wedge2211 Posted February 23, 2003 Share Posted February 23, 2003 I have one issue that I need resolved for my map...I have several func_trains, and I added a key noise with the value sound/movers/platforms/filename.wav, but they are silent in game. How do I get func_trains to make noise while in motion? Link to comment Share on other sites More sharing options...
wedge2211 Posted February 24, 2003 Author Share Posted February 24, 2003 Anyone? If I don't get a response in the next day or so, I'm just gonna release my map with silent trains, but it would be so much cooler if they made noise. Link to comment Share on other sites More sharing options...
bengar Posted February 24, 2003 Share Posted February 24, 2003 Hi Wedge I'm using some Func_Trains on the map i'm working on too. I used a key of SOUNDSET and a value of WALKWAY. I think you can use a value of RAMP and TESTROOM too but i havent tried those yet. My problem is that i cant get my train to make that start and stop soundeffect, if you can figure that out that would be great. If i cant get the start and stop sound, it's cool. At least it isnt silent. Hope it works for you. Link to comment Share on other sites More sharing options...
Altus_Thrawn Posted February 25, 2003 Share Posted February 25, 2003 I don't know if this works, but, from Rich Deisal: adding sounds to doors: Next, there's nothing worse than a silent door, is there? To look up the soundsets you can use for doors, open up the sound/sound.txt file and do a text search for... well, the word "door." Add the key soundset and the value for the soundset you want. I will be using large_door for mine. adding sounds to trains: You can add a soundset to func_train in the same way you can with a func_door, utilizing the sound.txt file and soundset key. Link to comment Share on other sites More sharing options...
wedge2211 Posted February 25, 2003 Author Share Posted February 25, 2003 Rich's tutorials use the SP mapping setup, unfortunately. Link to comment Share on other sites More sharing options...
Altus_Thrawn Posted February 25, 2003 Share Posted February 25, 2003 Again, you are right. Well, I tried. Link to comment Share on other sites More sharing options...
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