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How do you put textures on both sides of a curve?


Sephiroth CR

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You have to make another set of curves with their texture matrices facing inwards (copy the existing ones, and hit ctrl+I).

 

However, since this is glass, you'll probably not want to do that since FPS will go nuts. If the player can't get inside the sphere, then don't bother texturing the inside, just do the outside. The reason is simple: If you just texture the outside, the player will only ever be able to look through one layer of glass (outside of the sphere facing him), but if you texture both sides, the player will be able to see through two layers of glass (outside facing him and inside facing away from him). Since this is also a curve...eh...well, see if your frame rate is acceptable, but I would be reluctant to make such an object in a level.

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