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Saber Blade to Sword Blade?


Matt-Liell

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I've been trying to get rid of that glow on the floor for quite a while and can't seem to find the shader. I think you may be right (that it's hard-coded somewhere) but I would be very interested if someone found a way around this.

 

-clu

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Yes there is a way to turn it off through code. Somewhere in cg_players.c there is a switch which finds out what colour the saber blade is (the switch is in the function DoSaber I think) and then there is a call to trap_R_AddLightToScene. Just comment out that line and you should have no glow.

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