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look of monkey 5


thripweed

how should monkey 5 look and play  

95 members have voted

  1. 1. how should monkey 5 look and play

    • monkey 1 + 2, action buttons, eg, pick up.
      22
    • monkey 3, cartoony feel
      53
    • monkey 4, need I say more
      13
    • simon the sorcerer 3D, 3D environments
      2
    • broken sword, guybrush can die
      5


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He should look more like he did in the first two games, but in 3d cell shading. But there should be more buttons like the first two games had (like L for lookat, P for pickup, U for use, T for talk/taste, S for push, and Y for pull).

 

Cell shading would give the cartoony feel of MI3, but it would bring it to complete 3d which would bring in more audiences.

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well, all your replies are very interesting. I personally liked the way guybrush looked in MI1 + 2, as in on the cover, more a real person. It had sort of a goonies feel. I loved the way he was in MI3 though, and feel MI5 should take on this look, but with buttons and can die.

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i really don't think Guybrush should be able to die

i like testing every thing, thats the point in these kind of games, so you can find the funny stuff :)

 

it will be perfect if mi5 will be just like mi3 :horn:

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Originally posted by Das Mole

whoa, siz. hello! major spammage going on there. someone needs to get rid of four of those posts, because they all say exactly the same thing.

 

Umm.. I don't understand what your saying Das Mole. (You know.. swedish ppl.) *g*

 

Did I say the same thing as someone else or what are you applyling? hmm..

 

//siz

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Umm.. I don't understand what your saying Das Mole. (You know.. swedish ppl.) *g*

Did I say the same thing as someone else or what are you applyling? hmm..

 

You had accidentally posted the same thing 4 times (you probably clicked the "submit reply" button 4 times while waiting for it to load.) Now a moderator seems to have got rid of the extra posts.

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I agree with peepwood, i loved the covers of the first 2 games that i owned on my old amiga, MI3 i played with much hesitation after seeing the graphics, but was pleasently surprised after playing it! the 3d grapfics i think was an aquired taste, i think MI2 had the best feel to the graphics and would be the best base to design the graphics of the 5th if there is one.

 

Layoric

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  • 1 month later...

why does everyone hate MI4 so much? sure it was the worst of all MI games but that's still a lot better than a lot of other games. I didn't have a problem with the graphics (althogh now they would look a little dated). The worst part was the lame story by far!

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I think they should go back to the catroony feeling MI3 had, so i want to sugest the use of cell shaded grafix like zelda the windwaker as an example. Now i must say i did not play MI 1 and 2, i started playing 3.

But if the icons i see in this forum, resembles they way Guybrush looked in MI2 i'd say that thats the best appearance for guybrush.

So Cell shaded to keep up the cartoony look with the appearance from MI2.

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quote

-------------------------------------------------------------------------

Now i must say i did not play MI 1 and 2, i started playing 3.

But if the icons i see in this forum, resembles they way Guybrush looked in MI2 i'd say that thats the best appearance for guybrush.

------------------------------------------------------------------------------

You just said you have not played mi 1 or 2. Let me fill you in.

Guybrush looked okish but the graphics were rubish!

Also there was no vioces - just sound every now and then.

It was all point and click ad there were buttons. I.e. You click over to some stars to clime up it. Then you click push safe handle. Then push safe handle again. Then pull. then push.

Do you understand?

 

Also I might sound like a no it all just now, but this proves I'm not. - What's cell shading?

 

And as a few more things:

1. MI 4 was realy hard to play on my computer, it kept crashing. even when i got a 3d card. so plese don't make the next game 3d.

 

2. If guybrush dies it should be like in cmi.

 

3. The cmi game grapihcs were the best (so was the game).

 

 

Sorry if i went on for a bit there.

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quote

-------------------------------------------------------------------------

Now i must say i did not play MI 1 and 2, i started playing 3.

But if the icons i see in this forum, resembles they way Guybrush looked in MI2 i'd say that thats the best appearance for guybrush.

------------------------------------------------------------------------------

You just said you have not played mi 1 or 2. Let me fill you in.

Guybrush looked okish but the graphics were rubish!

Also there was no vioces - just sound every now and then.

It was all point and click ad there were buttons. I.e. You click over to some stars to clime up it. Then you click push safe handle. Then push safe handle again. Then pull. then push.

Do you understand?

 

Also I might sound like a no it all just now, but this proves I'm not. - What's cell shading?

 

And as a few more things:

1. MI 4 was realy hard to play on my computer, it kept crashing. even when i got a 3d card. so plese don't make the next game 3d.

 

2. If guybrush dies it should be like in cmi.

 

3. The cmi game grapihcs were the best (so was the game).

 

 

Sorry if i went on for a bit there.

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Also I might sound like a no it all just now, but this proves I'm not. - What's cell shading?

 

Cell shaded games are build on an engine wich allows a game to look extremely cartoony but still 3Dimentional so no square 3d heads like in EMI, i dont know if its hard to handle but Zelda The Windwaker looks great.

here are some screens i could find on the web.

 

http://www.gaminggrave.com/images/screen/zelda7.jpeg

http://www.gaminggrave.com/images/screen/zelda9.jpeg

http://sega.gamerweb.com/media/sonicshuffle/06.jpg

http://www.gamespy.com/e32002/gcn/zelda.jpg

http://image.reserve.co.uk/www/public/images/ss02/xv/celdamage-a.gif

 

The last one is a bit small but you'll get the idea by now i presume

 

:horn:

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