Livingdeadjedi Posted June 25, 2003 Share Posted June 25, 2003 What is the Maximum Viewing area in a map ????? i get the error MAX MAP VISIBILITY EXCEEDED i have the old area portal in there and hint brushes and because the area outside is farely large ive added a distancecull and fogging to the worldspawn but still get the error... Ive seen maps in EF2 since i got it that are far larger outside Its ever since Q3map2.5 came out if it was anyone else id put it down to bad level design ...but this is me LOL Link to comment Share on other sites More sharing options...
Mercenary Posted June 26, 2003 Share Posted June 26, 2003 The error doesn't have anything to do with the viewing area, it has to do with the VIS process. There's just too much that is structural. Make as many brushes detail as possible and check for leaks. Link to comment Share on other sites More sharing options...
Emon Posted June 27, 2003 Share Posted June 27, 2003 Only make small details inside a room detail brushes. Like chairs, desks, tables, etc. Structural brushes should be the walls of your room. Making everything but what touches the void detail is the dumbest thing ever, don't do that. Link to comment Share on other sites More sharing options...
Livingdeadjedi Posted June 27, 2003 Author Share Posted June 27, 2003 yeah i know when i first started mapping for Elite force i used to make all things inside rooms detail until i learnt better...... oh and leaks Erm me getting leaks is a big nono Link to comment Share on other sites More sharing options...
Mercenary Posted June 28, 2003 Share Posted June 28, 2003 I think the guy knows what can be made detail and what cannot. He's far from being a noob. Link to comment Share on other sites More sharing options...
Livingdeadjedi Posted June 28, 2003 Author Share Posted June 28, 2003 the problem really only lies with the first level....as the start area is one vast city scape... if i could get someone to make me a DECENT skybox for Cloud City with the actual buildings to, like in that old Jedi Knight level or was it mysteries of the sith ? LOL then i could make the start area vastly smaller..which i may do anyway as i think i overdid it for a game as underpowered as JO Anyone who can make good skyboxes not just skies with copied and pasted builings on ..please email me =] good chance your map will be submitted on a coverdisk of a magazine as every other bespin level ive made has been Link to comment Share on other sites More sharing options...
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