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Changing Force jump...


boinga1

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Force jump values are in bg_pmove.c; a couple arrays specifying jump height and jump speed.

 

 

float forceJumpHeight[NUM_FORCE_POWER_LEVELS] =

{

96,//normal jump (+stepheight+crouchdiff = 130)///Values are of my own

192,//(+stepheight+crouchdiff = 226)///Values are of my own

384,//(+stepheight+crouchdiff = 418)///Values are of my own

768//(+stepheight+crouchdiff = 802)///Values are of my own

 

now what I am needing to do is compile this so that I can then make it be read by JO, but I didn't want it to overwrite the original code, so I saved it to another directory. what do I need to run or do to make it so I can place it into a mod/pk3?

 

 

Run game.bat at the command line and package the jk2mpgame.qvm inside the vm folder and zip it up (renamed .pk3

[/Quote]

 

 

Hope that helps!

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