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Galactic Battlegrounds Expansion Summary


Guest BlueSenateGuard

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Guest Tie Guy

The point is that it gives us something to talk about. How good of a topic would this be, "Which Civs are going to be in the game?" Everyone already knows, so it ain't worth talking about.

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of course they're watching threads.

the Ensemble Guys from AOK are heavily involved in the official forums and read them all the time.

that lead to the official patch.

 

still, that was a year AFTER the expansion pack came out, so i reckon we'll have a long way to go..

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Rather than limiting it to Hutts of Falleen, there should be something like Black Sun where both of those can be combined or maybe just a faction called Outlaws or Criminals or something like that.

 

Worf

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well, not exactly. you see, in AOK you have to buy trade-wagons that transport gold from another market to your market (depends on who you're allied with). the bigger the distance, the more gold, etc.

I'm thinking of being able to buy transports for the smugglers to do their work, but THEY set the price. sort of like the trade port in the original Dune RTS game.

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well how about if you would do the smuggler group favors (like destroying certain units / buildings that stand in their way, and their prices become all the more favorable to you ? that way, you work at getting them to act your way and still have influence over a neutral group.

 

hehe

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