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rescuing antan


bloke

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how the hell do you do this?

 

there are too many starfigters to battle if you try and dogfight

if you go anwhere reamotely near the galleons they blow the snot out of you

if you try and fly straight to the station and pick up antan as quickly as you can you are a sitting duck and you just cannot outlast the ships that keep attacking you before antan is recoverd.

 

what the hell am i doing wrong, coz this is driving me bananas!

 

martinac

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well games shouldnt be this hard ont he default difficulty setting in my view. the problem is that you are put in situations where you cannot really fight back. the rescue mission is one example, if you were to start by taking on all the fighters before rescuing antan, you run out of time and the imperils arrive. you have to sit there and get the crap pounded out of you while your hopeless ally does his best to shoot down 12 ships and not bothering to cover you. i lowered the difficulty to compelete this mission and was ablo to do so through a forunate break caused by a lack of attacking ships while antan was i docked.

 

the next mission is just as troublesome. you are swamped by tie fighters you cannot hope to engage (gotta concentrate on the probe droids) and capital cruisers. sure the rebels fight against the odds but 2 a wings against endless waves of starfighters and a fleet of capital ships? who leads the rebellion, jerry maguire?

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I never had the problem that your facing. (I found those missions to be easy when I played them) I actually stayed and played tag with the ties for a while.

 

Couple of tips:

 

Uncle Antan: destroy all of the ships that are originally in the area, the proceed to dock. Put full power into the shields and then shoot the new fighters as they leave the station.

 

Probe mission: Keep moving, first part of the mission, set lasers to zero and shields to full. Use missles to destroy the probes at first. Also use the capital ships to your advantage (Weave in and out of them). When probes are launched set lasers to +1 of normal recharge and dropped shields to +1 of their normal level

 

Once everything is destroyed turn shields back to normal and dump all laser power to your engines and run for the hyperbouy.

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i should perhaps point out that, by this point (and at the gnashing of much teeth) i have reached the liberate warheads form the viraxo mission mission. that said i had to wtich to easy difficulty level to compelte that mission. i put the difficulty back on medium and very few of the later missions ive played seem that as hard as that. it seems to me that the family missions are tougher. im not convinced of the virtues of the gunnery chair for the most part anyway.

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If I were you I'd dump all your laser energy into either the engines or the shields, your pick. Or you could split it between the two. Then while you're flying to and fro to the station to rescue Antan set your turrents to defensive fire mode. Once you dock the gunning is all you. Yoy really don't need to destroy each target, just make sure they abort their attack run. Good luck.

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what exactly are the fire modes of the yt transport type craft? i just stick to using the fire button as it seems more efficient adn fires a greater burst. also, what is up with tha accuracy in this game, its monstrous! attacking mines is so difficult, even close up with the mine dead center in the reticule it still missess. that cant be right.

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its not that the entire game is extremely difficult its that certain aspects of certain missions are. the issue withaccuracy isnt about the joystick, its the game itself; i can line up the target (a static one such as a mine) in the sights dead center and the gun will not hit it it will even miss if you are less than 0.20k away.

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Originally posted by bloke

what exactly are the fire modes of the yt transport type craft? i just stick to using the fire button as it seems more efficient adn fires a greater burst. also, what is up with tha accuracy in this game, its monstrous! attacking mines is so difficult, even close up with the mine dead center in the reticule it still missess. that cant be right.

 

The YT-1300, YT-2000 and the Falcon all have to different firing mechanism the exception being the YT-2000 which has an ion cannon. Anyway the all have a foward laser and turrent lasers, the YT-2000 and the Falcon having two and te YT-1300 only having one turrent. Normally when you fire you get the foward laser and one of the turrent guns. If you pick a target anf press the "F" key the gunner will try to destroy your current target selected. If you press the F key again it will change to Defensive fire mode and will fend the closest thing targeting you allowing you to do other things. It's quite helpful.

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ok, at this point i am really at my wits end. i am eternally stuck on the plant listening device mission, and,no matter what the difficulty i cannot complete it. the accuracy of the weapons makes targetting the troopers impossible and the fact that they are armed with more firepower than a star destroyer is ludicrous.

 

i can even get aeron back aboard the ship and yet that is still not enough! i am getting fed up with it. as i said the accuracy of the weapon (or the game i shoudl say) is so off that even lining up the target dead on is still not enough to shoot a target thats within range.

 

is there a cheat to get past this because im rapidly losing interest in playing.

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Originally posted by bloke

ok, at this point i am really at my wits end. i am eternally stuck on the plant listening device mission, and,no matter what the difficulty i cannot complete it. the accuracy of the weapons makes targetting the troopers impossible and the fact that they are armed with more firepower than a star destroyer is ludicrous.

 

i can even get aeron back aboard the ship and yet that is still not enough! i am getting fed up with it. as i said the accuracy of the weapon (or the game i shoudl say) is so off that even lining up the target dead on is still not enough to shoot a target thats within range.

 

is there a cheat to get past this because im rapidly losing interest in playing.

 

This is a good mission to use the AutoGun Mode like I said earlier. Just use the "F" key.

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i give up, i really do.

 

i have defeated all the zg troopers, i have inspected all the satellites, i have gotten aeron back aboard the ship and protected the satellite as well as myselfm but what is going on? there is no hyperbuoy? how the hell do you finish this mission?

this has to be a bug because there is absolutely no way to finish this mission; i cannot get back to the liberty and the objectives do not recognise that areon has finished her mission - despite her getting back aboard the ship of her own freewil.

 

well i guess i could use another coaster.

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Hang on there. Now this is a mission which has given people a lot of trouble, but I have completed it many times, and I know it's possible. I think the problem you had may have something to do with your sister aborting her mission, which happens if they get too close or something. Whatever.

 

The best way to compelte this mission, in my experience, is as follows. Play the mission and check where the assault shuttle (I think it is) comes out of hyperspace. Restart the mission and wait near there. As soon as it appears, let loose with your torpedos (or rockets if you can take them on that mission). You can nail it before anything is deployed.

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That happened to me too one or two times. Pay close attention to the time Aeron needs to complete her mission. The lack of an "failed mission" message is an annoying bug, there's nothing else to do but to restart the mission. The only thing you can do is to finish those troopers really fast (e.g. the way Keyan describes it).

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