Hellfire Jedi Posted July 16, 2003 Posted July 16, 2003 Ok, this is a WELL done, not over the limit model of Agent Smith. Can someone convert it to the jk2 skeleton?
Psyk0Sith Posted July 16, 2003 Posted July 16, 2003 Wow great model, and his webpage has got amazing work too.
Hellfire Jedi Posted July 16, 2003 Author Posted July 16, 2003 You think you could convert it Psyk0? If not too hard, that is. Its a little over 2600 poly's so...it won't kill machines either. !
Psyk0Sith Posted August 13, 2003 Posted August 13, 2003 Read the readme files, they contain valuable info sometime http://www.turner3d.com and i cant convert this model. I have no idea how to extract an unreal model into something readable by milkshape or 3d max...any ideas? I've found some tuts about unreal rigging and stuff but the plugin doesnt have an import option.
tFighterPilot Posted August 16, 2003 Posted August 16, 2003 Woah, this agent smith looks like something that came from Half Life 2
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