KevinCoyle Posted February 22, 2003 Posted February 22, 2003 What is the best way to get a model from Jedi Knight into 3d studio max? I used to convert the glm to a 3ds in milkshape then import it into 3d max but my free time on milkshape has expired and I don't want to play for it just so I can view a few models. Any ideas?
KevinCoyle Posted February 22, 2003 Author Posted February 22, 2003 Reinstalling it doesn't work. It probably put's something in the registry or something, is rhino free?
Psyk0Sith Posted February 22, 2003 Posted February 22, 2003 Import .glm into md3view and convert to .md3 then import into max?? that should work but i dunno about LODs.
KevinCoyle Posted February 22, 2003 Author Posted February 22, 2003 md3view doesn't import .glm and modview doesn't export anything
Wudan Posted February 22, 2003 Posted February 22, 2003 ModView should let you view the model at least - it views GLMs
Psyk0Sith Posted February 23, 2003 Posted February 23, 2003 My mistake...i was thinking of .md3 to .glm.
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