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XSeth2kX

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1. The player's default environmental collide box (how they collide with the environment, not bullets) is 32x32x54 units. It seems like 64 probably because it's on top of a brush which takes up 8 units.

 

2. Take a look at the datapad info for each level of Force jump. The first one lets you jump I think twice the height, the second is three to four times, and the third I think is six times as high. Take a look at that, then just multiply by 54 for each level to find the units.

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I posted a lot of info on Kyle's (default) size on page 15 of the RichDiesel University Tutorial Questions Thread.

 

Most of this was obtained trial and error method and pertains to how small and area he can get into, how high he can step and how high he can jump.

 

The jump heights I found do NOT match the ratios listed for the force jump levels.

 

I ask anyone to please confirm or refute this data.

 

I do not know if the size info is useful beyond how big a door/hall/window needs to be.

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