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You can find 3ds max export plugin in the Star Trek Voyager Elite Force editing tools. The description said that you have to simply animate an object, then you can export its path as ROFF.

 

Someone also said that it will not work for cameras, but for objects. I don't know, never tried. You may want to search for the info in the General Editing forums or here.

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Originally posted by Leslie Judge

You can find 3ds max export plugin in the Star Trek Voyager Elite Force editing tools. The description said that you have to simply animate an object, then you can export its path as ROFF.

 

Someone also said that it will not work for cameras, but for objects. I don't know, never tried.

 

THIS, I don't understand.

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Originally posted by Leslie Judge

You can find 3ds max export plugin in the Star Trek Voyager Elite Force editing tools. The description said that you have to simply animate an object, then you can export its path as ROFF.

 

 

 

Will this work for JK (Jedi Knight) Maps or Charatars?

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