Jump to content

Home

Kalima Base (SP)


Gonkish

Recommended Posts

Well I was considering darkening the skybox (which was made for me by Emon, btw), but the entire map is REALLY earthy hues.. mostly various shades of brown, with some metallic greys thrown in, so I figured the clear blue sky of the skybox (and I will be adding a bit of terrain and then a portal skybox, courtesy of JA, later) would break that up a bit. I need to fix the sourcing of the light.. gotta find that program that gives you the coordinates of the sun in the terragen skybox so that you can have the light source at the same position.

Link to comment
Share on other sites

Originally posted by Emon

You need to make the shader for the sky emit light from the right position so it matches the textures.

Originally posted by Gonkish

I need to fix the sourcing of the light.. gotta find that program that gives you the coordinates of the sun in the terragen skybox so that you can have the light source at the same position.

Taken from the post right above yours.

Link to comment
Share on other sites

Originally posted by Gonkish

gotta find that program that gives you the coordinates of the sun in the terragen skybox so that you can have the light source at the same position.

Isn't Terragen itself good for that? :D

 

And easy to convert. Just keep in mind how the line is in terragen's sun control window, then open up the entity dialog box in radiant and get the coords for that line. The elevation is the same.

Link to comment
Share on other sites

Been taking a bit of a break.. I'll have more to show soon. Real Life is getting in the way a bit, what with classes starting next week and all, been pretty busy (and my car was in the shop for over 3 weeks, that didn't help).

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...