posted December 7, 2002 Posted December 7, 2002 Originally posted by Matt-Liell Arroblade how do u make multiple levels (as in taking stairs to a higher platform) using GTK Radiant? What to say? You build them.
Matt-Liell Posted December 7, 2002 Author Posted December 7, 2002 does it matter how steep the ramp to them is?
Matt-Liell Posted December 7, 2002 Author Posted December 7, 2002 one last question, how do u add a spwan point weapons and flags properly?
Leslie Judge Posted December 8, 2002 Posted December 8, 2002 A ramp has to be no more than 45 degrees and a stair has to be not taller than 18 game units. You have to add an info_player_intermission to let people decide which team they want to join. For FFA, Team FFA, Duel and Jedi master put info_player_deathmatch where you want people to spawn. You can use more of it. For CTF use the team_ things. For CTY the ysalimary is item_ysalimary and I'm not sure the spawn points are the same as for CTF or for the others. Place weapons and ammo where you want. There is a very good thread somewhere here about tips for MP mappers, and it is sticky I'm sure. It can be Tips for SP mappers also I don't remember MP tips were in their own thread or not.
acdcfanbill Posted December 9, 2002 Posted December 9, 2002 Did you check the sticky about Rich Diesels Tutorials? Go through all that he has, i think that will answer many of your questions.
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