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The Gravity Thing


Druid Bremen

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Posted

I remember there was a way to , erm, suck a player out to his death. One example is the map "Mars". I think it can be found in either jkii.net or jk2files.com. I wonder how you do it?

Posted

Get your thing you would like to break and activate the vacumm. Turn it into a func_breakable. Now func_breakable -> target_activate -> trigger_push. Make the trigger_push inactive. Put a trigger_hurt behind the func_breakable. The player breaks the wall, gets pushed out, and gets killed.

Posted

You use a trigger_push to do the actual throwing of the player into space. The way I did it in Mars, since there's no trigger_activate in MP and I couldnt figure out if a trigger_push can be turned on or off, was to make the trigger_push a really thin brush on the floor and then make an equally thin invisible door above it. When the door was triggered, it moved down and exposed the trigger_push.

Posted
Originally posted by wedge2211

...make the trigger_push a really thin brush on the floor and then make an equally thin invisible door above it. When the door was triggered, it moved down and exposed the trigger_push.

 

Wedge, great work-around!

 

Too bad some of the stuff from Single player is not available in MP

 

:cool:

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