Antizac Posted August 13, 2003 Author Share Posted August 13, 2003 Originally posted by CaladienJedi sure, np Ok, Caladien... ...um... ...I'm sorry, but I kinda need you to do the same thing again. I just re-loaded the link_3.zip, with a fix for the Master Sword, like (I forgot who) mentioned. He said it was textureless, and I confirmed it and have made the necessary adjustments. And until then, everyone can download a fix-patch for the Master Sword here. (you need to copy and paste the link to your browser.) Just put the pk3 in the same folder you put the master_sword.pk3 Link to comment Share on other sites More sharing options...
CaladienJedi Posted August 13, 2003 Share Posted August 13, 2003 ok, but it says it unavalible, ill check back in about an hour, or so. I was wondering if you could maybe make a seperate pk3 of the deity version, you said it was probably because of all the extra stuff, maybe you could take off stuff like the sheild and sheth off the model?. Anyway, i like the deity, just wierd seeing grey legs going through the shorts lol. Ill get the download once ur sites back up, no biggy, its a pleasure to host your model. Link to comment Share on other sites More sharing options...
Antizac Posted August 13, 2003 Author Share Posted August 13, 2003 You might have to copy and paste the link to your browser. That almost, always works. Link to comment Share on other sites More sharing options...
CaladienJedi Posted August 14, 2003 Share Posted August 14, 2003 ok, done.... Download: http://phoenix.mildsoft.net/master_sword_fix.zip Link to comment Share on other sites More sharing options...
Antizac Posted August 14, 2003 Author Share Posted August 14, 2003 My bad. I looked at the last message and realised, I should have been more clear. ...I kinda meant the link I sent you over e-mail though. The full "link_3.zip". I wanted you to update that one on your site, with the the one from my site. =) I hope I'm not asking too much, but I just want keep everything consistant. unless, you have a slow connection, then you could just extract the file from "master_sword_fix.pk3" and combine it with the contents of "master_sword.pk3", then re-zip it and upload it to your site. Whichever is less of a hastle. =) Thanks, again. Link to comment Share on other sites More sharing options...
CaladienJedi Posted August 14, 2003 Share Posted August 14, 2003 http://phoenix.mildsoft.net/link.zip about the thing above, if its too much of a hassle, u dont have to Link to comment Share on other sites More sharing options...
Antizac Posted August 17, 2003 Author Share Posted August 17, 2003 Well, it's up at JK2Files.com, now. So go and get it from there or Caladien's site, if you haven't already. =) I'm also glad to hear, people actually are impressed with this version. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted August 17, 2003 Share Posted August 17, 2003 Besides that lame skin error on the legs of Deity, sure. Link to comment Share on other sites More sharing options...
CaladienJedi Posted August 17, 2003 Share Posted August 17, 2003 mmmm indeed. Link to comment Share on other sites More sharing options...
Antizac Posted August 17, 2003 Author Share Posted August 17, 2003 It's fine on my machine, and my brother's machine, and I've had some other people say that it worked on their's... ...but I can't understand why it doesn't work on some other people's machines. [EDIT]: Try this: unzip everything from the link.pk3 into a folder called "link". Make sure it unzipped everything into seperate folders within the "link" folder. openup the "link" folder, then got to: models/players/link/ and open up "default_deity.surf" in notepad, and replace everything with this: surfOff "torso_shield torso_shield_back torso_sheath torso_strap torso_collar hips_belt hips_lower_tunic" surfOn "torso_armor_off torso_pendant_off hips_buckle_off hips_armor_off hips_shorts_off" Save it. Now, take the entire "link" folder and zip it. then rename it to link.pk3, and replace the one in your base folder. Now, someone tell me if it works. =) Link to comment Share on other sites More sharing options...
CaladienJedi Posted August 17, 2003 Share Posted August 17, 2003 , it didnt work... i dont get it >_<, im so tired i cant think, lol. *EDIT* 8/18/2003** i tried something new... i totally deleted my lucasarts folder, and reinstalled to see if it was a bug or something, after that i redownloaded link, did what u posted on the .surf, and it still didnt show. Link to comment Share on other sites More sharing options...
|GG|Carl Posted August 20, 2003 Share Posted August 20, 2003 That model looks really cool! I'm downloading right now:D Link to comment Share on other sites More sharing options...
Psynex Posted September 2, 2003 Share Posted September 2, 2003 Antizac, did you omit the saber blade tag on the Master Sword to keep it from having a normal saber blade? I've messed with trying to make my blade dissapear for some time, but I keep overlooking something. It's the last thing I need to get straight before I can release the Sword of Omens model I've got modelled. Link to comment Share on other sites More sharing options...
DARE~X Posted September 16, 2003 Share Posted September 16, 2003 sweet model i'm gonna have to get it! Link to comment Share on other sites More sharing options...
Antizac Posted October 4, 2003 Author Share Posted October 4, 2003 Niiice... "Link 3.0" got "Staff Pick" at PCGamemods.com Thanks, PCGM staff. =) Link to comment Share on other sites More sharing options...
CaladienJedi Posted October 4, 2003 Share Posted October 4, 2003 Very cool. Even tho I had that problem, it just came to me that i should see if its a problem in JKA(DUH!!!! I totally forgot) Anyway, i Hope it works perfect! EDIT: Everything works texture wise, but the armor on diety doesnt lol. Other thank that, it works for JKA Link to comment Share on other sites More sharing options...
Antizac Posted October 5, 2003 Author Share Posted October 5, 2003 Yeah, I tried this in JA, when I got it today. I know exactly what the problem is.... For some reason, MP doesn't turn on "*_off" meshes. All it requires, is some re-naming, a re-compile, and some script changes. So, I'll be releasing a fully-compatable JA compatable model (and/or patch) very soon... Maybe even using the swords - I still need to see how that ticks, though. The sounds, were also not working, but I fixed that right away. Link to comment Share on other sites More sharing options...
CaladienJedi Posted October 5, 2003 Share Posted October 5, 2003 Yes, all you need to do is DELETE the sounds.cfg. Its not needed in JKA. Also if you want me to, ill be happy to host the JKA version! Link to comment Share on other sites More sharing options...
Antizac Posted October 20, 2003 Author Share Posted October 20, 2003 I'd like that.... =) So any-hoo... I did all the changes, I mentioned... ...even added the saber hilts (they work as add-ons to hilt selector in JA) Even the Bots use their respective hilts! Get it here: PCGameMods.com Comments? Link to comment Share on other sites More sharing options...
Bilbo Skywalker Posted October 22, 2003 Share Posted October 22, 2003 excellent work! :D:D Link to comment Share on other sites More sharing options...
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